Mass Effect 2
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- Funkmasterr
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Re: Mass Effect 2
Winnow wrote:Noted! I acknowledge your tactical superiority. Furthermore, I wanted to finally profess my profound love for anything and everything Apple. I'm sorry it's taken me so long to come clean.Funkmasterr wrote:[
You most certainly don't need to defend it, however if you make a comment aimed at me stating you don't see what's so hard about the class, don't be surprised when I pull your difficulty bitch card
It's ok, I'm glad we got that out of the way
Re: Mass Effect 2
Am I supposed to shoot things in this game? Whenever there's an encounter, i run around and hide behind things until the bad guys are dead.
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Re: Mass Effect 2
Vanguard is EASY on VETERAN!Winnow wrote:I admit I'm playing on easy but why so much problems with Vanguard? Surround yourself with the proper team.
People are having trouble with Vanguard on Insane.
I use the Charge mostly for Movement/Flanking the enemies, picking off "stragglers" that are away from the main group, taking their cover and flanking the "main" group.
Researching and Upgrading all Shotgun-Tech on Normandy also gives you that added "OOMPH" in close combat, although i wish there was Melee-combat as well, with Vibrating electrical Chainswords and what not.
Yes, i researched all the Melee-dmg upgrades too just in case!
It's a fun class!
I always use Miranda with her maxxed ass/Overload-ability.
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Re: Mass Effect 2
Wish i could give you my Inferno Armor, i never use it!Dregor Thule wrote:Anyone have a spare Inferno armor or Dr. Pepper codes laying around?
Still waiting on extra Dr Brian Pepp-codes myself, when i get some i mail ya.
Re: Mass Effect 2
I'm confused.. The easy difficulty is added by the developers so how can it not be the experience they intended?Funkmasterr wrote:No game is the same on easy, so it would be hard for you to relate. I don't understand playing through a game on easy difficulty, it detracts from the experience the developers intend
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Re: Mass Effect 2
Kwonryu DragonFist wrote:[
I always use Miranda with her maxxed ass/Overload-ability.
My most common group includes Miranda and Jack. I'll throw in Tali on occasion and sometimes I'll go Miranda/Samara if I want to assault something with three sub machine guns blazing.
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Re: Mass Effect 2
ME2 has already sold over 2 million units! Damn!
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Re: Mass Effect 2
I wasn't going to respond in case you were trolling cause this question seems ridiculous to me, but here I go. A lot of the tactic and challenge that they really build into the game kinda goes out the window when you dumb the npc's down so so that little kids, grandparents and winnow can play the game with next to zero challenge.Aslanna wrote:I'm confused.. The easy difficulty is added by the developers so how can it not be the experience they intended?Funkmasterr wrote:No game is the same on easy, so it would be hard for you to relate. I don't understand playing through a game on easy difficulty, it detracts from the experience the developers intend
Play any shooting game on easy, then play on normal or hard, the way you play the game changes fairly drastically... a good example is gears of war, play through it on easy and you almost don't eveb have to use cover because shit dies so quick. Play it on normal and that goes away, play it on insane and you can't poke your head out for more than a second. The weapons you use primarily, the tactic you use, etc all changes.
Anyhow, back on topic
Re: Mass Effect 2
That still doesn't really answer the question. You're experiencing the game. Just because you don't die as quick or it's easier to kill enemies doesn't mean you're not experiencing the game as they intended.
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Re: Mass Effect 2
I keep hearing about people using Charge to get to cover, but I can't use the power except if it's targeting an enemy.
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Re: Mass Effect 2
I couldn't disagree more. If the tactic and challenge is taken out of a game it is not the same game, period. It is gimping the experience and IMO there shouldn't even be easy options. There are tons of My Little Pony and Pokemon type games if people want something overly easy to do.Aslanna wrote:That still doesn't really answer the question. You're experiencing the game. Just because you don't die as quick or it's easier to kill enemies doesn't mean you're not experiencing the game as they intended.
Re: Mass Effect 2
The fact that the developers, not you, added it kinda means they disagree with you as much as I do. If they thought it took away from the 'experience' they wouldn't have added it. So I guess we'll just leave it there with agreeing to disagree.Funkmasterr wrote:I couldn't disagree more. If the tactic and challenge is taken out of a game it is not the same game, period. It is gimping the experience and IMO there shouldn't even be easy options. There are tons of My Little Pony and Pokemon type games if people want something overly easy to do.
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Re: Mass Effect 2
The only thing them adding it means, is that they are smart and marketing their game to as many people as possible for maximum profit. We'll leave it at that if you want, thoughAslanna wrote:The fact that the developers, not you, added it kinda means they disagree with you as much as I do. If they thought it took away from the 'experience' they wouldn't have added it. So I guess we'll just leave it there with agreeing to disagree.Funkmasterr wrote:I couldn't disagree more. If the tactic and challenge is taken out of a game it is not the same game, period. It is gimping the experience and IMO there shouldn't even be easy options. There are tons of My Little Pony and Pokemon type games if people want something overly easy to do.
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Re: Mass Effect 2
Use it on Mobs that are "stragglers" away from the main group.Dregor Thule wrote:I keep hearing about people using Charge to get to cover, but I can't use the power except if it's targeting an enemy.
Charge him/them, finish them off,use your new cover, flank the "main" group.
Heavy Charge also boosts Shields +100 % and grants you Time Dilation/bullet-time for a short period of time.
Research all Shotgun-Upgrades and get all armor-items boosting shotgun and melee-dmg.
For Damage:
Heavy Charge + Warp Ammo + Krogan Shotgun (headshot up close)
For Survivability
Heavy Barrier + Heavy Charge + Krogan Shotgun (headshot up close)
With such a short cooldown on Charge, you can also use it on Bosses/Mechs, make sure you have some kind of cover close though.
Charge, Blam, Melee, Blam, take cover quick. Charge is already refreshed, rinse and repeat!
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Re: Mass Effect 2
Dregor: You still need that Inferno Armor? I have a spare code from Amazon.ca that I don't need.
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Re: Mass Effect 2
Bruce Willis?
Shaft?
Shaft?
Re: Mass Effect 2
Finished.
The ending did not disappoint.
43 hours (didn't rush and checked out most extra dialog and quests)
There's no way to not lose crew (that I can tell). Gonna have to make some choices!
Gotta rank this game up there in my top 3-5 all time for sure. I don't like to pick absolute favorites.
Looking forward to replaying it either with same character (keeping credits, relationships, etc) or with Female Shepard on medium difficulaty to hear the completely new voice for all the dialog.
The ending did not disappoint.
43 hours (didn't rush and checked out most extra dialog and quests)
There's no way to not lose crew (that I can tell). Gonna have to make some choices!
Gotta rank this game up there in my top 3-5 all time for sure. I don't like to pick absolute favorites.
Looking forward to replaying it either with same character (keeping credits, relationships, etc) or with Female Shepard on medium difficulaty to hear the completely new voice for all the dialog.
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Re: Mass Effect 2
Finished in just under 30h. I did all of the loyalty missions and most of the sidequests. I never figured out what the fake IDs on the Citadel were for though. I played as a solider, because I like assault rifles. I pretty much kept Miranda with me and swapped out Grunt, Archangel, Thane, and Mordin.
I think loyalty plays heavily into the survival for the final mission.
Having played this game, I don't think I could replay ME1. They really fixed a lot of things that were awful, like the inventory system and the fucking Mako. Mining is pretty tedious, but it's nothing like scouring a planet in the Mako looking for minerals and thresher maws.
I think loyalty plays heavily into the survival for the final mission.
Having played this game, I don't think I could replay ME1. They really fixed a lot of things that were awful, like the inventory system and the fucking Mako. Mining is pretty tedious, but it's nothing like scouring a planet in the Mako looking for minerals and thresher maws.
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Re: Mass Effect 2
Pyrella - Illusionist - Leader of Ixtlan on Antonia Bayle
if you were walking around and you came upon a tulip with tits, would you let it be for the rest of the world to enjoy.. or would you pick it and carry it off to a secluded area to motorboat them?
-Cadalano
if you were walking around and you came upon a tulip with tits, would you let it be for the rest of the world to enjoy.. or would you pick it and carry it off to a secluded area to motorboat them?
-Cadalano
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Re: Mass Effect 2
Bioware made a great action game here. Too bad they had to strip out so many of the RPG elements from it. Enjoying it quite a bit but and I'm not done yet but as it stands, I preferred ME1 to ME2.
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Re: Mass Effect 2
Which elements do you miss from it? Really the only thing I would prefer to be there is typical rpg weapon/armor upgrade stuff. However this is an element being stripped out of all but the most faithful jrpg's recently, and I'm not sure I get why. They've raped enough of the rpg elements out of games to make them main stream, I don't think they need to take it any further.Animalor wrote:Bioware made a great action game here. Too bad they had to strip out so many of the RPG elements from it. Enjoying it quite a bit but and I'm not done yet but as it stands, I preferred ME1 to ME2.
That aside, if you tell me you miss driving the fucking mako around for hours on end for no reason at all, I'm going to have to recommend you see a doctor
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Re: Mass Effect 2
The Mako stuff that was part of the story in the first was well done. The rest of it was bad. I do miss some of the power and weapon customizations. Those were nice. The characters here all all pre-packaged and a lot of that customization was taken out. Planet scanning for ore is horrible. Whoever thought this up should be sacked.
I also do miss the big city/hubs. None of the locations here have the grandeur feel of the Citadel(even the Citadel).. All the environments feel puny. This feels a lot more like they were designing levels as opposed to locations.
Keep in mind that all of these are very minor gripes. I love the game, I just feel they took a bit too much of the RPG element out in favor of the action genre.
I also do miss the big city/hubs. None of the locations here have the grandeur feel of the Citadel(even the Citadel).. All the environments feel puny. This feels a lot more like they were designing levels as opposed to locations.
Keep in mind that all of these are very minor gripes. I love the game, I just feel they took a bit too much of the RPG element out in favor of the action genre.
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Re: Mass Effect 2
There is new DLC coming out that is supposed to add a vehicle similar to the Mako.
My main problem is that Shepherd has saved the universe several times but still can't run 5m without getting tired.
My main problem is that Shepherd has saved the universe several times but still can't run 5m without getting tired.
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Re: Mass Effect 2
The cover systems that GoW and ME2 use don't really seem like "tactics" to me, as every fight you're basically required to do the same thing. It's not like it takes any amount of skill to know that in every fight you have to pretty much take cover the same way you did the last time and wait until guns are overheating/people are reloading/etc. to pop up and shoot at people.Funkmasterr wrote:I wasn't going to respond in case you were trolling cause this question seems ridiculous to me, but here I go. A lot of the tactic and challenge that they really build into the game kinda goes out the window when you dumb the npc's down so so that little kids, grandparents and winnow can play the game with next to zero challenge.Aslanna wrote:I'm confused.. The easy difficulty is added by the developers so how can it not be the experience they intended?Funkmasterr wrote:No game is the same on easy, so it would be hard for you to relate. I don't understand playing through a game on easy difficulty, it detracts from the experience the developers intend
Play any shooting game on easy, then play on normal or hard, the way you play the game changes fairly drastically... a good example is gears of war, play through it on easy and you almost don't eveb have to use cover because shit dies so quick. Play it on normal and that goes away, play it on insane and you can't poke your head out for more than a second. The weapons you use primarily, the tactic you use, etc all changes.
Anyhow, back on topic
I haven't played much yet, a few hours and basically did the Scientist and Archangel missions, but the fights are already getting a bit repetitive: hide behind something, pop up and try to headshot the bad guys. I'm on one of the medium difficulties, maybe I need to crank it up or something.
I like the story, graphics, acting, music, everything else, really... the combat in this game just seems to fall short of the mark that every other aspect of the game seems to hit. Hopefully it'll get better as I get more weapons, skills and upgrades.
I'd probably give it a B+ so far.
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Re: Mass Effect 2
If you think combat is too easy, crank it up a level.
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Re: Mass Effect 2
I didn't say easy, I said repetitive (which is more "boring" than "easy").
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Re: Mass Effect 2
It's more about the story and cinematics. I found the mobs and environments different enough each time to make them all interesting for me.
If you're more of a shoot'em up player, just put it on insanity, or of course, which is surprising coming from someone who likes SF, try something else out.
If you're more of a shoot'em up player, just put it on insanity, or of course, which is surprising coming from someone who likes SF, try something else out.
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Re: Mass Effect 2
Most of the RPG elements are still there, just hidden and repackaged to trick those who hate RPGs into not realizing it. Sure, there could have been more armor bits, more gun types, but really that's just esthetics to an extreme degree. You're effectively getting a new weapon every time you research something for it. You're getting a new suit of armor whenever you change your combination of pieces, or upgrade shields, or upgrade damage reduction.
The only valid gripe I had was that I hated I couldn't trick out the squad members looks beyond the loyal costumes. I liked that they for the most part meant getting a more unified look going among them (with a few exceptions), but I would have liked to have been able to tweak it more. Still, a very, VERY minor thing.
The only valid gripe I had was that I hated I couldn't trick out the squad members looks beyond the loyal costumes. I liked that they for the most part meant getting a more unified look going among them (with a few exceptions), but I would have liked to have been able to tweak it more. Still, a very, VERY minor thing.
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Re: Mass Effect 2
True, chaps on Miranda wouldn't be half-bad!Dregor Thule wrote: The only valid gripe I had was that I hated I couldn't trick out the squad members looks beyond the loyal costumes. but I would have liked to have been able to tweak it more.
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Re: Mass Effect 2
Mirandas secondary Outfit in Ass Effect 2
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Re: Mass Effect 2
Funny, I had 10 of my friends signed onto xbox the other night with 6 playing ME 2 and 4 playing the original! That hasn't happened since MW2 was released, which had almost my entire friends list online, and all playing the same game.
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Re: Mass Effect 2
Huge Romance Spoiler!
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Re: Mass Effect 2
has anyone posted about how crappy the thermal clip system is and how dumb it is that there is no loot because both of those things are dumb and ruin the game
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Re: Mass Effect 2
Kwonryu DragonFist wrote:Mirandas secondary Outfit in Ass Effect 2
More like "Ass Effect" amirite?
- miir
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Re: Mass Effect 2
Uh, that's what he said.Fairweather Pure wrote:Kwonryu DragonFist wrote:Mirandas secondary Outfit in Ass Effect 2
More like "Ass Effect" amirite?
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Re: Mass Effect 2
Has there been a pr0n movie rip off yet off Mass Effect 1 or 2? That would be worth watching for the humor factor.
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Re: Mass Effect 2
Like Animalor, I miss the RPG aspects. I think the fact that the Xbox slowly morphs every franchise into Halo probably had something to do with those choices. The first game was much more tactical. The graphics and story were better in this one and no Moon Patrol, but almost everything else about the game play seemed watered down and like a Haloesque shallow shooter. Also, Adept makes the game retardedly easy, even on Insane, especially with Jack and Miranda both in the group. Go Go Gadget chain crowd control!
I hope Bioware remembers that this is an RPG next time around. I mean, I wanted the inventory cleaned up, not totally fucking erased.
I hope Bioware remembers that this is an RPG next time around. I mean, I wanted the inventory cleaned up, not totally fucking erased.
War is an option whose time has passed. Peace is the only option for the future. At present we occupy a treacherous no-man's-land between peace and war, a time of growing fear that our military might has expanded beyond our capacity to control it and our political differences widened beyond our ability to bridge them. . . .
Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)
"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."
Dwight Eisenhower
Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)
"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."
Dwight Eisenhower
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Re: Mass Effect 2
Right, the trend in gaming being easier is the Xbox's fault.. Not the millions of people that whine about games being too complex/hard. I mean I generally agree that they are dumbing games down too much overall, but blaming it on a console is beyond retarded.Jice Virago wrote:Like Animalor, I miss the RPG aspects. I think the fact that the Xbox slowly morphs every franchise into Halo probably had something to do with those choices. The first game was much more tactical. The graphics and story were better in this one and no Moon Patrol, but almost everything else about the game play seemed watered down and like a Haloesque shallow shooter. Also, Adept makes the game retardedly easy, even on Insane, especially with Jack and Miranda both in the group. Go Go Gadget chain crowd control!
I hope Bioware remembers that this is an RPG next time around. I mean, I wanted the inventory cleaned up, not totally fucking erased.
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Re: Mass Effect 2
I wonder how much of the over-simplification of the game has to do with EA wanting to sell a massive amount of copies and dictating some aspects of the game.
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Re: Mass Effect 2
I would say most of it. That is why so many of the RPG elements have been taken out of RPG's in general, it's hardly a Mass Effect issue. Damn near every RPG that has came out in the past few years has been over simplified. Even JRPG's have had this problem, and they have historically been the genre that has favored catering to it's core audience over sheer sales.Animalor wrote:I wonder how much of the over-simplification of the game has to do with EA wanting to sell a massive amount of copies and dictating some aspects of the game.
This happens for the same reason that games get rushed, AI could be considerably better in damn near every game made, etc. It's all because the publishers want to release as many games as fast as they can that the largest possible audience will buy.
It would be nice if a few more publishers/developers would have the nuts to stand out and say "fuck mainstream, we are gonna develop games for our fans", but I'm not holding my breath.
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Re: Mass Effect 2
Simplification of games is not an XBox issue. Turning everything into a shooter is. Demon Souls was a PS3 game and it was an action RPG. No one is going to call that game simple or easy. Dragon Age is certainly closer to what I would like to see, instead of Fallout For Dummies. This is an ongoing trend in Xbox games because that is the demographic they cultivated, which is bizarre because until Demon Souls came into the picture they were well on their way to dominating the RPG market.
I also had to laugh at the minigames in ME2, especially the security bypass ones. Is the average Xbox gamer so whacked out on Red Bull that that memory game is actually challenging for them? The probe mining thing seemed like an improvement over the whole Moon Patrol thing, but honestly, scrolling a rectical slowly around a planet is a lot less fun than getting stuck on a mountain. I think the developers realized this, because you get stupidly rich on resources in a hurry just by strip mining a couple planets in the beginning, making most of the probing completely unessecary.
That said, the graphics are the best I have seen on the XBox, the story is good, and the voice acting is top notch. I don't see myself replaying this game three times like I did the last one, though. There is just not enough depth in the gameplay.
PS- The Shotgun needed to be toned down. It was stupidly good in the last game.
I also had to laugh at the minigames in ME2, especially the security bypass ones. Is the average Xbox gamer so whacked out on Red Bull that that memory game is actually challenging for them? The probe mining thing seemed like an improvement over the whole Moon Patrol thing, but honestly, scrolling a rectical slowly around a planet is a lot less fun than getting stuck on a mountain. I think the developers realized this, because you get stupidly rich on resources in a hurry just by strip mining a couple planets in the beginning, making most of the probing completely unessecary.
That said, the graphics are the best I have seen on the XBox, the story is good, and the voice acting is top notch. I don't see myself replaying this game three times like I did the last one, though. There is just not enough depth in the gameplay.
PS- The Shotgun needed to be toned down. It was stupidly good in the last game.
War is an option whose time has passed. Peace is the only option for the future. At present we occupy a treacherous no-man's-land between peace and war, a time of growing fear that our military might has expanded beyond our capacity to control it and our political differences widened beyond our ability to bridge them. . . .
Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)
"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."
Dwight Eisenhower
Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)
"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."
Dwight Eisenhower
- Siji
- Way too much time!
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- Joined: November 11, 2002, 5:58 pm
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Re: Mass Effect 2
Funny you post this as I was going to ask.. I've been searching everywhere for what kind if any play there is for this game on Live. I haven't been able to find any information about it. Is it co-op, is there a versus mode, etc?Fairweather Pure wrote:Funny, I had 10 of my friends signed onto xbox the other night with 6 playing ME 2 and 4 playing the original! That hasn't happened since MW2 was released, which had almost my entire friends list online, and all playing the same game.
Also, would it be worth it/better to play ME1 and then come to this or just skip ME1? Am I going to not like ME1 if I play this first?
- Funkmasterr
- Super Poster!
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Re: Mass Effect 2
There is no online component of either the first nor the second game. Just single player.Siji wrote:Funny you post this as I was going to ask.. I've been searching everywhere for what kind if any play there is for this game on Live. I haven't been able to find any information about it. Is it co-op, is there a versus mode, etc?Fairweather Pure wrote:Funny, I had 10 of my friends signed onto xbox the other night with 6 playing ME 2 and 4 playing the original! That hasn't happened since MW2 was released, which had almost my entire friends list online, and all playing the same game.
Also, would it be worth it/better to play ME1 and then come to this or just skip ME1? Am I going to not like ME1 if I play this first?
I personally don't see it as a big deal if you play the first game before this or not. I think playing the second game before you play the third is going to be a much bigger deal, however.
- Syenye
- Almost 1337
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Re: Mass Effect 2
I would play the first one before the second, mostly because I found the gameplay to be a lot less frustrating in the second. They fixed a lot of things that I didn't know I hated that much. I do miss the long, awkward elevator scenes though.
- Kwonryu DragonFist
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- Joined: July 12, 2002, 6:48 am
Re: Mass Effect 2
Vanguard on Insanity!
http://www.youtube.com/watch?v=7dSbh5wyjTU
http://www.youtube.com/watch?v=7dSbh5wyjTU
Re: Mass Effect 2
ME2 ruined gaming for me. Dante's Inferno and Bioshock 2 are out and I haven't even bothered to download them.