Server locked?

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cid
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Server locked?

Post by cid »

It says on the scroller that it is up and if there are problems repatch.

I have ran patcher three times and still says its locked.

This happening to anyone?
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cid
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Post by cid »

Server will be back up at 2:00pm ct so 45 min from now.
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Post by Nylith »

Chat says:

** Banner: One data issue still to resolve. ETA approx 1:30CST now. **

World server says 2:00 cst. Who to believe!
:?
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Post by Nylith »

Patch is up, only 15.5mb this time.
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Post by Blackwind »

Believe Cid..with an avatar like that he MUST know something. :lol:
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Post by Mawafu »

Nylith wrote:Patch is up, only 15.5mb this time.
Hopefully this will fix all the crashing/freezing problems I was having last night..
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Post by kurzweil »

[11:54:58] SmokeJumper: Last night's patch was pretty good...but it had that one nasty crash issue in it. Basically anytime you bailed out of a Galaxy in a vehicle, the zone crashed.
[11:55:11] SmokeJumper: That's why it seemed like it went down every 15-30 minutes. That's fixed now.
[11:55:29] SmokeJumper: We also forgot the overhead map file. Included that in today's file so you get proper map views.
[11:56:06] SmokeJumper: VS Sanc was down a lot because...well...we're not exactly sure, but we think it was related to the crash bug I mentioned above.
[11:56:12] SmokeJumper: We'll watch it very carefully today.
[11:56:53] SmokeJumper: If you are having troubles logging on, you shouldn't today. HOWEVER...if you do, be sure to run a FULL SCAN on your build...just to be sure that no files are missing.
[11:57:17] SmokeJumper: The patch servers last night had a tough time at the beginining being synced properly and a few people got incomplete patches. Fixed now...but just check with FULL SCAN to be sure.
[11:57:36] SmokeJumper: VoiceIP will default to "press key to talk".
[11:57:57] SmokeJumper: VoiceIP is next week's patch.
[11:58:30] SmokeJumper: 800x600 *might* work in today's build. I haven't tried it, but I know the programmer has been working on it. Give it a whirl. If it doesn't work, go back to 1024x768 and assume 800x600 will work next week.
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Post by Ebumar »

Heh, I love the devs for this game. They rock, so descriptive. :D
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Post by cid »

Im in, but its laggy as hell!! 2000 people vr trainging!!

Oh I got me name cid!! WooT
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Post by Nylith »

Code: Select all

<SmokeJumperPS> The lag does NOT occur on our test servers. Only on Auraxis. Investigating...
<SmokeJumperPS> We don't know what's causing the lag yet...or I would tell you. Investigating it now...
<SmokeJumperPS> We've had 2K people on the server before, so that's not probalby the issue. Something new is occurring.
<SmokeJumperPS> It may not even be our bug. We're looking at hardware now also.
<SmokeJumperPS> Lag affects everything, folks. Getting into the world, zoning, opening doors, changing inventory, using terminals. Anything that requests info from the server gets lagged.
<SmokeJumperPS> The switchboards (not the world servers) are running fine. That's why you can see everyone else running aroudn without warping and stuff.
<SmokeJumperPS> But the world servers are lagged very badly. We're investigating. New issue.
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Post by cid »

Log in down again :(
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Post by noel »

I wasn't able to stay on for more than 5 minutes yet.

I'm sorry, Blackwind... will get you in outfit when next I log on.

I'm predicting there will be more patching today... lots more.
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Post by Blackwind »

Same...booted me as well :) Will try to locate you all when I can get on again.

EDIT:

Was able to log back on and stayed on for a bit. Basicly anything that needs server feedback is going slow....mounting a vehicle...you have to hit G like 4 times...warping...I swear I sat there for like a minute before it warped my me. I'm not sure this is a patch fix persay..appears server side.
Last edited by Blackwind on April 18, 2003, 5:32 pm, edited 1 time in total.
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cid
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Post by cid »

It is nuts atm. Takes 3 min just to reload.

I expect more patching today. Massive lag bug.
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Post by kurzweil »

and again:
[13:59:15] SmokeJumperPS: We recently received some server optimizations from an outside team. They appear to be the source of the lag issues we're experiencing now. The first issue that we backed out was a huge memory leak that was introduced with that code.
[13:59:32] SmokeJumperPS: The second is another piece of code that is also being backed out.
[13:59:39] SmokeJumperPS: We hope to have the servers up soon thereafter.
[14:00:16] SmokeJumperPS: The good news is...the crash issue from last night is definitely resolved. :)
[14:00:41] SmokeJumperPS: Login server is laggy because 20K people are pounding on the door to get in. ;)
[14:00:51] SmokeJumperPS: I'm sorry...but I don't have an ETA yet.
[14:02:03] SmokeJumperPS: It will definitely be up today. We may collapse in a heap shortly thereafter (we really didn't expect these issues and the adrenaline level is quite high right now)...but the game will be up. And that's what's important. ;)
[14:04:02] SmokeJumperPS: Ack. I've been called "The Iraqi Minsister". Dangit. I knew I was spending too much time doing PR...
[14:04:25] SmokeJumperPS: I'm going to go make something blow up now so I can confirm my dev-ness.

[14:06:45] SmokeJumperPS: Auraxis is UP!
[14:06:53] SmokeJumperPS: Lag seems clear. *crossses fingers*
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