Titanfall

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Titanfall

Post by Winnow »

They just opened up the Titanfall Beta to anyone with an Xbox One. Check under New Games Demos but you'll probably see a link for it on the main page.

4.88 GB download pretty small so can try it out. Nice that they are stress testing the servers before taking money.

It has a nice tutorial to show you the ropes of wall running etc.

Wall running is pretty cool and fluid.
Double jumps are nice as well.
Cloaking cool too.
Smart pistol that locks onto multiple targets is nifty.


As usual, I suck at this kind of game but the controls are excellent. Wall running/Double Jumping around works well.

After getting my ass kicked my first game, I had more success in a city environment. Had fun and killed a few people. Fun stuff both in and out of the Titans. I had the most success in the Last Titan standing game mode. 6 vs 6 Titans with no respawns. It was a best of 5 matches I think. I managed to live through most of them!


The FPS/CoD crowd will flock to this game. Great graphics, controls, leveling, and mix of weapons and soldier/titan variety.
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Re: Titanfall

Post by Winnow »

Has anyone played Titanfall and not liked it? This game has win written all over it.

A casual perusal through comments on blog posts about Titanfall on gaming sites reveals a very positive response to the beta. There's a lot of "not a shooter fan but like this" and 'don't like CoD and Battlefield but like Titanfall" comments which are a good sign.

I like being able to have your Titan follow you around for support while you're on foot. Good decoy tactics, etc. The movement in this game is great.

Burn cards are pretty cool:

http://www.ign.com/wikis/titanfall/Burn_Cards

From Forbes:
So far, the beta promises a very good multiplayer shooter. I’m impressed. This isn’t even my genre of choice and I’m impressed. Whenever something is this hyped, I find that I grow increasingly dubious, but Titanfall lives up to the hype—or at least, it comes close.

The game is fast. There’s a fluidity of motion that’s really gratifying. So many games treat movement as an afterthought, but in Titanfall you can run, double-jump, dash across walls—all of which is enormously gratifying. In a competitive multiplayer setting, it’s quite refreshing.

Sure, other games have similar abilities. Tribes: Ascend has a combination of skiing and jet-packing that’s pretty exhilarating, for instance. But Titanfall is very much a game in the twitch-shooter tradition of Call of Duty, and in that niche this feels new.

Titanfall makes you feel “superful.” Movement is only partly why. The AI “grunts” provide players with somewhat easier pickings than their human opponents. While you’re still facing off against enemy pilots and mechs, it’s really gratifying to be able to take down some enemy AI.

I’m not the best FPS gamer in the world, and it’s really discouraging in games like Call of Duty to just die and die and die, time and time again, while the five-hours-per-day players waltz over your repetitive corpse. Titanfall let’s you get some shots in, and that helps boost confidence. It has a cyclical effect, and pretty soon you’re doing better against human opponents as well.

One of the best things about Titanfall is the balance. Maps are balanced. Weapons—even the “cheap” smart pistol—are balanced. And the Titans themselves—enormous mechs that you can either pilot or use as companion AI—aren’t hugely overpowered. There were many times I actually took down more mechs than pilots.

The good news for everyone is that Titanfall is shaping up to be just that—a major success and a nice double-jump forward for the first-person shooter genre. I’m not sure a game confined to competitive maps will be revolutionary, but it certainly gives the Xbox One a valuable IP (even if it is also available on PC and Xbox 360.) Ultimately, it’s just a very satisfying, extremely fun experience which, at their core, is what video games are all about.

I have faith—in spite of previous concerns—that Titanfall will have a smooth launch, given that Respawn has opened the beta floodgates in order to “break” the game prior to launch.
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Re: Titanfall

Post by Winnow »

Has anyone played Titanfall and not liked it? This game has win written all over it.

A casual perusal through comments on blog posts about Titanfall on gaming sites reveals a very positive response to the beta. There's a lot of "not a shooter fan but like this" and 'don't like CoD and Battlefield but like Titanfall" comments which are a good sign.

I like being able to have your Titan follow you around for support while you're on foot. Good decoy tactics, etc. The movement in this game is great.

Burn cards are pretty cool:

http://www.ign.com/wikis/titanfall/Burn_Cards

From Forbes:
So far, the beta promises a very good multiplayer shooter. I’m impressed. This isn’t even my genre of choice and I’m impressed. Whenever something is this hyped, I find that I grow increasingly dubious, but Titanfall lives up to the hype—or at least, it comes close.

The game is fast. There’s a fluidity of motion that’s really gratifying. So many games treat movement as an afterthought, but in Titanfall you can run, double-jump, dash across walls—all of which is enormously gratifying. In a competitive multiplayer setting, it’s quite refreshing.

Sure, other games have similar abilities. Tribes: Ascend has a combination of skiing and jet-packing that’s pretty exhilarating, for instance. But Titanfall is very much a game in the twitch-shooter tradition of Call of Duty, and in that niche this feels new.

Titanfall makes you feel “superful.” Movement is only partly why. The AI “grunts” provide players with somewhat easier pickings than their human opponents. While you’re still facing off against enemy pilots and mechs, it’s really gratifying to be able to take down some enemy AI.

I’m not the best FPS gamer in the world, and it’s really discouraging in games like Call of Duty to just die and die and die, time and time again, while the five-hours-per-day players waltz over your repetitive corpse. Titanfall let’s you get some shots in, and that helps boost confidence. It has a cyclical effect, and pretty soon you’re doing better against human opponents as well.

One of the best things about Titanfall is the balance. Maps are balanced. Weapons—even the “cheap” smart pistol—are balanced. And the Titans themselves—enormous mechs that you can either pilot or use as companion AI—aren’t hugely overpowered. There were many times I actually took down more mechs than pilots.

The good news for everyone is that Titanfall is shaping up to be just that—a major success and a nice double-jump forward for the first-person shooter genre. I’m not sure a game confined to competitive maps will be revolutionary, but it certainly gives the Xbox One a valuable IP (even if it is also available on PC and Xbox 360.) Ultimately, it’s just a very satisfying, extremely fun experience which, at their core, is what video games are all about.

I have faith—in spite of previous concerns—that Titanfall will have a smooth launch, given that Respawn has opened the beta floodgates in order to “break” the game prior to launch.
From USA Today
After participating in the Titanfall beta for the past week on Xbox One, here were five things I learned:

1. It's really fast. For the first-person shooter enthusiasts out there, picture playing Call of Duty with the Marathon and Lightweight perks included, then add the ability to jump great lengths like spartans in Halo. Oh, and you can wall run. If the speed of Titanfall isn't fast enough, there are tactical options like Stim, which replenish your health and make you run even faster. During the beta, I have one pilot class armed with a lighter SMG, Stim and a Parkour Kit that allows them to run on walls for longer periods of time. Really quick.

2. Burn Cards are the best.Titanfall features a series of smaller challenges players can complete, such as running set distances or notching a specific number of kills with certain weapons. Those challenges net Burn Cards, which grant players a brief power-up. Players start equipping one Burn Card before leveling up and maxing out to three. Each card lasts for one lifespan. Want to move faster? Use Prosthetic Legs. Need a Titan immediately? Play Pull Rank and cut down on launch times. It's a great way to pick up an edge in the heat of battle.

3. It's easier to settle into combat. During every match, players encountered a variety of enemy grunts and spectres they can take out for a small reward. It's not as valuable as taking out a human opponent, but it's an interesting way for newcomers to adjust to the environment. These computer-controlled enemies are pretty easy to take down for seasoned players, but they're just the right speed for someone new to the first-person shooter. Also, developers seem to have handled respawning into action well. Heck, you better when your studio is named Respawn. Players never seem caught out of position, and can ease into battle consistently. They can even return to battle inside the Titan.

4. Everything related to the Titans is fantastic. They move fast. They boast great weapons from chainguns to quad rocket launchers. Players can set up Smoke to blind enemies and cause damage, or create a nuclear blast once they're near destruction. Players can remain in the Titan or remain on foot and have their Titan and a hulking backup. Even simple things like entering and exiting the Titan is great. However, nothing tops mounting a Titan like a monster mechanical bull and riding it down the battlefield. It's even better when it's an enemy's Titan you're riding and you perform massive damage with a basic assault rifle. Titans are really powerful in good hands, but even on foot, players shouldn't feel too overwhelmed.

5. Customization options feel diverse. Pilots get a primary and secondary firearm, an anti-Titan weapon, ordnance such as grenades, tactical abilities like Cloak (turn invisible) and Stim, and Pilot Kits which offer everything from additional grenades to a power cell that quickly recharges tactical abilities. Titans get most of the same options, but offer a Chassis option in place of the anti-Titan weapon. Tactical abilities include a Vortex Shield, which absorbs incoming fire and blasts it back at enemies. Players can also equip rocket barrages or targeted rocket strikes for their ordnance. Titan Kits feature options such as an auto-eject when the Titan is about to blow up or a booster that regenerates shields faster.

So far, Titanfall seems to be living up to the hype. Again, this is only based on the beta, so there are still some lingering questions. How much further do developers at Respawn take the customization options? Do players get more modes beyond Attrition (team deathmatch), Hardpoint (capture and hold) and Last Titan Standing?
Praise for Titanfalls "Smart Gun"
I never thought I'd write an article in praise of a gun, but I never really saw a gun like Titanfall's smart pistol before, so I'm willing to risk it just once. This seemingly diminutive gadget is the first weapon that Respawn's lengthy - and laudably pacy - tutorials introduce you to. In its own quiet way, I think it gets to the heart of why the game's already so much fun.
continued:

http://www.eurogamer.net/articles/2014- ... art-pistol
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Re: Titanfall

Post by Winnow »

With all of that said above, here is a fantastic video explaining seven terms you'll get to know in Titanfall:

http://www.youtube.com/watch?v=iP0_zm6fBdk&hd=1

It does a great job of demonstrating a lot of the fun stuff in Titanfall and yet doesn't even touch on the movement.

The video also reminded me about the epilogue of each fight. After one side wins, you go into epilogue mode where the losing team has a chance to escape, providing a chance for some more XP on both sides.

Watch the video "it should have been me!"
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Re: Titanfall

Post by Animalor »

I've been playing the beta for a few days now and I'm really impressed. Matches are quick and you're never hopelessly outclassed by other players.

There are also AI drones on the battlefield that you can pick off to offset the feeling that you're never killing anything.

The funny thing is that I normally just stay on foot for the enhanced mobility and set my titan to guard mode and let him fight independently.

This will most likely be a day 1 purchase for me. Such fun.
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Re: Titanfall

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Looks like a possible PC buy for me. Decided against a new-gen console for a while due to my guitar gear buying frenzy. I also retired the 360 since it is an older noisy one and quite frankly made my entertainment cabinet look lame. :)
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Re: Titanfall

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Respawn co-founder Vince Zampella confirmed Titanfall is getting a season pass, in news that isn't giant-mechs-dropping-out-of-the-sky levels of surprising. Speaking to GameSpot, Zampella revealed there are plans for a variety of updates, both free and paid.

"We're going to do paid DLC, we're also going to do free updates," Zampella told GameSpot. "There are things that we want in the game that we didn't get to ship in the final game. So we'll add private matches and things like that for free. There will be some paid DLC. We're going to do a season pass just because if you buy it up front, it's a deal. We're not going to do microtransactions. So a season pass is just buy it up front, and you get a better price."
Yay for no microtransactions and some free updates. Private matches sound cool.
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Re: Titanfall

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http://www.slashgear.com/titanfall-rele ... -28318950/

I wonder what else they've lied about?
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Re: Titanfall

Post by Animalor »

They never said No season pass. They said no Day 1 DLC or microtransactions (like packs of burn cards etc). Never mentioned anything about free map packs for the life of the title.

Must've been hard to swing that one in EA.

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Re: Titanfall

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Fairweather Pure wrote:http://www.slashgear.com/titanfall-rele ... -28318950/

I wonder what else they've lied about?
They gotta make up for those lost PS4 sales somehow!

I don't think they thought PS4 would do as well as it's been doing so Microsoft probably picked it up on the cheap. MS was probably like.. "We're doing you guys a favor!"
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Re: Titanfall

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No need to buy a season pass, You're welcome to buy the DCL releases separately.

Lot of hate from the PS4 crew for this awesome game...probably because there doesn't seem to be much going on over there in PS4 land with exclusives while Xbox One has had some great ones. I don't care if Xbox sells one console and it's to me as long as it has great games and exclusives.

At least PS4 has a sequel release to look forward to in a few weeks!
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Re: Titanfall

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Not sure why you think we hate it. If I really wanted to play it, which I personally don't, I also have a PC. Magic! And if I didn't, and was really desperate and wanted to save $500, I'd just get the 360 version.
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Re: Titanfall

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Aslanna wrote:Not sure why you think we hate it. If I really wanted to play it, which I personally don't, I also have a PC (Microsoft). Magic! And if I didn't, and was really desperate and wanted to save $500, I'd just get the 360 version (Microsoft).
PC or Xbox of any kind = Microsoft win. Don't do it! Linux calls! The Evil Windows Start Key button press it too much to bear!
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Re: Titanfall

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Winnow wrote:
Aslanna wrote:Not sure why you think we hate it. If I really wanted to play it, which I personally don't, I also have a PC. Magic! And if I didn't, and was really desperate and wanted to save $500, I'd just get the 360 version.
PC or Xbox of any kind = Microsoft win. Don't do it! Linux calls! The Evil Windows Start Key button press it too much to bear!
Why does it come down to "win" or lose? You're so defensive!

My PC isn't Microsoft. The OS may be but that's about it. And I didn't pay for it!
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Re: Titanfall

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Unless you own a goodly amount of stock, or work for it, company/brand loyalty is pretty retarded. That point of view doesn't sell more apple stickers or skinny jeans, but it is just silly to get all aggro over Sony vs. Microsoft, etc.
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Re: Titanfall

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Tell that to the PS4 fanbois!

I like Apple and Microsoft but own Sony stock. I'll say whatever I want. I've shorted my own company's stock in the past so working for a company doesn't matter either to me when it comes to investments.

I can still think Xbox One is better yet invest in Sony. Microsoft's market cap is humongous. Xbox could outsell Sony 10-1 and the stock would barely budge. Owning stock has nothing to do with it and I can change my loyalty at any time. I did with Apple. If you recall, I was a Creative MP3 supporter up until Apple starting pumping out awesome products in the mobile market. Blind loyalty would be me liking lame ass iMacs or me liking the Surface over iPad.

I want lots of PS4s to sell and for Sony to profit off of you. As you can tell from game threads on this board, I'm not going to blow smoke up people's asses just because I think SNE is a good investment right now. That has more to do with the potential subscription revenue from Playstation Now and their adoption of Microvision's Picop projector technology into multiple future products.

Hoping PS4 starts getting some decent games. It's been embarrassing how weak their exclusives have been so far coming up on six months after release. It's still early. Sony needs to step up to the plate. Microsoft is killing it with great exclusives and solid console updates despite the console sales while Sony cancels exclusives due to cutbacks.
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Re: Titanfall

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Winnow wrote:Hoping PS4 starts getting some decent games. It's been embarrassing how weak their exclusives have been so far coming up on six months after release. It's still early. Sony needs to step up to the plate. Microsoft is killing it with great exclusives and solid console updates despite the console sales while Sony cancels exclusives due to cutbacks.
Thanks for the laugh. "Coming up on 6 months".. It hasn't even been 4. It would be just as correct to say "coming up on 24 months".
Microsoft is killing it with great exclusives
'Killing it'.. Ooooo thanks for another laugh.. Let me catch my breath.. Dying over here!

Pray tell what exclusives has Sony cancelled? Some as yet unannounced project over at Santa Monica? You can't cancel what hasn't even been announced.

You seriously need to listen to what you spew here. It's embarrassing!
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Re: Titanfall

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Aslanna wrote: Pray tell what exclusives has Sony cancelled? Some as yet unannounced project over at Santa Monica? You can't cancel what hasn't even been announced.
Well, I will fully admit there aren't many exclusives to cancel in the first place when it comes to the PS4.

So, cancelling a new IP from the developers of God of War isn't a big deal? OK!
Sony Santa Monica 'new AAA IP cancelled
that's three A's...A...A...A.

So we have new mega blockbuster IP Titanfall vs a cancelled AAA new IP or sequel Second Son

Plants vs Zombies: Garden Warfare vs a few FPS on games available on both platforms. (but not all as Thief is better on Xbox One)
“I’d say that Titanfall is a game that has won more than 80 awards so far. It’s incredibly hotly anticipated, and I believe it’s a game that people will buy an Xbox One in order to play. But moving forward, if you think about what I think are the three hottest games of the year to come – Titanfall, Watch Dogs and Destiny – the only place you’re going to be able to play all three of those games is on Xbox One.”
On top of that, Project Spark looks like a great (console exclusive) for the wannabe game developers to play with while Microsoft has signed 65 indie developers.
The two platforms are getting two big exclusives: Infamous: Second Son for PS4 and Titanfall for Xbox One, of which Titanfall is drawing a lot more attention. While third-party publishing is bound to dominate the software landscape throughout the generation, it’s hard to overstate the importance of exclusives. If you’re itching for a next-gen console and all your friends are playing Titanfall, you might gravitate toward the Xbox One.
PlayStation 4 carries an enviable momentum, but its barren games release list over the next few months is an obvious issue.

The burden rests on the shoulders of Infamous: Second Son, a PS4 exclusive released on March 21, and personally I doubt it will steal the thunder of Titanfall – a remarkable Xbox and PC shooter that will dominate the discussion over the next few months.
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Re: Titanfall

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You sound like a crazy person.
So, cancelling a new IP from the developers of God of War isn't a big deal? OK!
If it wasn't shaping up to be a good game, yes. I am not sure why that's so hard to understand. They can't all be winners.
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Re: Titanfall

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Look, I am a SQL Server DBA. I am happy that Microsoft continues to flourish. That said, I don't get all gay over it. That's great that you support shit you like, but why crusade? Seems tedious and unrewarding. Not like folks here give fuck-all. A controller? Really? Crapple?
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Re: Titanfall

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Canelek wrote:Look, I am a SQL Server DBA. I am happy that Microsoft continues to flourish. That said, I don't get all gay over it. That's great that you support shit you like, but why crusade? Seems tedious and unrewarding. Not like folks here give fuck-all. A controller? Really? Crapple?
I wouldn't get too worked up over it. I'd have picked Sony's side if there were more Xbox fans on this forum. (except for controller!)
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Re: Titanfall

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Bloomberg: Microsoft Hopes Titanfall's Robots Can Save the Xbox One

http://mobile.businessweek.com/articles ... e-xbox-one

Since Jan the xbone us being outsold 4:1 worldwide. I hope Titanfall moves some units for them. I'm still undecided, but for sure will not be buying it Day 1.
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Re: Titanfall

Post by Animalor »

Not sure what Microsoft is waiting for to release in additional markets. Sitting in the same original 13 they launched in is doing them no favors.
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Re: Titanfall

Post by Animalor »

Review Embargo lifted today for Xbox One. Currently sitting at 87%. Not bad for a full retail game with no single player.

http://www.metacritic.com/game/xbox-one/titanfall
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Re: Titanfall

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Animalor wrote:Review Embargo lifted today for Xbox One. Currently sitting at 87%. Not bad for a full retail game with no single player.

http://www.metacritic.com/game/xbox-one/titanfall
Not bad at all and that's with some modes still not added like private One on One matches. Most of the bitching/points knocked off is about lack of single player so if you understand that going in, it's an extremely high rated multiplayer game.
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Re: Titanfall

Post by Animalor »

I'm withholding judgement till prime time tonight but the Titanfall servers are holding up very well post launch until now. Got the digital version of the game downloaded in about 90 minutes this morning and was able to play through the entire IMF side of the campaign with no problems.
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Re: Titanfall

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Animalor wrote:I'm withholding judgement till prime time tonight but the Titanfall servers are holding up very well post launch until now. Got the digital version of the game downloaded in about 90 minutes this morning and was able to play through the entire IMF side of the campaign with no problems.

Xbox One install: 17GB
PC install: 48 GB

lol, glad they screwed over the PC peeps! They say it's due to uncompressed audio.
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Re: Titanfall

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And better textures.

I hope the servers stay solid for the Day 1 buyers! Anyonline game that has a good launch deserves praise these days and hopefully it's a sign of things to come for the entire industry.
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Re: Titanfall

Post by Winnow »

Fairweather Pure wrote:And better textures.
Textures would be the obvious thought but it's primarily the audio files that are responsible for the bloat.
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Re: Titanfall

Post by Funkmasterr »

And xbox live is down with no eta. What a fucking joke. These guys must really want Sony to bury them this Gen.
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Re: Titanfall

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Funkmasterr wrote:And xbox live is down with no eta. What a fucking joke. These guys must really want Sony to bury them this Gen.
But.. But.. THREE HUNDRED THOUSAND SERVERS! THE POWER OF THE CLOUD!1! THE BEST ONLINE EXPERIENCE AVAILABLE! ever.

I assume Winnow will make some excuse to try and cover for Microsoft even though he criticizes every single thing Sony does.
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Re: Titanfall

Post by Funkmasterr »

Oh and just for the record. I went to one best buy and one gamestop and called three others. All had dark souls 2 in abundance for the 360 and we're sold out for the PS3, and all had Titanfall in Stock.
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Re: Titanfall

Post by Winnow »

Probably jealous PS4 nerds ddos'ing the servers. kids! That or so many PS4 people trying to switch over to Xbox Live at the same time did it.

This is a big deal because there's an actual fun exclusive that people want to play.

Dark Souls II sucks, buy it up! Titanfall in stock is smart. Gotta be morons to sell out of software that you can also download digitally.

PS3 people buying Dark Souls II because they can't digitally download Titanfall. Makes sense that crap game would be still available for the Xbox One.
Last edited by Winnow on March 11, 2014, 8:59 pm, edited 1 time in total.
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Re: Titanfall

Post by Aslanna »

Hi Xbox members, are you running into issues matchmaking in Titanfall or Forza 5? We’ll take it from here. Our team is currently working to get to the bottom of this. We appreciate your patience while we investigate. We’ll update you again in 30 minutes.
lol "We'll take it from here". Great customer support response!
Unable to sign in to Xbox Live? We're on it! Our team will be hard at work until this issue is fixed and you are back online! Thanks for your patience while we work. We'll continue to update you right here every 30 minutes until the issue is mitigated.
Mitigated issues!

Great server infrastructure Microsoft has.
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Re: Titanfall

Post by Winnow »

I can confirm that you can still download on Xbox Live. I just updated the Project Spark beta (Xbox One console exclusive). So you can download Titanfall even if you can't play it!
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Re: Titanfall

Post by Animalor »

I was able to play 3-4 hours today just find and even this evening. The outage affected people that were not signed in to XBL to begin with.

The timing of this one is just really freaking unfortunate but people have been playing tonight. I did notice when searching for a campaign match "Requesting new Server from Xbox Live Compute.." They're spawning server instances dynamically to cope with the game requests if an existing instance doesn't exist already. This shit is all sorts of cool.

If it's down for a month, then we can start talking about how shitty the service is.

BTW - Sony's having issues of their own tonight with the PlayStation store update being really late to go up today as well.
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Re: Titanfall

Post by Funkmasterr »

Animalor wrote:I was able to play 3-4 hours today just find and even this evening. The outage affected people that were not signed in to XBL to begin with.

The timing of this one is just really freaking unfortunate but people have been playing tonight. I did notice when searching for a campaign match "Requesting new Server from Xbox Live Compute.." They're spawning server instances dynamically to cope with the game requests if an existing instance doesn't exist already. This shit is all sorts of cool.

If it's down for a month, then we can start talking about how shitty the service is.

BTW - Sony's having issues of their own tonight with the PlayStation store update being really late to go up today as well.

Not being able to even sign in to xbox live on the day their big exclusive comes out when they're getting stomped in console sales isn't on par with not having access to the store (which I downloaded a game from so I'm not sure what you're talking about) trying to draw a parallel there is retarded.

And using the PSN outage way back isn't much more valid a comparison. Let's not forget live was down for a week at one point, too.
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Re: Titanfall

Post by Animalor »

Funkmasterr wrote: And using the PSN outage way back isn't much more valid a comparison. Let's not forget live was down for a week at one point, too.
Yes.. Christmas.. 2007.. Any it was available in off-peak hours during that time. It wasn't hard-down for everyone.
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Re: Titanfall

Post by Aslanna »

Animalor wrote:If it's down for a month, then we can start talking about how shitty the service is.
Sorry, it doesn't work that way. Ask Winnow. We're playing by his rules. Everything has to be a pissing match. He made a big deal about how awesome Xbox Live was with all their servers and how it's so much better so now when there's even a tiny issue it's time to jump on it and pronounce how bad Microsoft is. Hows the egg on face taste!
Animalor wrote:BTW - Sony's having issues of their own tonight with the PlayStation store update being really late to go up today as well.
So I can't yet buy any games released today at least I can sign in and play games. That's a lot better than you can do on Xbox Live!
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Re: Titanfall

Post by Animalor »

Coming back up now. I was just able to sign in after I started being affected by it after a complete reboot of the box. Had to do another cold boot to be able to sign in.
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Re: Titanfall

Post by Winnow »

Animalor wrote:Coming back up now. I was just able to sign in after I started being affected by it after a complete reboot of the box. Had to do another cold boot to be able to sign in.
I'm in. I did have to do a full power down:

http://support.xbox.com/en-US/xbox-one/ ... le-console

So those that sleep/suspend may have an issue until they actually turn off the console.

5 hours down vs 5 years of sucky PN network. Not bad.

My Project Spark beta Key will be available tomorrow according to the message I received.

Checking my friends activity list, it reads:

...started playing Titan fall
...started playing Titan fall
...started playing Titan fall
...started playing Titan fall
....unlocked xxxx in Titanfall
....unlocked xxxx in Titanfall
...started playing Titan fall
....unlocked xxxx in Titanfall

It says I started playing Project Spark even though I can only get to the login screen until I get my key!
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Re: Titanfall

Post by Fairweather Pure »

My wife came home from grocery shopping last night with Titanfall. She was unaware of my lack of interest in the title! She saw it, knew I didn't have it, and bought it for me to be included in my birthday month.

I played the tutorial and 1 match last night. There is nothing surprising or radically different to be found really. It is everything you'd expect. Very solid shooter. I did enjoy the dumb AI bots because at least I got some kills despite being rather horrible in my first match!

I like Plants vs Zombies more as far as initial impressions go. I'll try and play more later, but I have a lot of video gaming on the menu today and I may not have room for a full course of Titanfall just yet.
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Re: Titanfall

Post by Winnow »

Fairweather Pure wrote: I did enjoy the dumb AI bots because at least I got some kills despite being rather horrible in my first match!
That's exactly why Titanfall is fun for most people. Even if you suck, it provides entertainment without as much frustration as the typical shooters. That, and the freedom of being able to run all over the place when not in your Titan with the wall running and jump boosts. Burn cards as well which you haven't gotten to until level 7.
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Re: Titanfall

Post by Aslanna »

Next-Gen Face-Off: Titanfall
In our opinion, Titanfall is a stand-out game that must be played - but Xbox One is perhaps not the best platform to play it on.
the Xbox One version simply cannot sustain the required 60fps. The consistency in performance just isn't there and so the gameplay often doesn't feel quite right.
As a result, the pure thoroughbred arcade experience that defined Call of Duty and is instrumental to Titanfall's success is left somewhat compromised, with a level of visual artefacting that frequently looks plain ugly.
Coming as a surprise to nobody. If there is a PC version of a game available, regardless of it being on XBO or PS4, that's pretty much always the version to get. I can't help but think EA/Respawn hitched their horse to the wrong wagon though with this release but money talks!
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Re: Titanfall

Post by Winnow »

Can you imagine what would have happened to the Playstation Network if a game as popular as Titanfall was released? The servers would have exploded and been down for days, if not months due to the overwhelming demand of a fun game that people want to play combined with weak servers. Even Microsoft's 300K servers couldn't keep up for an hour or two with the demand.

I'd get Xbox One Titanfall over the PC version. I'd only play a PC game these days if a console version wasn't available. Mostly MMOs on the PC for now.
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Re: Titanfall

Post by Animalor »

My only beef with the game is that I can't play it more..

Just about to get to my 2nd generation pilot (equivalent of prestige in COD) and having a great time.

Minor network annoyances that have been about to about 15 minutes over about 15 hours of play already. Xbox Live Compute and Xbox Live have been really solid this far.

The PC versions have had some capacity issues but those are run by EA if I recall.
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Re: Titanfall

Post by Animalor »

I haven't been hooked into an FPS like this in a LOOOONG time. Reached Gen2 last night and reset all my unlocks. Now getting a permant 10% experience bonus and I have to do specific challenges to be able to get to Gen3. (In this particular case, use the shotgun and the 40MM Titan Cannon.)

There's just so much cool shit going on at any time and the game is so fast paced that it keeps you at the edge of your seat the whole time.

There are issues with lopsided match making but that's easy enough to counter by leaving that lobby and joining another.
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Re: Titanfall

Post by Animalor »

My most xp-rich game yet. Has never seen more than 1 level up before.

https://onedrive.live.com/redir?resid=7 ... deo%2c.mp4
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Re: Titanfall

Post by Funkmasterr »

You've been doing something wrong then, I've seen that regularly happen in any shooter I put time into.
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Re: Titanfall

Post by Animalor »

Doing something wrong in shooters is my normal. Was nice to do something right =)
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