Funky idea - yes, I need sleep. Paladins!

No holds barred discussion. Someone train you and steal your rare spawn? Let everyone know all about it! (Not for the faint of heart!)

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Funky idea - yes, I need sleep. Paladins!

Post by Akaran_D »

Giving serious thought to putting together - first finding, then putting - about 50 paladins vs Vindicator or a similar target.

Let me know in PM or ingame if you'd be willing to sign up to give it a shot, rofl.
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Post by Ebumar »

I bet its doable...
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Post by Damiarch »

Does a battle cleric count as a paladin?
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Post by Sabek »

Nah battle clerics > paladins :P
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Post by Syndaen Crystalthorn »

I'll Try it =)
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Post by Canelek »

You will need ~100 Paladins.


GOGO TEAM SK! :lol:



EDIT: Overestimated Pallies ;)
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Post by Ebumar »

If we did knights only. Paladins and SK's, it's definitly doable. But then again, his DPS just might destroy us too readily. I've tanked vindi before, he's a bitch. But then again, so is rhag 2... god that was a fun fight. Might be possible if we had kreugen tanking, since he out tanks most warriors on the server as it is. :P
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Post by Vaemas »

Speaking of Rhag 2, we had a ranger MT him once. Ranger would have lived, too...if Apostate hadn't sent him a tell about 2 seconds before enrage.

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Post by Fairweather Pure »

Level 65 with about 100ish AA's and NToV gear and I'd say 40-50 Pallies could take vindi pretty easy.
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Post by Bubba Grizz »

Are there that many Paladins in the game? Across all servers?
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Post by Fairweather Pure »

Good point Bubba. It's kind of odd considering how valuable pallies are nowadays. However, I would guess there are more Pallies than SKs from my experiance.

Who would win in a duel if you had a 65 pally with 100 AAs vs. a 65 SK with 100 AAs and similar equipment? Be a good fight IMO.
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Post by Fallanthas »

Dueling pallies is teh suck.


Between LoH and HoT's, you ahve to figure on knocking 12-15k hit points off of them.

Just MHO, but a well-equipped paladin should destroy an SK in PvP.


And I don't know why, but I see quite a few SKs these days, and only a couple of paladins with any frequency.
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Post by Sirensa »

Pretty sure you could do it with a lot less than 50 paladins... assuming they were decently equipped. 50 Paladins would be an unsavory zerg for sure. Frightening sight to behold in any case - that many paladins *shudders*
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Post by Aabidano »

Fairweather Pure wrote:Who would win in a duel if you had a 65 pally with 100 AAs vs. a 65 SK with 100 AAs and similar equipment? Be a good fight IMO.
With equal skill I'd say SK due to overall better offense. It'd be long fight and probably fun to watch, considering you have to kill a paladin 2-3 times before they finally fall over :)

You need someone to click them back in as the fight wore on, I'd imgine he'd eat through chars pretty quick with no CHs available.

How long would it take assuming healing problems were overcome? 2H damage is decent, but Vindi has a fair amount of hp.
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Post by Shaion »

I will gladly destroy any paladin who are up for the challange in a duel ~
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Post by Braxter »

equip 25 paladins with soulfires and you got yourself a victory.
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Post by Braxter »

wtf double posts
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Post by Canelek »

I always wanted to grab up a bunch of SKs to try something like this, but we are few. And to really have an HT fest, each SK would have to have all of the HT AAs, SCF3, etc...
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Post by Akaran_D »

Two of the SK's in my guild can Crit HT for over 8k.
Barring resist, that's a player killshot, less DA is hit at JUST the right milisecond..
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Post by Voronwë »

were HT's nerfed in PvP though?

i may not be remembering that correctly....at any rate, i'd still probably go with a SK. i think they are hands down the hardest melee to beat in a duel.
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Post by Sylvos »

Vindi down - 4 rangers, cleric, ench =)
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Post by noel »

Sylvos wrote:Vindi down - 4 rangers, cleric, ench =)
I see how this would work... Ench tanks, Rangers TS, Cleric splash heals?

Out of curiosity, were any outside buffs used, or just mentioned classes?
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Post by Sylvos »

done on zeb,
ask celt about it.
just 4 rangers, 1 pet (ench) and a cleric.
took less than 2 minutes....
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Post by Voronwë »

outside of haste on the rangers and the pet, no buffs are needed.

i mean if the giant has 12,000 hp 400 more dont matter :)
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Post by noel »

Haha Celt rocks. :D

Edit: Was just thinking sexterity, Voro.
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Post by Sabek »

Aranuil wrote:Haha Celt rocks. :D

Edit: Was just thinking sexterity, Voro.
Sexterity?
You been playing some other type of EQ Aranuil? :)
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Post by Voronwë »

nights dark terror =D
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Post by Aabidano »

Voronwë wrote:..i think they are hands down the hardest melee to beat in a duel.
What about bards? They're a major pain in the butt, dunno about the HT though. Watching Reypaze kite people was always funny :)
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Post by Voronwë »

yeah well bards are unbeatable so they dont count :p

imo, from a dueling standpoint, i think you have to approach them as casters.
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Post by Sylvos »

Bard's I hated much
Buff window for songs is in
Bard's I like much now.

This Hiaku was brought to you by the Ranger's without pants Assocation
or RWPA for short.

p.s.: rangers on veeshan log your fights while dual wielding and using a 2hander please. its for the greater good - contact me in game afterwards!
thx!
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Post by noel »

Sabek wrote:
Aranuil wrote:Haha Celt rocks. :D

Edit: Was just thinking sexterity, Voro.
Sexterity?
You been playing some other type of EQ Aranuil? :)
Sexterity most important ranger stat!
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Post by miir »

With equal skill I'd say SK due to overall better offense.
Paladin and Shadowknight have the same offense.

As for dots and taps, it would be hard for either class to get any spells off.



With 100+ AAs, the Shadowknight would win every time if HT was up.
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Post by Fallanthas »

Aye, the HT would end things fast, unless your paladin had a very itchy DA finger.

Killing a bard in PvP is possible, but you have to have the right spot to duel and be patient as hell.


Let me say that dueling as a bard is about as fun as watching paint dry. Most classes are killable (knights are the hardest), but it's more a case of boring them to death than anything else.
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Post by Aabidano »

I've never dualed anyone on my chanter, I could probably bore you into submission if nothing else :)
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Post by Shaion »

miir wrote:
With equal skill I'd say SK due to overall better offense.
Paladin and Shadowknight have the same offense.

As for dots and taps, it would be hard for either class to get any spells off.



With 100+ AAs, the Shadowknight would win every time if HT was up.
We do have a ton better offensive powers then Paladins. With PoP it really turned out as they intended, shadowknights becoming the more offensive, while paladins got the more defensive and supportive part.

Im not really sure i follow you on not getting any spells off ? 2 0.5 second spells that does 1k dmg together, 1 lifetap for 350 dmg that takes 1.5 sec to cast and 2 dots that casts for 2 sec each, one darkness that takes 1.6 sec to cast. Thats pretty damn easy to get off, especially with shadow step etc. Then we have the lifetap dot, which is basically the only spell we use in a duel that takes more time to cast, ie 3.5 sec. (I have focus effect though but it's not a super huge differance anyway on such short basic cast times.)
Paladins have 2 of their heals that takes 1 - 1.5 secs to cast. Then their stuns.

If they stick or not depending on resists, is another matter :P
PvP is pretty fucked up now with all PoP spells, resist checks etc anyway.
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