Naxx stuff..,

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Fairweather Pure
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Naxx stuff..,

Post by Fairweather Pure »

http://www.whataboutpp.com/

Looks like Frost will be the resist of the day. Blizzard better give us more fucking bank space if the expect use to lug around a full resist set for every spell type in the goddamn game.
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Sargeras
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Post by Sargeras »

Ashbringer!!!

Casters finally get their own legendary.

Keyring implemented (I like it).

Tradeskill receipes/patterns from Argent Dawn, Cenarion Circle, and Hydraxian Waterlords (finally a use for being exhaulted there).

Tier3 class armor sets (so far only druid, priest, and warrior available).

Mage talent review.

Shaman talent review (Gratz on getting PVP buff fuckers /respec Elemental).

WoWGuru is updating infos from the wowchina site as it comes in. The US site isn't updated yet.
Last edited by Sargeras on May 9, 2006, 1:22 pm, edited 1 time in total.
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Bubba Grizz
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Post by Bubba Grizz »

Taken from the WoW Professions Forum written by a GM type guy.

Topics relating to inventory management, such as space limitation and item stacking often present themselves on our boards. Which is why we wanted to take the time to inform you all of some changes that we're planning for the next content patch; beyond the implementation of key-rings, discussed here:

http://forums.worldofwarcraft.com/threa ... &t=7787923

Leather (Light, Medium, etc.) will stack to 20
Hides (Light, Medium, etc.) will stack to 10
Cured Hides (Light, Medium, etc.) will stack to 20
Enchanting Shards (Small Brilliant, etc.) will stack to 20
Enchanting Dusts (Strange, Illusion, etc.) will stack to 20
Rogue Poisons (Instant, Crippling, etc.) will stack to 20
Rogue Poison Reagents (Essence of Pain, Deathweed, etc.) will stack to 20
Flash Powder will stack to 20

Additional improvements in this area are always a possibility, but currently what's detailed above is the change that was decided upon after careful evaluation.
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Post by Sargeras »

So what about engineering bags? :(
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Bubba Grizz
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Post by Bubba Grizz »

Bah they should dump engineering altogether. Make it a spec under blacksmithing like Armorer or Weaponsmith and call it Tinker.
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Post by miir »

About time they started making inventory management a little less fucking ridiculous.

In EQ2:
Tradeskill components stack in 50s and 100s and regular stackables in 20s
You don't have to farm 200 gold to buy 6 bag slots, you get 12 for free
You don't have to create 10 alts to store your shit
Each character can have access to over 400 item slots in the bank
You don't have to use the mail system as a place to store shit


I could never figure out why blizzard put such stupid restrictions on player inventory.




And when are they going to raise the ridiculous quest log cap from 20? EQ2 has a cap of 50.. collections, heritage, hallmark, etc quests don't even count towards that cap. You can aslo go back and see what quests you have completed.
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Post by Bubba Grizz »

Those are some good points. I can only guess that maybe they wanted to make it look like they are making improvements farther down the line. Give us something special. Kind of like getting Jeans day every Friday instead of just Payday.
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Post by miir »

Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time. :roll:
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Post by Boogahz »

miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time. :roll:
EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.
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Post by miir »

Boogahz wrote:
miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time. :roll:
EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.

EQ2 started off with a sortable quest log with a 50 quest capacity.


EQ2's quest journal was far superior to WoW's on release and they have even improved it since then. Like flagging certain quests to not count towards the quest cap, giving collections a separate tab on the journal, giving you multiple ways to sort quests, etc... WoW is still stuck with an idiotic 20 quest capped, zero feature, quest journal.



I guess EQ2 players must be superior to WoW players because they can handle 50 quests, when WoW players get confused if they have 21 quests.
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Post by masteen »

50 quests? Damn, even without sorting, I could really, really use that right about now.
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Post by Boogahz »

miir wrote:
Boogahz wrote:
miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time. :roll:
EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.

EQ2 started off with a sortable quest log with a 50 quest capacity.
I was referring to Beta days. I don't think there was even a cap early in the beta.
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Post by miir »

A quest journal done right...

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Post by miir »

Boogahz wrote:
miir wrote:
Boogahz wrote:
miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time. :roll:
EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.

EQ2 started off with a sortable quest log with a 50 quest capacity.
I was referring to Beta days. I don't think there was even a cap early in the beta.
It's called beta for a reason. :roll:
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Post by Boogahz »

miir wrote:
Boogahz wrote:
miir wrote:
Boogahz wrote:
miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time. :roll:
EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.

EQ2 started off with a sortable quest log with a 50 quest capacity.
I was referring to Beta days. I don't think there was even a cap early in the beta.
It's called beta for a reason. :roll:
No shit?!?@!?@! :shock: Also, your screenshots do the EQ2 journal little justice. They make it look more cluttered than it actually is.
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Dregor Thule
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Post by Dregor Thule »

Best part about EQ2's journal is that quest items go into it, not your inventory ><
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Post by Boogahz »

Dregor Thule wrote:Best part about EQ2's journal is that quest items go into it, not your inventory ><
very very true
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