Warhammer 40,000 MMO

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Fairweather Pure
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Warhammer 40,000 MMO

Post by Fairweather Pure »

PC Gamer magazine (UK) has scooped first real details on THQ's Warhammer 40,000 MMO, shedding light on the game which was unveiled in March '07.

According to the info, the title's definitely an MMORPG as opposed to what could have been a Planetside-esque MMOFPS. But despite that it appears developer Vigil Games is aiming for a reasonably in-depth combat system, as it's orientated around cover, suppressive fire and flanking.

Firefights will take place on a larger scale than those planned by EA Mythic for Warhammer fantasy MMO Age of Reckoning, says the info. Players will be able to form squads, and presumably the WH40K equivalent of guilds - Chapters, will that be? - although that's information being kept under wraps at the moment.

"All of the races important to Warhammer 40,000 lore (not to mention the fans) will be represented", creative director Joe Madureira has explained, adding that "We want each and every race to have weight in the game world... and feel distinct."

He adds there'll be "Tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever. Once we begin releasing images, feel free to call me on that."

Vigil Games general manager David Adams, meanwhile, cryptically offers that "The term 'Battleground' takes on an entirely different meaning" in the game - which is obviously a reference to WoW's Battlegrounds PvP stuff but who knows what Adams actually means?

"Players", PC Gamer says, "will get to explore cities, alien temples, Chaos shrines, deserted battlefields (er, woo?), mysterious ruins, ancient structures, and - here's the cool one - 'drifting hulks in space'. Space hulks, we call those".
Well, I already have a feeling this is going to rock my world like a drop kick to the face, but this little tidbit of info is really getting me excited. Space Hulks? Fuck me. I cannot wait for more info on this. I would've played just about any new MMO that was not fantasy based. I am so sick of killing spiders, bats, and dragons in MMOs. I think this game will rock. I could be wrong, but I think I'm right.
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miir
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Re: Warhammer 40,000 MMO

Post by miir »

Sounds too ambitious.... kinda like Horizons did early in it's development cycle.
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I'm pretty confident that this game (if it's ever released) will blow.
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Funkmasterr
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Re: Warhammer 40,000 MMO

Post by Funkmasterr »

miir wrote:Sounds too ambitious.... kinda like Horizons did early in it's development cycle.
Vigil is only one letter away from Sigil.





I'm pretty confident that this game (if it's ever released) will blow.
While I can't say I'm confident the game will blow, I do agree with miir about the ambitious part. I think that's been the case for nearly every MMO that has came out since EQ1.

I will say that the over-ambitious thing has been a problem with a lot of console games recently too... I try to never get my hopes up anymore.
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Re: Warhammer 40,000 MMO

Post by masteen »

Heard all the same shit about Tabula Rasa, and it turned out fucking horribly. "Use cover, suppressive fire, and flanking," somehow turned into "duck around corners with a shotgun for 30 levels."
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