[Prototype]
Moderators: Funkmasterr, noel
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
[Prototype]
Wow.
Best game into... ever.
Looks like Cross Edge is gonna get put on the back burner ( ) while I slice, dice and smash though Prototype and Red Faction.
I really hate when awesome games come out in bunches... especially when they are similar games like Red Faction, inFamous and Prototype.
Best game into... ever.
Looks like Cross Edge is gonna get put on the back burner ( ) while I slice, dice and smash though Prototype and Red Faction.
I really hate when awesome games come out in bunches... especially when they are similar games like Red Faction, inFamous and Prototype.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
I'm getting this on Saturday for sure. Some of the player reviews have been a bit mixed. Graphics seems to be the biggest complaint. Building detail is getting some grumbelings. However, the sheer amount of mayhem on screen at once, with no slowdown, seems to be making up for that. I also keep in mind that Crackdown was no beauty queen and that game was awesome as fuck. I'm also understanding that due to the insane amounts of action happening at once, it's hard to lock onto targets. That is not a deal breaker for me. I can work with that, lol. The people that love it, love it. The others are more "meh" than "I HATE IT".
I have to admit that the media review blackout is concerning to me. I do not like that tactic.
And fuck... Ghostbusters out on Tuesday. I've read 2 reviews about that so far and they've both been quite positive. I'll make a thread for this game later.
I have to admit that the media review blackout is concerning to me. I do not like that tactic.
And fuck... Ghostbusters out on Tuesday. I've read 2 reviews about that so far and they've both been quite positive. I'll make a thread for this game later.
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
Huh?I have to admit that the media review blackout is concerning to me.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
That's what I like to hear The lack of reviews frustrates me too, do game journalists think that all their hard work at E3 earned them some down time or something? Fuckin slackers.
I can't wait to get off work today and give this a shot.
I was pretty irritated yesterday cause I thought the game came out yesterday, not shipped yesterday. They really need to cut the shit with that, consumers don't_give_a_fuck when the game ships, just tell us the date it will be in stores, period.
I can't wait to get off work today and give this a shot.
I was pretty irritated yesterday cause I thought the game came out yesterday, not shipped yesterday. They really need to cut the shit with that, consumers don't_give_a_fuck when the game ships, just tell us the date it will be in stores, period.
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
The last few games that have came out haven't had reviews up until like the day they came out or later.. I couldn't find a single official review from any major site yesterday, and the game is already in stores.miir wrote:Huh?I have to admit that the media review blackout is concerning to me.
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
http://www.neogaf.com/forum/showthread.php?t=364524
NeoGAF is the best gaming forum I have ever seen. Look at how they layout the initial post for the game. It's an awesome format and they do it for every game.
NeoGAF is the best gaming forum I have ever seen. Look at how they layout the initial post for the game. It's an awesome format and they do it for every game.
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
Funkmasterr wrote:The last few games that have came out haven't had reviews up until like the day they came out or later.. I couldn't find a single official review from any major site yesterday, and the game is already in stores.miir wrote:Huh?I have to admit that the media review blackout is concerning to me.
The review embargo is talked about on that NeoGAF thread that I linked.
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
Eventhough the game style is pretty much identical to Red Faction and Prototype, inFamous didn't grab me like those 2 games.
inFamous' gameplay seems to be too polished... too many puzzles and contrived set-piece type environments and not enough mindless, visceral destruction.
inFamous' gameplay seems to be too polished... too many puzzles and contrived set-piece type environments and not enough mindless, visceral destruction.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
I like inFAMOUS a lot. I think the polish might even be part of what I like. One of the complaints I read just now about prototype is one of the things that bugs me most about sandbox games, the orbs.miir wrote:Eventhough the game style is pretty much identical to Red Faction and Prototype, inFamous didn't grab me like those 2 games.
inFamous' gameplay seems to be too polished... too many puzzles and contrived set-piece type environments and not enough mindless, visceral destruction.
In inFamous, you can click the left stick in and it will show you any orbs that are around you, making the task of finding them all at least feasible for the normal person not using a strategy guide.
- Fash
- Way too much time!
- Posts: 4147
- Joined: July 10, 2002, 2:26 am
- Gender: Male
- XBL Gamertag: sylblaydis
- Location: A Secure Location
Re: [Prototype]
Just picked this up... first non-GH/RB game I've bought for the XBOX since GTA4. Hopefully the GF lets me play it tonight, lol.
Fash
--
Naivety is dangerous.
--
Naivety is dangerous.
Re: [Prototype]
Funkmasterr wrote:That's what I like to hear The lack of reviews frustrates me too, do game journalists think that all their hard work at E3 earned them some down time or something? Fuckin slackers.
I swear I'm not trying to annoy with my post however I'm honestly curious... Why do you care about reviews anyway? In the Fuel thread didn't you pretty much dismiss them:Funkmasterr wrote:The last few games that have came out haven't had reviews up until like the day they came out or later.. I couldn't find a single official review from any major site yesterday, and the game is already in stores.
Is it that you don't mind if they mindlessly gush over a game and give it a 10 yet when they criticize them and give low scores they just suck? I'm just trying to figure out the logic behind it all but I'm coming up empty.Many of the official reviewers are jaded or partial to certain developers/genre's and pretend like they actually gave the game a fair chance but in reality they didn't and went with what their bias gut feeling was about the game.
Have You Hugged An Iksar Today?
--
--
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
I like to use them as a guideline, but that doesn't mean I always agree. It is pretty obvious when a review is too good for a game for whatever reason, or when it is too harsh because of bias against a developer or genre of game.
For example, the IGN review of Prototype is bad, but the stuff they complain about is standard fair for sandbox games and isn't something they should be faulting one game for.
For example, the IGN review of Prototype is bad, but the stuff they complain about is standard fair for sandbox games and isn't something they should be faulting one game for.
- Fash
- Way too much time!
- Posts: 4147
- Joined: July 10, 2002, 2:26 am
- Gender: Male
- XBL Gamertag: sylblaydis
- Location: A Secure Location
Re: [Prototype]
I like to read whatever I can and set my expectations accordingly. I wouldn't let a review make the decision for me, but it's good to hear what people are saying positively or negatively about the game.
A European site, gamereactor I think, gave this game 2 reviewers... they scored it a 4/10 and a 5/10. They destroyed it. IGN gave it a 7.5 but if you read the breakdown, that seems like a pity score.
Everything has problems, but some can you overlook... I can't wait to play it.
A European site, gamereactor I think, gave this game 2 reviewers... they scored it a 4/10 and a 5/10. They destroyed it. IGN gave it a 7.5 but if you read the breakdown, that seems like a pity score.
Everything has problems, but some can you overlook... I can't wait to play it.
Fash
--
Naivety is dangerous.
--
Naivety is dangerous.
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
IGN has 2 reviews... the PS3 review got a 8.5 while the Xbox got a 7.5A European site, gamereactor I think, gave this game 2 reviewers... they scored it a 4/10 and a 5/10. They destroyed it. IGN gave it a 7.5 but if you read the breakdown, that seems like a pity score
I dunno about gameractor, I don't usually go to sites that have their reviews in dutch.
If I'm specifically looking for reviews, I'll check sites like metacritic.
Video game reviews (and reviewers) can be wildly inconsistent and surprisingly unprofessional which is why an averaged rating tends to be more meaningful.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
Yeah Metacritic is generally where I keep an eye out too. I usually agree with the reviews from Game Informer but not always with them either.miir wrote:IGN has 2 reviews... the PS3 review got a 8.5 while the Xbox got a 7.5A European site, gamereactor I think, gave this game 2 reviewers... they scored it a 4/10 and a 5/10. They destroyed it. IGN gave it a 7.5 but if you read the breakdown, that seems like a pity score
I dunno about gameractor, I don't usually go to sites that have their reviews in dutch.
If I'm specifically looking for reviews, I'll check sites like metacritic.
Video game reviews (and reviewers) can be wildly inconsistent and surprisingly unprofessional which is why an averaged rating tends to be more meaningful.
There are very few games that I have been planning on getting and then decided against after reviews came out, but they do exist (Bionic Commando). There is ONE case I can think of where a game that wasn't on my radar got good reviews and now I want it (Red Faction).
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
I only played this for a bit last night, and on my small tv. I will have to play it more before I say for sure how I fell about it, but I liked the game.
The graphics are one of the major complaints I've read about it, but once you see the amount of action that is going on at any given time, I think most people would realize that top notch graphics wouldn't be possible while maintaining a normal frame rate.
I thought it was really cool, unlike inFamous where I have been the good guy so far, there are no moral lines in Prototype, you just fuck everybody and everything up. There actually is one achievement/trophy to beat the game by only absorbing one innocent bystander, which I can imagine would be tough.
So far, definitely glad I bought it. Only have Guitar Hero Smash Hits now on the 16th and no more console games until the end of September!
The graphics are one of the major complaints I've read about it, but once you see the amount of action that is going on at any given time, I think most people would realize that top notch graphics wouldn't be possible while maintaining a normal frame rate.
I thought it was really cool, unlike inFamous where I have been the good guy so far, there are no moral lines in Prototype, you just fuck everybody and everything up. There actually is one achievement/trophy to beat the game by only absorbing one innocent bystander, which I can imagine would be tough.
So far, definitely glad I bought it. Only have Guitar Hero Smash Hits now on the 16th and no more console games until the end of September!
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
Not too tough...There actually is one achievement/trophy to beat the game by only absorbing one innocent bystander, which I can imagine would be tough.
absorbing != killing
My civilian casualties always seem to outnumber the total combined infected and military casualties... but I only eat civilians when my health is really low and I'm being chased by a bunch of hunters.
The forum trolls/reviewers complaining about the graphics are idiots.
The game looks fine... I will gladly trade in some graphical splendor in favor of smooth framerates when there's 50 pedestrians and 20 cars in an intersection.
I even read one moron who whined about how unrealistic it was that most of the cars were taxis.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
yeah people are idiots.miir wrote:Not too tough...There actually is one achievement/trophy to beat the game by only absorbing one innocent bystander, which I can imagine would be tough.
absorbing != killing
My civilian casualties always seem to outnumber the total combined infected and military casualties... but I only eat civilians when my health is really low and I'm being chased by a bunch of hunters.
The forum trolls/reviewers complaining about the graphics are idiots.
The game looks fine... I will gladly trade in some graphical splendor in favor of smooth framerates when there's 50 pedestrians and 20 cars in an intersection.
I even read one moron who whined about how unrealistic it was that most of the cars were taxis.
OMG IN MANHATTAN THERE AREN'T ANY TAXI'S THIS IS SUCH BS.
Yeah I think the game plays really well, and that was the goal of the developers as far as I understood. I'm happy with it
- Fash
- Way too much time!
- Posts: 4147
- Joined: July 10, 2002, 2:26 am
- Gender: Male
- XBL Gamertag: sylblaydis
- Location: A Secure Location
Re: [Prototype]
Played for about 2.5 hours last night and didn't want to put it down! I think the graphics are fine, the story is meh, and the controls are pretty sloppy, but I had a great time. I died a few times in that military base with the constant flow of monsters coming in the skylights, but once I got the hang of it I did ok. Stealth consume is awesome!
Fash
--
Naivety is dangerous.
--
Naivety is dangerous.
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
Hehe yea, there's definately some issues but the bottom line is that the game is a fuckload of fun.Played for about 2.5 hours last night and didn't want to put it down!
I had a hard time putting it down last night as well.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
-
- Way too much time!
- Posts: 1673
- Joined: July 16, 2004, 11:02 am
- Location: Royal Palm Beach, FL
Re: [Prototype]
this game is badass.. definitely better than infamous. have not played RF
these are two things you must do if you play this game:
- pick someone up and hurl them into the blades of a helicopter
- pick up a car and sprint with it down a sidewalk full of people while yelling "WOOOOO WOOOOO"
these are two things you must do if you play this game:
- pick someone up and hurl them into the blades of a helicopter
- pick up a car and sprint with it down a sidewalk full of people while yelling "WOOOOO WOOOOO"
I TOLD YOU ID SHOOT! BUT YOU DIDNT BELIEVE ME! WHY DIDNT YOU BELIEVE ME?
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
Speed Bumps: Run over 500 people with one tank
That was a fun trophy.
That was a fun trophy.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
I'm getting pulled in a couple of different directions with games right now. I played through the first part of Prototype and realy liked what I saw. Your character is godly powerful and I love that you can just kill everyone and anything without consequences.
For so much bitching about the graphics, I was expectig the worst, but they aren't bad by a long shot.
For so much bitching about the graphics, I was expectig the worst, but they aren't bad by a long shot.
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
I have had a hard time sticking to one game as well. I've been playing a lot of the 1 vs 100 on xbox too so that has been taking away from game time.
I've been playing Prototype a bit, and inFamous. I've also been playing Star Ocean (on the 3rd disc), and I just bought Cross Edge yesterday and played that for a while (awesome game). Been a few other things mixed in there too.
I've been playing Prototype a bit, and inFamous. I've also been playing Star Ocean (on the 3rd disc), and I just bought Cross Edge yesterday and played that for a while (awesome game). Been a few other things mixed in there too.
Re: [Prototype]
Fairweather Pure wrote:http://www.neogaf.com/forum/showthread.php?t=364524
NeoGAF is the best gaming forum I have ever seen. Look at how they layout the initial post for the game. It's an awesome format and they do it for every game.
Holy crap - you mods need to up your game, bitches!
Pyrella - Illusionist - Leader of Ixtlan on Antonia Bayle
if you were walking around and you came upon a tulip with tits, would you let it be for the rest of the world to enjoy.. or would you pick it and carry it off to a secluded area to motorboat them?
-Cadalano
if you were walking around and you came upon a tulip with tits, would you let it be for the rest of the world to enjoy.. or would you pick it and carry it off to a secluded area to motorboat them?
-Cadalano
Re: [Prototype]
I just grabbed it last night to see how it was, having fun so far. Play it on PC, and very clear that its a console port, controls are a little sloppy due to that (though after getting some of the jump and air jump upgrades it helped a bit), and the camera are doing its best to make me scream out in frustration, but it have potential.
Ill play some more the next few days and see how it goes.
Ill play some more the next few days and see how it goes.
"Terrorism is the war of the poor, and war is the terrorism of the rich"
- Aardor
- Way too much time!
- Posts: 1443
- Joined: July 23, 2002, 12:32 am
- Gender: Male
- XBL Gamertag: Phoenix612
- Location: Allentown, PA
Re: [Prototype]
PC controls suck, but still a really fun game. I found turning my mouse speed up a ton helped with the camera angles.Hesten wrote:I just grabbed it last night to see how it was, having fun so far. Play it on PC, and very clear that its a console port, controls are a little sloppy due to that (though after getting some of the jump and air jump upgrades it helped a bit), and the camera are doing its best to make me scream out in frustration, but it have potential.
Ill play some more the next few days and see how it goes.
Re: [Prototype]
Thanks for the tip, ill try that later today.Aardor wrote:PC controls suck, but still a really fun game. I found turning my mouse speed up a ton helped with the camera angles.Hesten wrote:I just grabbed it last night to see how it was, having fun so far. Play it on PC, and very clear that its a console port, controls are a little sloppy due to that (though after getting some of the jump and air jump upgrades it helped a bit), and the camera are doing its best to make me scream out in frustration, but it have potential.
Ill play some more the next few days and see how it goes.
"Terrorism is the war of the poor, and war is the terrorism of the rich"
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
Just use a gamepad.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Animalor
- Super Poster!
- Posts: 5902
- Joined: July 8, 2002, 12:03 pm
- Gender: Male
- XBL Gamertag: Anirask
- PSN ID: Anirask
- Location: Canada
Re: [Prototype]
If it's under Games for Windows and has gamepad support, you can always buy http://www.xbox.com/en-US/hardware/x/xb ... greceiver/ and use your wireless 360 controller with it.
The receiver itself is only 20$ and works great.
The receiver itself is only 20$ and works great.
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Re: [Prototype]
I bought a wireless 360 controller for the PC last year....
It was worth every penny.
It was worth every penny.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Animalor
- Super Poster!
- Posts: 5902
- Joined: July 8, 2002, 12:03 pm
- Gender: Male
- XBL Gamertag: Anirask
- PSN ID: Anirask
- Location: Canada
Re: [Prototype]
I just finished up the [Prototype] story this evening on the PC. Wow.. What a game.
This thing was an absolute blast.
This thing was an absolute blast.
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
For some reason I cannot explain (likely subliminal reminders that a sequel is in the works), I've been playing Prototype for the last week or so. This game is really, really good! The sense of movement is unmatched in any free roam game I have ever played. Your character feels... godly. After the first couple of missions, I feel truly invested in the story. I love the ability to just do whatever the fuck you want. How many powers does this game have anyway? I gain 5 and unlock another 15 for later purchase. It's crazy! Does anyone know how long this game is?
It seems that between this and infamous, most people prefer infamous. Well infamous just moved up my PS3 backlog!
It seems that between this and infamous, most people prefer infamous. Well infamous just moved up my PS3 backlog!
- Funkmasterr
- Super Poster!
- Posts: 9009
- Joined: July 7, 2002, 9:12 pm
- Gender: Male
- XBL Gamertag: Dandelo19
- PSN ID: ToPsHoTTa471
Re: [Prototype]
I still need to finish this game, and inFamous for that matter. inFamous is more refined, but slower paced. I like them both, I just have serious issues finishing sandbox games nowadays.
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
From what I remember from my time playing infamous, I really liked that too. It had better graphics, was more colorful, and had a cohesive comic book design to it.
Re: [Prototype]
http://kotaku.com/#!5791554/is-this-ps3 ... e-xbox-360Infamous 2 is a PS3 exclusive. Sony is publishing the game, and it won't be on the Xbox 360. That doesn't mean Infamous is devoid of Xbox 360 references.
In the latest trailer, there is an in-game shop called "Red Ring Electronics", which seems to be a reference to the, ahem, infamous Red Ring of Death.
Re: [Prototype]
I guess there wont be a Prototype 3. Which kind of sucks because how will we know what happened after P2!
I didn't really like the cutscenes though with the flashbacky memory stuff.
I didn't play the first Prototype so have no comment on that but I recently finished Prototype 2 and I thought it was pretty fun. I personally liked it better than Infamous/Infamous 2. You just seem like more of a superhuman than you do in Infamous. Much easier to travel large portions of the city and none of that lame karma crap so you don't have to worry about civilians biting it in a battle you can just kick butt.Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience. Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward.
I didn't really like the cutscenes though with the flashbacky memory stuff.
Have You Hugged An Iksar Today?
--
--
-
- Super Poster!
- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Re: [Prototype]
I have to be around half way through Prototype 1 and cannot justify buying a sequel when I didn't finish the first one (unless it hits that magic 20$ or less number). Looks like it will land in the cheapie bin sooner rather than later. The only reason I bought inFamous 2 was because I got the collector's edition for 30$ a couple of months after release. I have a lot of open world games to play still, lol.
Shame about the studio though. I hate seeing developers close their doors.
Shame about the studio though. I hate seeing developers close their doors.