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miir
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Post by miir »

Tradeskills
Hahahahahahahahahahahaha....

Yeah ok:
Engineering (gnome)
Alchemy
Cooking
Enchanting
Fishing
Cooking
Leatherworking (Elemental)

All to 300.

max factions
grindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrindgrind

The faction system in WoW is so indepth and so fucking worth grinding for days and weeks.... rofl.

socialize
You're joking, right?

Within guild was fine... I guess... but I never played a game where I had so many people on ignore and had to turn off most public channels. Hell, I even had to put some guild members on ignore because the playerbase is that annoying.
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miir
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Post by miir »

Morgrym wrote:Nothing like sitting down and playing 8 hours + per day. And then have the nut sack to sit there and bitch about people pushing the content.
Sounds like you are toning it down in EQII like you should have done in WoW. No game is going to be good if you push the envelope non stop.

Get out much?
Uh, it takes like 2 weeks to get to 60.
Even if I pissed around and took a month, that's still only 5 months. And it was probably closer to 7 months I played.
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Post by cadalano »

eh saying you had 5 characters at 60 after that period of time was a mistake. Most people here actually play the game and understand just how improbable that is.

anyway
Shattered Hand was good, got my priest to 60.. then it got bad.
Moved to Scarlet Crusade when it was low pop... it got progressively worse... lag, high pop, login queues... Got my druid to 60 then I quit.
why didnt you mention the other three toons to me?


UH OH





but no, no.. i'm sure youre an expert.



edit: added more sarcasm
I TOLD YOU ID SHOOT! BUT YOU DIDNT BELIEVE ME! WHY DIDNT YOU BELIEVE ME?
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Post by vn_Tanc »

Fairweather Pure wrote: ..and warriors cannot battle rez, stealth, nuke, AE, CC, or heal. If druids could only do one of the previous it might be close, but a druid can do everything so it's not even in the same ballpark for 3-5 man encounters. In your group, when the priest dies, the group is fucked. In my group, you can have 2 out of 3 die and be just fine. Even if you had a complete wipe, the druid can stealth back and rez. If you really have a boner for dps, then drop the pallie in my group and get a rogue. At least they can vanish out and live and offer some sort of CC. Warriors are a completely wasted slot no matter how you slice it.
Look I get it. You have a hard-on for your druid. I've duo'd to 60 with a Druid. I've played that same druid on Raids. Another of my friends was the druid class-leader for the server's uberguild. My current 5-man contains a feral druid. I. Fucking. Get. It.

And I would still not take on in a 3-man where the versatility is unnecessary and focus will work better. Yeah a druid can tank fine but a warrior tanks better against multiples. Stealth is of VERY limited utility in WoW. So little that an Engineered invis trinket or potion will see you through most of the time. Warriors can't rez but if you take a Warlock as your thirf you have Soulstone which is just as much utility as the druids rez. Druid nukes and AEs fall under DPS and druid DPS is never anything to write home about (Warriors have some pretty neat AE abilities btw) and being able to CC beasts and dragonkin is arguably less useful than humanoid mez that both cloth-casters bring.

I fully undertand that with a warrior, priest and lock/mage you have 3 classes that "lack versatility". I'm saying versatility isn't the be-all and end-all. This particular threesome doesn't need any.
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Post by vn_Tanc »

miir wrote:I can't believe you retards are arguing about downtime and which classes to include in your best groups. The game has no fucking downtime and it's ridiculously easy leveling up.

Pretty fucking sad when the game you play is reduced to: One class is better than another because they can gain more XP/hour.


Some people insist on playing the optimal class, doing the most dps, gaining the highest xp/hour so they can level to 60 the fastest then roll another alt to do the same fucking sprint to 60 then make another alt.


I don't know about you guys, but one of the things I enjoy most about MMOGs is grouping with friends, killing shit while chatting and being social. WoW just seemed so RUSH-RUSH-RUSH to do everything... rush through X instance/raid... must go faster... XP/hour is slipping... don't invite X class because they don't do enough DPS and will slow down our XP... hurry up and pull.... blah blah blah...
When did you turn into such a humourless twat? And could you please change the fucken record once in a while?
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Post by vn_Tanc »

SOrry ignore my last two posts. I missed the extra page and see my points have been amply made by others.
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Post by miir »

cadalano wrote:eh saying you had 5 characters at 60 after that period of time was a mistake. Most people here actually play the game and understand just how improbable that is.

anyway
Shattered Hand was good, got my priest to 60.. then it got bad.
Moved to Scarlet Crusade when it was low pop... it got progressively worse... lag, high pop, login queues... Got my druid to 60 then I quit.
why didnt you mention the other three toons to me?


UH OH





but no, no.. i'm sure youre an expert.



edit: added more sarcasm
Yeah, druid and priest were my mains on those servers.
Had level 60 rogue and hunter alts on SC and a 58 mage alt on SH.

So I fudged 2 levels on the mage. Does that make my points any less valid?
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Post by Sargeras »

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:roll:
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Post by Dregor Thule »

Where's that chart from? There are a few things I find tough to believe. UO still with 1%? EQ beating out EQ2 still? I could maybe see that one if it counts station access subscriptions, but that would be inflating all their games. DDO behind Toontown.. haha. Wish they'd get a clue and realize they should either a) lower the monthly subscription to 5$ max, or b) make it no monthly fee and charge for "module" updates. Then it might be a game worth playing.
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Post by miir »

EQ beating out EQ2 still?


The EQ/EQ2/SWG figures are just a guess as SOE doesn't release subscription numbers to the public.
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Post by miir »

I wonder how many million of those WoW accoutns are gold farmers. :lol:
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Post by Morgrym »

same 11% that are lineage accounts probably.
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Post by miir »

Morgrym wrote:same 11% that are lineage accounts probably.

Hehe. :lol:
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Post by Sargeras »

Dregor Thule wrote:Where's that chart from? There are a few things I find tough to believe. UO still with 1%? EQ beating out EQ2 still? I could maybe see that one if it counts station access subscriptions, but that would be inflating all their games. DDO behind Toontown.. haha. Wish they'd get a clue and realize they should either a) lower the monthly subscription to 5$ max, or b) make it no monthly fee and charge for "module" updates. Then it might be a game worth playing.
http://www.mmogchart.com/
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Post by Zamtuk »

forgive me if i am wrong but wasnt it vastly easier to grind out to lvl 60 in eq than in wow? pretty sure it was. i never played eq2 so cant compare, but i also remember furor getting lvl 50 in like 1 day.
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Post by Drinsic Darkwood »

It was easier to grind out to 60 in EQ1 if you were twinked out your fucking asshole and had a full team of 60's powerleveling your ass, yeah. But that excluded, WoW is a shitload easier than EQ1 in terms of level grinding in my experience (I still think of the nightmarish level 45 or 59).
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Post by miir »

Zamtuk wrote:forgive me if i am wrong but wasnt it vastly easier to grind out to lvl 60 in eq than in wow? pretty sure it was. i never played eq2 so cant compare, but i also remember furor getting lvl 50 in like 1 day.
Oh hell no!
Leveling in EQ took much longer unless you had a bunch of people (or multi boxed) to powerlevel you.


After he got Kartak banned, we had some Red Dragon Teeth and used them and a small army of powerlevelers to get him back up to level 50 in like 2 or 3 days.


Leveling in WoW is almost too easy and certainly way too fast. It would have been better if they dragged out 1-59 to take twice as long.
Leveling in EQ2 seems about right, but it's still pretty easy. Longer if you solo, grouping makes it considerably quicker.


In EQ2, I can go days without leveling. In WoW, I rarely went a day without leveling multiple times.
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Post by Chidoro »

Zamtuk wrote:forgive me if i am wrong but wasnt it vastly easier to grind out to lvl 60 in eq than in wow? pretty sure it was. i never played eq2 so cant compare, but i also remember furor getting lvl 50 in like 1 day.
ehh, it took Kalaran until the middle of May in '99 to reach 50 if I remember correctly. Subsequent exproiting made the trip far easier but EQ was not an easy game to level in. The death penalty alone was brutal upon release. And for about those first few pre-Kunark months, that felt like a good thing
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Post by miir »

Chidoro wrote: ehh, it took Kalaran until the middle of May in '99 to reach 50 if I remember correctly. Subsequent exproiting made the trip far easier but EQ was not an easy game to level in. The death penalty alone was brutal upon release. And for about those first pre-Kunark months, that felt like a good thing
red dragon tooth no exproit!
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Post by Chidoro »

I still remember that ss of FOH on the vault in LGuk when he hit. It was a serverwide first and it still took awhile from an 15 hour+ per day powergaming life.

However, a long really really long time to cap would be AC's level 126 with AO's 200 a bit further behind.
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Post by Funkmasterr »

miir wrote:
Zamtuk wrote:forgive me if i am wrong but wasnt it vastly easier to grind out to lvl 60 in eq than in wow? pretty sure it was. i never played eq2 so cant compare, but i also remember furor getting lvl 50 in like 1 day.
Oh hell no!
Leveling in EQ took much longer unless you had a bunch of people (or multi boxed) to powerlevel you.


After he got Kartak banned, we had some Red Dragon Teeth and used them and a small army of powerlevelers to get him back up to level 50 in like 2 or 3 days.


Leveling in WoW is almost too easy and certainly way too fast. It would have been better if they dragged out 1-59 to take twice as long.
Leveling in EQ2 seems about right, but it's still pretty easy. Longer if you solo, grouping makes it considerably quicker.


In EQ2, I can go days without leveling. In WoW, I rarely went a day without leveling multiple times.
I disagree, thats half the reason I play WoW. I want a game where I can get to doing the endgame content as fast as possible with little to no regard for everything that I have to do on my way to level 60. I do not have the time to put into games like I used to, and the only reason I play is for the end game, so even the length of time it takes in eq2 is more than I am willing to endure.
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Post by Boogahz »

Funkmasterr wrote:I disagree, thats half the reason I play WoW. I want a game where I can get to doing the endgame content as fast as possible with little to no regard for everything that I have to do on my way to level 60. I do not have the time to put into games like I used to, and the only reason I play is for the end game, so even the length of time it takes in eq2 is more than I am willing to endure.
So it sounds like the best thing for you would be the WoW equivalent of a FPS with coop mode :D
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Post by Xzion »

miir wrote:
Boogahz wrote:It's not a WoW thing, it's a player issue. The same damn thing was going around back in EQ as well.
At least there was an excuse for it in EQ. The whole game was a huge timesink. It took ages to get to 50/60/65/etc. Unless you had a solid group, grinding AAs was slow as fuck... and a lot of places you needed a specific group makeup otherwise it would be really fucking difficult.


In WoW, anyone with half a clue how to play the game can get from 1-60 in like 2 weeks. Solo. Leveling up to 60 in WoW is easier and less risky than bottomfeeding XP in EQ.


I just find it hard to believe that you guys are still playing (and enjoying) such a shallow, easy game.
the best thing about wow is PVP...
my wow playtime is now i would say 75% pvp, 25% exp...i just started lvling again from doing 49 WSG (had a blast, we turned horde dominated 40 league into an alliance dominated one) now im doing a lot of AV and having a great time on it, my only goal is to have at least commander by 60
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Post by miir »

Is PvP still basically limited to Battlegrounds... even on PvP servers?


On SH while leveling up PvP was pretty much limited to the rare world encounter, BGs and the Alliance swarms on Hammerfall while waiting for an AB instance... well aside from level 60 gimps camping flightpaths and lowbie areas. Pretty disappointing, for the most part.

And BGs were pretty fun up to 59. The epic equipped teams in AB and the neverending AVs weren't much fun. WSG sub 60 was a blast when there were people actually doing it. It died for months when AB came out... you would go days without even seeing a WSG instance at any level.
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Post by masteen »

WoW PvP still sucks ass. But not as bad as EQ2's. :razz:
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Post by miir »

masteen wrote:WoW PvP still sucks ass. But not as bad as EQ2's. :razz:
All things considered, PvP in EQ2 is actually pretty fun... People actively PvP in world zones.
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Post by cadalano »

PVP in WoW is not bad.. its just the honor system. The actual flaw is that they are forcefully intermeshed. People who PVP expecting to have fun are forced to play against the hardcore motherfuckers who are only there to harvest your penis as quickly as possible and be on their way. Its just business.
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Post by masteen »

If there's one thing Boxer knows, it's penis harvesting. :twisted:
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Post by Psyloche »

cadalano wrote:PVP in WoW is not bad.. its just the honor system. The actual flaw is that they are forcefully intermeshed. People who PVP expecting to have fun are forced to play against the hardcore motherfuckers who are only there to harvest your penis as quickly as possible and be on their way. Its just business.
You know you're a badass PvPer when your repair bill after a PvE death is several gold.
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Post by cadalano »

zuh?
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