holy fuckbeans KOTOR 2 trailer

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Zamtuk
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holy fuckbeans KOTOR 2 trailer

Post by Zamtuk »

sweet jesus

welp, here goes some more anticipation
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Post by Sionistic »

This game pulled a Max Payne 2. Graphics look MUCH better then the first one. Models look a lot more diverse now with more body to them too. Animations look smooth as hell too. I ws tired of seeing flurry being the coolest looking melee attack. lets hope they leave some bug in it, having 1200 skill points at level3 is fun. :)
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Post by Akaran_D »

The force crush there at the end.
Ow.
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Post by Kluden »

if you goto the http://www.swkotor.com website and click on kotor II, there is a video with narration that shows gameplay and characters. Very cool looking.
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Post by Truant »

heh I'm still replaying the first one.
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Post by Chidoro »

I guess I'm jaded after seeing skillfully cut edits w/ snazzy soundtracks turn into shit games. While the license is nearly failsafe and my concern unwarranted, there were reports from various sources that showned concern about the mechanics. I'll be excited when it's proven that it's good. So far, short of a fancy license, JE seems a lot more interesting.
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Post by Trek »

Im still playing the first one as well, since my X-box burned up it has been slow going trying to complete :cry:
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Post by Sylvus »

Chidoro wrote:I guess I'm jaded after seeing skillfully cut edits w/ snazzy soundtracks turn into shit games. While the license is nearly failsafe and my concern unwarranted, there were reports from various sources that showned concern about the mechanics. I'll be excited when it's proven that it's good. So far, short of a fancy license, JE seems a lot more interesting.
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Post by Diae Soulmender »

OHHHHH CANT WAIT!

KOTOR owned so much.
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Post by Krimson Klaw »

KOTOR is one of my favorite games ever. I don't see much improvement from this new trailer, but I will be getting it anyway because part one owned so much.
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Post by Lynks »

Good, I've run out of games to play. Was getting really fed up with NHL2004.
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Post by Xouqoa »

*drool*
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Post by Jice Virago »

Atari pulled the game from Bioware in part of a major snit over liscencing issues surrounding the D&D liscence. Basically, Bioware made them assloads with NWN but chaffed at a lot of Atari's distrobution descisions, like secure ROM and such. Atari turned around and tried to ass pump them by liscencing another development house to do TOEE, but that flopped. Bioware then made them assloads making KOTR, and meanwhile Atari's other development houses can't ake a successful game to save their asses (see the Transformers game for an example) so Atari basically pulled the plug on Bioware having the D&D franchise after the second NWN expansion came out and put this brand new studio in charge of KOTR2. Bioware is currently working on an all new RPG, Jade Empire.

The new development team is made of several old Black Isle people, so the potential is there for a good game. Unfortunately, it is a new team and likely to be completely different. I really enjoyed the story from the first one and the capacity to be evil, good, or something in between. I have to wonder if this new team is going to capture that same feeling or if they are using their snazzy new graphics engine to toss a coat of polish over a pile of shit.
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Post by Menelaos »

Doesn't make any business sense to rip their contract up with their most successful developers, who garnered them the most revenue.
Bioware then made them assloads making KOTR, and meanwhile Atari's other development houses can't ake a successful game to save their asses (see the Transformers game for an example) so Atari basically pulled the plug on Bioware having the D&D franchise after the second NWN expansion came out and put this brand new studio in charge of KOTR2.
That's like saying, Joe Schmoe made your company 10 billion dollars in profit last year while handling your most lucrative account, so you fired him and hired some unproven person to take his place. WTF?

There's probably a lot more that happened behind the scenes that you are not aware of...I don't see a large corporate entity like Atari making a stupid business decision like that. More probably, Bioware wanted to be indepedant, seeing how successful their games are. Just a guess...
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Post by Crav »

I still remember seeing Interplay publish Baldur's Gate from Bioware then use the engine internally in their Black Isle studio to make the Icewind Dale series. It looks like the same thing is happening with KotOR. It could just be that Bioware passed in order to work on their own license. There is a lot more money in being able to have the license for a franchise.

I don't really expect a whole lot of innovation from KotOR II, if they give me more of the same I'll be happy.

Oh on another note, why is it that the voices in game/gaming trailers really suck? Every time I go to the movies I have to hear the crappy voice work for the N-Gage commercial.
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Post by Aslanna »

BTW, Atari is really just a branch of Infogrames. It's basically just a marketing label now.

At least that's how it started. Then Infogrames changed their name to Atari. So... I don't know if all that's relevant or not but there you go!

Anyway...
The biggest surprise in today's announcement comes not from the announcement itself, but rather who has been named as the game's developer. Rather than create it themselves, BioWare and Atari have once again farmed out development chores to Obsidian Entertainment. Obsidian is a development house founded by Feargus Urquhart and several other refugees from Interplay, where they made up the bulk of the famed Black Isle Studios and were responsible for such classic RPGs as Fallout 2, the Icewind Dale series, and Planescape: Torment. This is the second such coup for the new studio. Recently, the company revealed that its also developing the sequel to Knights of the Old Republic.

For its part, BioWare expressed great confidence in the abilities of Obsidian Entertainment to deliver a quality product. The release quoted Dr. Greg Zeschuk, BioWare's Joint CEO: "From our development of Baldur's Gate and Neverwinter Nights, to our engine licensure on Star Wars: Knights of the Old Republic 2, we've been working collaboratively with Feargus and other members of the Obsidian Entertainment team for years. Neverwinter Nights remains one of the most important titles BioWare has ever created. We certainly plan to remain involved in the production and development of Neverwinter Nights 2 and we're delighted to initiate another partnership with Obsidian Entertainment and Atari."

It sounds like Bioware is still involved... But that may be just a political spin!
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Post by Deneve »

Sionistic wrote:lets hope they leave some bug in it, having 1200 skill points at level3 is fun. :)
Yeah, I really love noticing typos etc in game...but I never found any of these bugs that let you boost your character...care to share?
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Post by Sionistic »

I never realy got most of the bugs Ive seen to work. I could of leveled my dude to 40 if I wanted to, but the level would never stick.
For the skill points, make a soldier. Once you get to the first level up, fake level it. To do that, goto the stats screen (where you chose to level up or auto level) right before you hit A, hit the black button to switch character, on the level up screen, you should see a portrait, but a different model in the window. Auto select everything. Once done, your main dude should still be able to level up. Do it again untill level 4. At level 4, level up normally, auto select everything. You should go back to level 2. Next time you level up, you will have an insane amount of skill points.
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Post by Kylere »

Menelaos wrote:There's probably a lot more that happened behind the scenes that you are not aware of...I don't see a large corporate entity like Atari making a stupid business decision like that.
You are talking about the Atari that OWNED the home console market until they GAVE it away trhough incompetence right?
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Post by Aslanna »

Kylere wrote:
Menelaos wrote:There's probably a lot more that happened behind the scenes that you are not aware of...I don't see a large corporate entity like Atari making a stupid business decision like that.
You are talking about the Atari that OWNED the home console market until they GAVE it away trhough incompetence right?
No, not really. See above. That Atari ceased to be a long time ago.
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Post by Markulas »

X-box is looking a lot more attractive in these next coming months... wow, to be honest Halo and KOTOR alone are good enough for buy an X-box.
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