Gameplay is more of the same. Yes, I mean that as a compliment. As studios advance RTS games into the next generation, these old school games are always welcome to people lke me. It doesn't get more old school than Red Alert 3. I think there is room for both types in the gaming market. The advances that EQ did choose to make are subtle, yet satisfying. Every unit now has a secondary ability. This ability is usually an effect of some sort, like powering down an enemy unit or even transforming from an ariel unit to an aquatic one, with lots of variations on that theme. This makes tier 1 units viable in the later tiers of the game. RA3 also has a point system similar to Generals that let's you spend points throughout the game on abilites for your side. These abilites are not as powerful as they were in previous games, so dropping a nuke isn't going to be auto-win anymore

If you like RTS games, I don't see how you wouldn't enjoy this game.