
So it's nighttime on a new planet I've discovered and I find a point of interest on the surface and also need to farm some resources for my hyperdrive. While landing, you can't see directly below you and when you get close to the surface, you hit a button and it autolands the ship for you. Normally this works OK. In this case, not so much. After you land, you are automatically ejected outside of your ship.
First, I didn't see this floating boulder before landing, and then after I landed I was ejected outside of my ship falling off the side to the ground below. Almost, but not quite dying. My jetpack has nowhere near the capability to fly that high so I was stuck without my ship. The closest abandoned science station didn't have a thingy that allows you to call your ship if you have a "bypass chip"
Pretty fucked up! What I ended up doing was using my Multitool laser (used for mining resources) and burrowed a hole/cave inside the lower part of the floating boulder. I was able to use my jetpack to get inside the lower part of the boulder and then proceeded to mine/burrow my way in a spiral pattern up inside the boulder until I reached the top and my ship.
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This unique experience aside, I would describe No Man's Sky as overall boring yet compelling at the same time.
You're going to do pretty much the same stuff you do on the original random planet you start on with every other planet/moon you land on. You upgrade three things as you play; your Exosuit, your Multitool, and your Spaceship.
Space travel is handled well. There's no pain in the ass "match rotation of space station" like you had in Elite in the 80's. You can zip around the solar system or star to star pretty fast as long as you have the resources for your fuel/hyperdrive.
Moving on the surface is pretty slow going. This is a problem as inventory is limited and always seems full and if you are too far away from your ship, you can't autotransport items from your exosuit back to the ship and spend a lot of time walking. Jetpack makes it easy not to get stuck in places.
You can trade resources etc at space stations, some ground stations, and aliens with ships. There isn't a ton of stuff to trade which is good because handling limited inventory slots on exosuit and spaceship has been more of an annoyance than fun. I'm constantly stuck away from my ship with full inventory wasting time deciding what to destroy or if I should go back to my already full ship and destroy something to make room.
No matter where you travel, there are points of interest to discover, various resources and fauna/creatures to catalog.
Seems it's almost always too hot or cold for your exosuit so you have to manage that with resourced to replenish shields etc.
Highly recommend you accept the "Atlas guidance" that is offered to you at the beginning of the game. It offers suggestions as to what you need to gather or do to advance. Also, it eventually puts you on a path to the center of the galaxy/universe and gets you at least one "Atlas Stone" which are important. You can choose not to accept guidance but I think that'd be more frustrating than anything since you can wander off anywhere, anytime even with Atlas.
The game is definitely about the journey and not the destination. No need to rush anything as I don't think there's an interesting ending or anything.
You can play this offline on PC. The only thing you miss out on is naming your planets and animals and uploading them in case others land on your discovered planets. I'd say "try before you buy" on this one and even if you do buy, it feels like a $20 type game more than the $60 being asked for. Way better than Spore but still lacking and even if you do like it, may not spend more than 10 hours on it before moving on (or you may spend thousands of hours if it's your cup of tea). Might have been better if they allowed multiplayer with two people running around as it has a very lonely feel to it.
If this concept is used by an AAA game company with Mass Effect level production values and co-player, more depth to trading, it could be awesome. I was hoping Star Citizen would be something like that. I care less about flying my ship/combat and more about exploring planets, gathering info, trading, etc.