*** Update Headlines ***
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Mistmoore and SplitPaw revamps live for all servers
New and improved Lavastorm!
Item Changes
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- Many Epic 2.0 effects have been modified. Please see the EQforums at Eqforums.station.sony.com for details.
- These items are now primary and secondary slot usable:
Totem of Shattered Hope
Wand of Twisted Fate
Infernal Staff of Fiery Fate
Bazu Claw Hammer
- Increased the drop rates on some items from Planes of Power zones that were too rare
- The ending effect (casts when the rune wears off) of the Enchanter 1.5 and 2.0 epics has been changed so that it won't cause initial aggro on surrounding NPCs. It will only lower the enchanter's hate on NPCs in the area of effect that are already aggro on him/her.
- Mace of Grim Tidings is now No-Drop
- Added a Globe of Discordant Energy drop to Anguish.
- Fixed the combine for the cleric epic 1.5, AA points should now be rewarded. People who missed their AAs can hail Tavon to receive their AAs, if they have spoken to Natvil already.
- Revised the various Anguish armor sets. Some pieces now have effects added
- Earring of Eternal Flame - This item now has the focus effect of Flame of the Lightbringer
- Anuek Dagger of Eye Gouging - This item now has a +12% mod to backstab.
- Deathwhisper - This item now has +2 mana regen and +2 regen
- Upgraded the +damage augments from Tacvi
Spell, Discipline
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- The skills windows will now show the modified skill of the player, including buffs/item mods, etc.
- Added a negative resist modifier to Crippling Strike, Stunning Kick, and Eye Gouge.
- Modified Hastened Purification of the Body to reduce the base time.
- The spell, Elemental Simulacrum Recourse, should no longer be removed when the recipient is hit in melee.
- Hide will work while levitated again.
- Tiny companion will again switch target to the pet correctly.
- An exploit with Lifeburn has been corrected.
- /stopsong, /cast, and anything starting a song other than /melody now clears the /melody buffer as intended.
- Bard Chants should once again generate the correct amount of hate.
- Fixed problem with the Ranger AA Guardian of the Forest where if you had maxed buffs this AA would not reset if it did not take.
- High level shaman pet should now automatically dual wield.
- Modified the effect slots for Hobble of Spirits so that it will stack with other contact innates.
Code Changes
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- Players will now receive a message when they are too close for ranged weapons to be used when /autofire is being used.
- Ranged weapons are no longer subject to additional z-distance limit checks.
- Server side collision fixes have corrected various problems in certain areas in new zones such as the ramp entering Abysmal that was causing warping problems for NPCs.
Event Changes
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- Players can now select a type of LDoN Adventure (Rescue, etc.) when requesting one from the Recruiter.
- Lowered combat regeneration of the Dragorn and Bazu forms in the Trial of Adaptation.
- Modified the spawn timer on the Tyrant of Nightmare in the Plane of Nightmare and the Decaying Lightcrawler in the Plane of Disease. Both should make more frequent appearances.
- Lowered spell resists significantly in all MPG Raid and Single Group trials.
- Fixed some oddness that happened sometimes when Memblurring Hanvar.
- The non-loot dropping version of Arch Magus Vangl will be easier than the loot dropping version.
Miscellaneous
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- Changed the level 70 bard /who title from Performer to Harold, er, Herald.
-- The EverQuest Team
Patch Message (01/26/05)
- Siji
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Re: Patch Message (01/26/05)
I'm curious to see if Mistmoore still carries ROS faction or not as it was the only nonST type place I remember where you could get this faction. (Aside from various individual NPCs) I'm guessing the new Lavastorm is the one that's been on beta. If so, everyone should like it as it does look much better. No idea why they redid Paw again. Nobody went after the last revamp, and unless they stopped filling the zone with casters why are they going to go now? Anyone know the level ranges of MM and Paw now? Also, what ever happened to the revamp of Najena? Talk about a zone ripe for updating..Siji wrote:Mistmoore and SplitPaw revamps live for all servers
New and improved Lavastorm!
Nice change..Siji wrote:Players can now select a type of LDoN Adventure (Rescue, etc.) when requesting one from the Recruiter.
So.. much.. hate..Siji wrote:Changed the level 70 bard /who title from Performer to Harold, er, Herald.
Re: Patch Message (01/26/05)
Think this was mentioned somewhere in this forum.. But I could be wrong. From initial reports I heard Paw was the harder of the two, with yellow mobs to 70 people. Probably not like that at the zone in though. MM was supposedly elemental level.Siji wrote:No idea why they redid Paw again. Nobody went after the last revamp, and unless they stopped filling the zone with casters why are they going to go now? Anyone know the level ranges of MM and Paw now?
The main reason people wont go to Paw, after the newness wears off, because let's face it there will probably be some fairly nice loot there, is the location. Unless you have a porter to get you to North Karana it's a long run.
My prediction is that MM still has RoS faction. It will just be a lot harder to get than it was.
Some 1.5 changes as well. For Monks:- Many Epic 2.0 effects have been modified. Please see the EQforums at Eqforums.station.sony.com for details.
1) The click effect will be a 6/3 minute recast for the 1.5/2.0. The effect will be changed to increase max HP of the monk by 25% with a 30 second duration, and the proc will be changed to a 300dd + spin target for the 2.0, and the 1.5 effect will be scaled up as well. Resist adjustment on proc will be set to -300 chromatic
2) Cast time changed to .5 seconds
3) The focus effect will be changed to reduce the reuse time on Innerflame by 4/8 minutes
Really don't see the need for a cast time though even if it is half a second. Instacast is really that unbalancing?
Anyway, reducing the reuse time on innterflame is still a useless effect.
For guilds doing Anguish that's good news. More epics!- Added a Globe of Discordant Energy drop to Anguish.
A dagger for gouging eyes with a backstab modifier!- Anuek Dagger of Eye Gouging - This item now has a +12% mod to backstab.
Good change. +1 and +2 items seemed a bit low.- Upgraded the +damage augments from Tacvi
All good changes. It would be nice if you could select specific OoW adventures as well.- The skills windows will now show the modified skill of the player, including buffs/item mods, etc.
- Ranged weapons are no longer subject to additional z-distance limit checks.
- Players can now select a type of LDoN Adventure (Rescue, etc.) when requesting one from the Recruiter.
And yeah, the new Lavastorm looks nice.
Have You Hugged An Iksar Today?
--
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- Siji
- Way too much time!
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Re: Patch Message (01/26/05)
For attacking teacher type mobs with eyes in the backs of their heads..Aslanna wrote:A dagger for gouging eyes with a backstab modifier!- Anuek Dagger of Eye Gouging - This item now has a +12% mod to backstab.
- Tinkin Tankem
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lame ass
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Drunken Chanter Hidden stonner
Drunken Chanter Hidden stonner