I am having a hard time deciding if I will pick this up and wait on Tales of Vespiria, or vice versa. I'm thinking this one is gonna win the fight between the two, though

Moderators: Funkmasterr, noel
That's just due to the retarded way they do release dates.. It's kind of annoying. Any of the release dates you see for console games are generally ship dates, so the store won't actually have it until a day or two later. For example, the Infinite Undiscovery release date is tomorrow I think, but Gamestop isn't going to actually have it until Saturday.Winnow wrote:Isn't Tales of Vesperia out today?
Release date shows today:
http://www.metacritic.com/games/platfor ... ofvesperia
I don't see it on the newsgroups yet although it looks like it's 4 Disks. There's a 4-CD soundtrack from the game already posted.
I'm going to grab the fist disk of this game when I see it and check it out.
edit: Amazon shows In stock on August 28, 2008 so looks like a slight delay.
Funkmasterr wrote:
Tales of Vespiria looks good too, I just think that Infinite Undiscovery is going to be a more unique game, while Tales is going to be just like the other games in the series/other action RPG's - not that that's necessarily a bad thing
I was thinking the same thing when I was looking for reviews of both earlier today.Winnow wrote:Funkmasterr wrote:
I find it odd that there are no reviews yet for it though;
http://www.metacritic.com/games/platfor ... ndiscovery
It only has 4 critic reviews, lol.Winnow wrote:Ug, Infinite Undiscovery is sitting with a score of 69 on Metacritic:
One of those reviews is from 1UP which is usually reliable and they seemed apologetic for giving it a 75 which is the only reason the game manages a 69.Fairweather Pure wrote:It only has 4 critic reviews, lol.Winnow wrote:Ug, Infinite Undiscovery is sitting with a score of 69 on Metacritic:
The whopping 11 user reviews rank it 8.9/10!
This is accurate so far as that stealth action segment is where I stopped. I'll try again this weekend as it looks like it gets better after those opening events:The first few hours of Infinite Undiscovery, the first current-generation offering from acclaimed Valkyrie Profile creator tri-Ace, are so out of character for the otherwise reliable developer that they almost feel like an intentional primer for what not to do when designing an action-role-playing game. Undiscovery kicks off with a flaccid dungeon hack, a tedious chase scene, a grinding stealth-action segment, a pointless escort mission, an ill-advised attempt at a Legend of Zelda-style labyrinth, a half-assed castle-siege minigame, and scores of unvoiced cut-scenes straight outta 1995 -- and on the rare occasion that voices are present, they're laughable lip-synch that even Speed Racer himself would mock. Oh, and to top it all off, the game's got the chutzpah to immediately force the most grating, disturbing Palom and Porom knockoffs ever into your party. They're a couple of creepy, vacant-eyed gremlins who'd be right at home in The Shining.
To me, though, Undiscovery is really more than the sum of its parts -- despite the badly botched opening segments and frustrating menu and navigational issues, it really won me over with its rewarding combat, kooky charm, and goofy humor. Aya, Capell's spunky, sassy archer sidekick, quickly became one of my favorite RPG heroines in recent memory thanks to witty writing from the localization staff and palpable chemistry between Capell's and Aya's voice actors