Something fun to discuss

No holds barred discussion. Someone train you and steal your rare spawn? Let everyone know all about it! (Not for the faint of heart!)

Moderator: TheMachine

Post Reply
User avatar
Lalanae
Way too much time!
Way too much time!
Posts: 3309
Joined: September 25, 2002, 11:21 pm
Location: Texas
Contact:

Something fun to discuss

Post by Lalanae »

In your opinion, what mob or pc has the best death animation?

[and a little question for my own enlightenment from you guys who know this crap. Is "mob" synonymous with "npc" or does "npc" denote a character that can be interacted with, as opposed to a creature that cannot and just exists for killing? A minor subtlety I'd like to understand (if it exists).]
Lalanae
Burundi High Chancellor for Tourism, Sodomy and Pie
Unofficial Canadian, Forbidden Lover of Pie, Jesus-Hatin'' Sodomite, President of KFC (Kyoukan Fan Club), hawt, perververted, intellectual submissive with E.S.P (Extra Sexual Persuasion)
User avatar
Zygar_ Cthulhukin
Almost 1337
Almost 1337
Posts: 654
Joined: September 4, 2002, 9:18 am
Gender: Male
Location: Ar-keen-saw

Post by Zygar_ Cthulhukin »

I like the Ravenoous Nightstalkers in PoN. They make me giggle when they die
{{{(>.<)}}} (o.o) \\(^o^)// --- I DID IT!!!! -Hiro
vn_Tanc
Way too much time!
Way too much time!
Posts: 2398
Joined: July 12, 2002, 12:32 pm
Location: UK

Post by vn_Tanc »

NPC and mob are synonymous IMO.

I always got a chuckle from the low-res Iksar death animation :)
User avatar
miir
Super Poster!
Super Poster!
Posts: 11501
Joined: July 3, 2002, 3:06 pm
XBL Gamertag: miir1
Location: Toronto
Contact:

Post by miir »

mob is short for mobile.
Any mobile creature in a rpg can be considered a mob.
A non mobile creature is usally referred to as a NPC.


Dunno about animations, but the mobs in SSeru say the funiest shit when they die....

A Centurion of the Arx corpse says, 'Paying 50pp for a cleric!'
I've got 99 problems and I'm not dealing with any of them - Lay-Z
User avatar
Dregor Thule
Super Poster!
Super Poster!
Posts: 5994
Joined: July 3, 2002, 8:59 pm
Gender: Male
XBL Gamertag: Xathlak
PSN ID: dregor77
Location: Oakville, Ontario

Post by Dregor Thule »

Old school ogre/troll death animations are the win ;)

As for MOB/NPC, that's actually a tougher question than I first thought. Initially I wanted to say they were synonymous, but then I started thinking.. I never refer to some quest NPCs as quest MOBs. Hmm. It's all just semantics I guess, but I suppose for me there's a bit of a difference.
Image
User avatar
Bubba Grizz
Super Poster!
Super Poster!
Posts: 6121
Joined: July 3, 2002, 12:52 pm
Gender: Male
Location: Green Bay, Wisconsin

Post by Bubba Grizz »

Goblins. How can you not enjoy a plumbers crack?
User avatar
Midnyte_Ragebringer
Super Poster!
Super Poster!
Posts: 7062
Joined: July 4, 2002, 1:59 pm
Gender: Male
XBL Gamertag: Daellyn
Location: Northeast Pennsylvania

Post by Midnyte_Ragebringer »

I'd have to go with the Sol Kobolds animation. I still remember flinching when they took that final swing at me.
User avatar
kyoukan
Super Poster!
Super Poster!
Posts: 8548
Joined: July 5, 2002, 3:33 am
Location: Vancouver

Post by kyoukan »

the blade fiend in unrest and up in plane of sky is my favorite.
User avatar
Drolgin Steingrinder
Way too much time!
Way too much time!
Posts: 3510
Joined: July 3, 2002, 5:28 pm
Gender: Male
PSN ID: Drolgin
Location: Århus, Denmark

Post by Drolgin Steingrinder »

Dunno about animations, but the DE necro npcs on second floor of hate have the best death messages.

A Defiler of Innoruuk says, 'If only I had had my pet...'
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
Voronwë
Super Poster!
Super Poster!
Posts: 7176
Joined: July 3, 2002, 12:57 pm
Location: Atlanta, GA

Post by Voronwë »

i agree with Dregor and Mid.

love the old school ogre deaths. best is when they get DT'd. they just kind of sit down, then fall over.

and i was gonna say kobolds in solb as well.
User avatar
emmer
Almost 1337
Almost 1337
Posts: 612
Joined: July 23, 2002, 5:30 pm

Post by emmer »

nothing will ever beat watching an old model ogre get bonked on the head and do the sit down fall back w/ arms outstretched death while going "uuuugghhhhaaaa".... nothing
User avatar
Chidoro
Way too much time!
Way too much time!
Posts: 3428
Joined: July 3, 2002, 6:45 pm

Post by Chidoro »

Sand giants belly flopping was always a winner.
User avatar
Winnow
Super Poster!
Super Poster!
Posts: 27827
Joined: July 5, 2002, 1:56 pm
Location: A Special Place in Hell

Post by Winnow »

This should have been a poll! I think the solb kobolds would edge out the old ogres in a close race : )
User avatar
Ennia
Way too much time!
Way too much time!
Posts: 1580
Joined: August 9, 2002, 12:15 pm
Location: Chicago

Post by Ennia »

it's a hard choice between goblins and their fetal position (plumber's crack rofl), ogres (old models, are there really any others? :shock: ) and those stone things in echo/Mseru/lavastorm that when dead fall apart in single stones spread out all over
User avatar
Shaerra
Way too much time!
Way too much time!
Posts: 1355
Joined: October 16, 2002, 10:58 am

Post by Shaerra »

Kobolds, IMO. The first time I saw the last swing after I THOUGHT it was dead, I had to nuke it again, just to make sure.

As for mobs and NPC's. I call creatures that only exist to be killed "MOB's" and creatures that act as quest folks, vendors, bankers, guild trainers "NPC's". I guess if it has a special name, it's an "NPC" (Non-playing character) in my view, but if it's a_shin_knight_003, it's a "MOB".

-Shae
THE LARGE PRINT GIVETH
The fine print taketh away.
User avatar
Kylere
Way too much time!
Way too much time!
Posts: 3354
Joined: July 3, 2002, 6:26 pm
Location: Flint, Michigan

Post by Kylere »

The Iksar death they do on feign, the kinda fainting thing.
She Dreams in Digital
\"Led Zeppelin taught an entire generation of young men how to make love, if they just listen\"- Michael Reed(2005)
Voronwë
Super Poster!
Super Poster!
Posts: 7176
Joined: July 3, 2002, 12:57 pm
Location: Atlanta, GA

Post by Voronwë »

iksar FD is good :)
User avatar
rhyae
Almost 1337
Almost 1337
Posts: 669
Joined: July 28, 2002, 2:45 pm
Gender: Female
Location: B'ham

..

Post by rhyae »

/agree old model ogres are great.
I also like the Dervishes in IC, first I'm just glad to see them die cos they are annoying as hell, and second I always liked that skull hanging in mid air for a moment before sinking to the ground atop the rest of its bones.
Sabek
Way too much time!
Way too much time!
Posts: 1702
Joined: July 8, 2002, 4:31 pm
Gender: Male
XBL Gamertag: sabek
Location: Columbus, Oh

Post by Sabek »

Iksar FD > all others

Especially if it is a monk with a couple staves like staves of shielding or something.
Sabek
Just Sabek
Image
User avatar
Aabidano
Way too much time!
Way too much time!
Posts: 4861
Joined: July 19, 2002, 2:23 pm
Gender: Male
Location: Florida

Re: ..

Post by Aabidano »

rhyae wrote:Dervishes in IC...I always liked that skull hanging in mid air for a moment before sinking to the ground atop the rest of its bones.
Same, the werewolf/kobold is pretty good too. Old model Ogres always seems surprised when they died :)

Iksar make the best noise when they die :)
"Life is what happens while you're making plans for later."
Fairweather Pure
Super Poster!
Super Poster!
Posts: 8509
Joined: July 3, 2002, 1:06 pm
XBL Gamertag: SillyEskimo

Post by Fairweather Pure »

mob is short for mobile.
Close, but no Kyoukan.

MoB is actually short for movable object. Just an FYI ;)

On topic, I like the nightstalker deaths. The howl is a great touch.
User avatar
miir
Super Poster!
Super Poster!
Posts: 11501
Joined: July 3, 2002, 3:06 pm
XBL Gamertag: miir1
Location: Toronto
Contact:

Post by miir »

MoB is actually short for movable object
Oh FFS, another know-it-all about mud terminology.

On every MUD I played, MOB was the term used for a 'compuer controlled' mobile.

Besides that point, mobs are not 'moveable'... have you ever tried to manipulate and 'move' a mob in a MUD?



Mobile: Capable of moving or changing from one state or condition to another

Moveable: capable of being moved or conveyed from one place to another
I've got 99 problems and I'm not dealing with any of them - Lay-Z
*~*stragi*~*
Way too much time!
Way too much time!
Posts: 3876
Joined: July 3, 2002, 1:59 pm
Gender: Male
XBL Gamertag: kimj0ngil
Location: Ahwatukee, Arizona
Contact:

Post by *~*stragi*~* »

pwnd.
Abelard
Almost 1337
Almost 1337
Posts: 592
Joined: July 24, 2002, 6:54 pm
Contact:

Post by Abelard »

Elephants in South Karana die the best.
User avatar
Fallanthas
Way too much time!
Way too much time!
Posts: 1525
Joined: July 17, 2002, 1:11 pm

Post by Fallanthas »

Nother vote for the iksar death schwing.


Shaaawoop! Dead!


Gotta love it.
User avatar
Skunki
Gets Around
Gets Around
Posts: 192
Joined: July 7, 2002, 7:19 pm
Location: Riverside!
Contact:

Post by Skunki »

It is all about "Yipipiipipipip.....Erp!"
Skunki Goldenheal
Retired!
Post Reply