Lost Odyssey

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Animalor
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Re: Lost Odyssey

Post by Animalor »

Pretty much yeah. this game is also very forgiving. If you miss any items in an area where you don't have access anymore, those items will be available at the auction house in Saman.

The only items this does not cover are Seeds and I believe there are no seeds in area that become inaccessible(I'm at 92 Seeds collected ATM)
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Re: Lost Odyssey

Post by Funkmasterr »

I am on disk 4 and have about 60-65 hours played so far. If I were to estimate how much more time I will spend on it before I'm done I'd say 20-25 hours.
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Re: Lost Odyssey

Post by Animalor »

Ripped up the Holy Beast and got Skill Master Tolten today as well.
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Re: Lost Odyssey

Post by Funkmasterr »

I am in the process of getting a new car and I have been so preoccupied with it that I haven't been able to focus on video games :(

Finally get to pick it up tomorrow though so hopefully I'll get some playtime in! I need to finish up the heavy backyard class and the super heavy class too!
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Re: Lost Odyssey

Post by Funkmasterr »

The temple of enlightenment can seriously eat my ass.
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Re: Lost Odyssey

Post by Animalor »

I saw you in there earlier at L70 or so. Hard shit I take it?
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Re: Lost Odyssey

Post by Funkmasterr »

Yeah the fights are pretty tough, not as tough proportionately to earlier places like sorceress's mansion, but it is amplified by the fact that the dungeon is very long.

Each room is a puzzle in which you have to move blocks in all different ways to get to chests and to the next room, and if you forget to do certain things earlier on - when you get to the rooms later you won't be able to progress and will have to go all the way back (this happened to me, heh). I ended up being stuck in one of the rooms and had to use the guide to remedy the situation.

When I entered the dungeon, all of my characters were between 59-64, and before I went into the fight with Fu they were all between 69-75.
[Show]
The fight with him was actually not too bad at that point, I made sure all of my casters had double cast, everyone had auto shield and auto barrier, absorb attack, absorb magic, seth and kaim had persistence, and everyone had freeform (at a minimum). When I beat him, I had only lost like 1500 HP at most maybe on any of the given characters, lol.
Anyhow, glad to be done with that place! I beat the super heavy class last night (there were two very frustrating fights in it) and took a shot at the immortal one, but he owned me hardcore - I think I had him down from 175k hp that he starts with to like 120k before he had killed all but one of my party and I gave up.

All I have left besides him now is getting the rest of the spells, chests, and skill mastery for the immortals! Still, probably another 10 hours or so, and I think my playtime right now is at about 90 hours.
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Re: Lost Odyssey

Post by Funkmasterr »

So I tried to get all of the treasure hunt treasures last night, and there is one I can't find for the life of me - "Sunken in the Sea of Baus". The only info I can find posted online is the hint from the guide which doesn't help at all, so I was hoping someone here had found it! Any infoz appreciated.
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Re: Lost Odyssey

Post by Animalor »

You have to use the Nautilus for that one. It's at the South West quadrant of Grand Staff island, underwater.

Once you get near it, you'll have that little treasure icon that will appear on your mini-map.
You also need to have the L3 Treasure Hunter thing to get it.
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Re: Lost Odyssey

Post by Kluden »

Anyone have some good level grinding areas? I just stumbled onto Gongora's secret lab lastnight, and those golem things are pretty good at giving a level a fight (I'm still at levels 38 to 45 with my characters)...but the fights are fairly boring since its the same setup every time in that small dungeon.

I'm just trying to get my immortals skilled out and all.
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Re: Lost Odyssey

Post by Animalor »

Well the guide recommends Gongora's Secret Lab for skill grinding.

The lab will get your guys easily up to 49 or 50.

After that, the Temple of Enlightenment will get your characters up to 64 at 1 level per fight.
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Re: Lost Odyssey

Post by Funkmasterr »

Animalor wrote:You have to use the Nautilus for that one. It's at the South West quadrant of Grand Staff island, underwater.

Once you get near it, you'll have that little treasure icon that will appear on your mini-map.
You also need to have the L3 Treasure Hunter thing to get it.
I see, I was looking further east. Is it close enough to grand staff to be in the hyper currents? I assume yes.

Thanks!
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Re: Lost Odyssey

Post by Animalor »

It's almost right up against the ice. Hug the island around. Can't miss it.
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Re: Lost Odyssey

Post by Animalor »

So I realize quite painfully that I'm not 20yo anymore after I stayed up till 2am last night playing LO...

However I'm done with the Temple of Enlightenment, all my immortals are in the L75-76 range at the moment with my mortals being spread out between L50 and 65.

All my Immortals are done with Jansen, Tolten and Mack's skills at the moment as well.

I'm going to need to hunt around for a couple of items to complete my skills as well but I'm closing in pretty fast on the 1k gamerscore for this title.

You know, I'm really impressed with the way Mistwalker did the Achievements for this game. All the stuff is reasonably reachable while playing the game and nothing really feels like a chore.

All I have to do now are getting all the spells and treasure chests(which means a trip in Grand Staff.), Super Heavy and Immortal in the Backyard and all the Immortal Skill Masters. (And the Ending one of course)
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Re: Lost Odyssey

Post by Funkmasterr »

Yeah I'm at about the same as you. I just have a little touch up work to do, I almost have all the spells and chests - and I just need skill mastery for my immortals. For me, Seth/Kaim/Sarah have learned everything they can and ming has a ways to go.

I have to work on finding all the seeds! I still have 5 to go to get the accessory.

The immortal is really tough, I'm thinking that there might be some leveling needed to take him down without too much hassle.
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Re: Lost Odyssey

Post by Sylvus »

At what level do the mortals stop learning new skills? I'm about 36 hours in, just about to start disc 4, and I think most of my chars are around level 36-38 or something like that. Hard to say because the party has just gotten back together after being split up in disc 3.
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Re: Lost Odyssey

Post by Animalor »

Sylvus wrote:At what level do the mortals stop learning new skills? I'm about 36 hours in, just about to start disc 4, and I think most of my chars are around level 36-38 or something like that. Hard to say because the party has just gotten back together after being split up in disc 3.
They all get their last skill in the 50-53 range depending on the character.
Tolten has 1 additional skill that you get as a side quest. (The path of royalty quest with the disappearing stones).
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Re: Lost Odyssey

Post by Jice Virago »

Leveling tip for when you start uberizing:
Grind the Immortals up to 50ish in the secret lab (under gongora's house), then go to the entrance of the Temple of Enlightenment and swap in one mortal at a time until they are all at least 55ish. Once thats done, go to the snow fields and grind out SP there until you have all the skills. The fights in the snow field are all super easy and hand out tons of SP, so its the best easily accessable place to go max out your skills.

Also, fuck this game for basically requiring a cheat guide to find half of the central shit in the game and constantly forcing returns to the same old areas for invisible chests, ect. I also think it is a tad bit retarded that every single boss fight degenerates into having crisis defense and the "live at one hp" skills, while your one mortal party member gets shredded by the assrape AE every single boss monster seems to have.

I am currently on Disk 4 and grinding up skills and money before I sack the Temple of MC Escher.
War is an option whose time has passed. Peace is the only option for the future. At present we occupy a treacherous no-man's-land between peace and war, a time of growing fear that our military might has expanded beyond our capacity to control it and our political differences widened beyond our ability to bridge them. . . .

Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
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Re: Lost Odyssey

Post by Animalor »

Squeenix is much worse at the requiring a guide than Mistwalker is IMO. At least you can get everything in this game if you miss it during game play through the Auction House in Saman.

Miss something in a FF game that's in an area you can't visit anymore and you're screwed.

I do agree about the revisiting areas thing though.. If I have to climb the mountain outside Uhra again I'm gonna flip.
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Re: Lost Odyssey

Post by Animalor »

YES!! I just bitchslapped the The Immortal One!!

Backyard DONE! =)
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Re: Lost Odyssey

Post by Funkmasterr »

Animalor wrote:YES!! I just bitchslapped the The Immortal One!!

Backyard DONE! =)
Nice! how did you approach that one? Just a lot of rezzing or waiting for immortals to pop themselves back up? I'll have to give him another go.
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Re: Lost Odyssey

Post by Animalor »

I had everyone use Divide or Reversa depending on if people's HP's were high or low. Made sure everyone had as much HP as they could.

Physical attacks are almost useless on him,.

Don't expect your mortal to be usefull here.

HP up 1 through 4 on both your casters. Persistance on everyone as well. Absorb Magic/Attack are also invaluable. Luck will play a part too. Spell casting reduce 2 wasn't equipped on anyone but would've helped a lot. Anti-Curse is invaluable.

When HP was way low and 2/4 of my immortals were deal, I use Goddess rezzing items and Dragon Tears to heal up everyone. Double Item also very usefull.

I've decided to forgo the Treasure Trove Achivement. You have to get all chests in the game. Stuff in chests that are in places you can't access are going to be in the Auction House. Others you'll have to go through old areas to get.

I only have the Tower of Mirrors to go. Only the Ending Achievement and the Treasure Trove to get as well.
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Re: Lost Odyssey

Post by Funkmasterr »

Animalor wrote:I had everyone use Divide or Reversa depending on if people's HP's were high or low. Made sure everyone had as much HP as they could.

Physical attacks are almost useless on him,.

Don't expect your mortal to be usefull here.

HP up 1 through 4 on both your casters. Persistance on everyone as well. Absorb Magic/Attack are also invaluable. Luck will play a part too. Spell casting reduce 2 wasn't equipped on anyone but would've helped a lot. Anti-Curse is invaluable.

When HP was way low and 2/4 of my immortals were deal, I use Goddess rezzing items and Dragon Tears to heal up everyone. Double Item also very usefull.

I've decided to forgo the Treasure Trove Achivement. You have to get all chests in the game. Stuff in chests that are in places you can't access are going to be in the Auction House. Others you'll have to go through old areas to get.

I only have the Tower of Mirrors to go. Only the Ending Achievement and the Treasure Trove to get as well.
I guess reading the guide about that fight would have been worth the time, huh? :)

I am going to go for treasure trove! The only place I can see it really being obnoxious is temple of enlightenment (if I missed any there).

I didn't know I could fight through grand staff and still go out to do side quests, I may do that to get the spells and stuff that are there (reflect would be awesome for the immortal one too!).

I still need the skill mastery skills for my immortals, I'm missing at least the accessory you get for finding all the seeds if not more.
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Re: Lost Odyssey

Post by Animalor »

There's 2 sections for Grand Staff. You can do both and then do side-quests before entering the Tower of Mirrors.
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Re: Lost Odyssey

Post by Animalor »

Finished the game this PM. Absolutely amazing and well crafted. Some technical glitches were and there(Disk Read Errors 3-4 times thoughout the length of the game and some frame studdering here and there) however all easily overlooked.

Easily the best JRPG on the 360 so far.

Hopefully MS keeps Mistwalker happy and developping for the 360.
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Re: Lost Odyssey

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Animalor wrote:Finished the game this PM. Absolutely amazing and well crafted. Some technical glitches were and there(Disk Read Errors 3-4 times thoughout the length of the game and some frame studdering here and there) however all easily overlooked.

Easily the best JRPG on the 360 so far.

Hopefully MS keeps Mistwalker happy and developping for the 360.
Grats man!

Was the final fight a pushover being around level 80ish? I was kind of thinking it would be.
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Re: Lost Odyssey

Post by Kluden »

I think this game ramps boss damage to levels of characters...so you can't just go leveling up to level XX to be uber against anything. Atleast, I seemed to notice some drastically different numbers when I fought the same boss once, and redid the dungeon because I missed some slot seed "steals" off the boss (The black cave). The second time through, I had leveled up 2 or so levels higher...damage was higher.
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Re: Lost Odyssey

Post by Animalor »

Funkmasterr wrote:
Animalor wrote:Finished the game this PM. Absolutely amazing and well crafted. Some technical glitches were and there(Disk Read Errors 3-4 times thoughout the length of the game and some frame studdering here and there) however all easily overlooked.

Easily the best JRPG on the 360 so far.

Hopefully MS keeps Mistwalker happy and developping for the 360.
Grats man!

Was the final fight a pushover being around level 80ish? I was kind of thinking it would be.
Boss was cake. I was a bit worried at one point during one of the phases but then I realise it was a scripted event.

I still have my pre-tower save so it'll be easy for me to pick it up down the road and hunt around for that last few treasures.
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Re: Lost Odyssey

Post by Funkmasterr »

Kluden wrote:I think this game ramps boss damage to levels of characters...so you can't just go leveling up to level XX to be uber against anything. Atleast, I seemed to notice some drastically different numbers when I fought the same boss once, and redid the dungeon because I missed some slot seed "steals" off the boss (The black cave). The second time through, I had leveled up 2 or so levels higher...damage was higher.
I don't think this is the case.. I beat Fu like he was a little disobedient red headed stepchild.. Like one turn for each phase and didn't even go full throttle.
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Re: Lost Odyssey

Post by Jice Virago »

None of the bosses ramp up based on your level, but the XP hand outs are designed to cap you at a set level for each area, so you can grind up to uber levels in the ToE and then proceed to rape face everywhere else, if you so choose. I wound up doing sidequests out of the intended order, so I was constantly getting raped by the AE status cornhole on the first couple areas, and then went to the others and found them a joke to beat. Basically, once you get the Crisis Guard, Ailment Guard, Persistance, Absorb, Nulify All, and auto Shield/Barrier skills on every immortal (which is not as difficult as it sounds) the game goes from dick punching hard to Blue Dragon Training Wheels easy. Sadly, about the time you get all these amazing skills you generally also have enough skill slots to equip them all, so there is zero reason not to run around with everyone in Last Son of Krypton Mode. I am not complaining about this kind of scaling (FF10 was a lot worse in this regard), but a more gradual power growth would have been nicer instead of "Here is Slot +10, Ailment Guard, and Nulify All Elements within ten minutes of each other". The power jump was pretty absurd.

I found Sed to be the best mortal to slap in the group, because he came with all the loot/xp boosing stuff and had the capacity to equip the Ailment Guard, Crisis Guard, and HP4 items. Tolten hits harder, but he has a glass jaw and is slower than dog shit in winter. The two kids are totally useless, though you need to level Mack up for Fu (unless you just let him take a dirt nap that fight, like I did) and Jansen pretty much rides the pine permanently after everyone learns doublecast, because he has no casting haste. Break hit is probably the only combat skill you ever really need in the game (every boss has retarded defense levels) and no matter what element something is, your pretty much always better off casting the highest level Force spell because its faster to cast and does more damage (plus the two top elemental spells you actually need dont come until the last dungeon anyhow), not to mention that most bosses have no element or absorb elemental attacks. Pretty much one good run on the ToE is all you need to level sufficiently to crush everything in this game.
War is an option whose time has passed. Peace is the only option for the future. At present we occupy a treacherous no-man's-land between peace and war, a time of growing fear that our military might has expanded beyond our capacity to control it and our political differences widened beyond our ability to bridge them. . . .

Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)

"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."

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Re: Lost Odyssey

Post by Animalor »

It's funny you mention Blue Dragon easy.

A couple of months ago, I lost all my saves through a boneheaded move of my own. 60hours of Blue Dragon (unfinished too) was also flushed down the drain as a result of this.

Not too long ago I put it back in the tray and restarted with all the DLC that has been released and how it's an actual challenge to get through parts of this game. I'm actually getting killed every now and again as well.

Not I'm taking this one somewhat slowly since I played through all of this before and since nothing is new, the appeal is not as great but the additional challenge makes the game a lot less boring.

I found that all the mortals had some redeeming features to them but Sed was outright the best as well. Having Cooke in there for a few rounds and noticing that all her spells were going off in the same round really turned me on to Reduced Casting Speed 2.

But yeah, once you're run through the ToE, there's not much challenge left in the game at all. My immortals were ~80-85ish and I'm starting to think that Gongora might have spent the better of his 1000 years with Kelodons.(Hence the crazy)
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Re: Lost Odyssey

Post by Jice Virago »

Anyone manage to get the third star from fighting the Immortal? I have beaten him but there is no god damn way I am refighting that without knowing EXACLY how to get the extra star. The fight was more annoying than hard, honestly, with his stupid spamming of Cube (aka lose all but 5% hp, no chance to absorb or resist) immediately followed by several Shadowus spells. The fact that Break hit seemed to be the only attack that worked on him at all was pretty annoying too, so there I am chipping him down 5k a round when he had 175k and all the rest of the party can do is spam healing and res potions. It was like every Luclin fight in EQ all over again. I guess I could grind out the last couple levels (my Immortals are all 90, Sed is 72) but I dont feel greatly compelled to do that. I kind of just want to finnish walking over grand staff and ending this game so that I can play Mass Effect or FF12 again.
War is an option whose time has passed. Peace is the only option for the future. At present we occupy a treacherous no-man's-land between peace and war, a time of growing fear that our military might has expanded beyond our capacity to control it and our political differences widened beyond our ability to bridge them. . . .

Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)

"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."

Dwight Eisenhower
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Re: Lost Odyssey

Post by Funkmasterr »

Jice Virago wrote:Anyone manage to get the third star from fighting the Immortal? I have beaten him but there is no god damn way I am refighting that without knowing EXACLY how to get the extra star. The fight was more annoying than hard, honestly, with his stupid spamming of Cube (aka lose all but 5% hp, no chance to absorb or resist) immediately followed by several Shadowus spells. The fact that Break hit seemed to be the only attack that worked on him at all was pretty annoying too, so there I am chipping him down 5k a round when he had 175k and all the rest of the party can do is spam healing and res potions. It was like every Luclin fight in EQ all over again. I guess I could grind out the last couple levels (my Immortals are all 90, Sed is 72) but I dont feel greatly compelled to do that. I kind of just want to finnish walking over grand staff and ending this game so that I can play Mass Effect or FF12 again.
Mass Effect, /yawn. I will have to play it again at some point to grab a few more achievement points. I thought lost odyssey was about 150-200 times better than mass effect was at it's best.

I haven't beat the immortal yet, I'm getting other stuff done and will save him for last most likely.
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Re: Lost Odyssey

Post by Animalor »

You have to beat the immortal in 30 turns or less to get that 3rd star.

Load up your Immortals with White/Black8 and spirit8. You also want casting speed reduction 2 and any/all absorbs you can manage, as well as Lucky 0 Magic. Double Item is also a useful one.

Buy a couple of full heal/full rezzes as well.

Load up your Back casters with all HP up skills as well (1 through 4) to get their HP's as high as you can.

Now when you are fighting the beast, let your mortal die, he/she is mostly useless this fight anyways. If your character's HP's are high, cast divide, when the HP's are Low, cast Reversa. this will hurt a lot more than using melee attacks. When your get worried about your immortal alive count, Have your remaining living immortal toss around the Full rez or full heal pots and start over again with the Divide/Reversa.

That should allow you to down The Immortal with relative ease under 30 rounds.
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Jice Virago
Way too much time!
Way too much time!
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Re: Lost Odyssey

Post by Jice Virago »

Once you said Divide, that was all I needed to kill him in 9 turns. He was immune to most of the main workhorse spells I was using, so the first time I beat him I had to grind him down with Break Hit, which took forever. This time out, once he finally started doing Cubic, the two rounds of Complete Defense were all I needed to polish him off, so it was pretty easy. My immortals were all level 93 (Sed was 80) and I think I could have beat it at about level 80-85 if I had thought to use Divide, but since he is immune to Leveler, I just kind of assumed Divide and Reverse would not work.

Good Game, shitty story. Some sort of explanation about what the hell the immortals were doing on the planet in the first place beyond the "emotions are destroying our realm" stuff would have been nice. Jansen had the best back story, lines, voice acting, and so on, so the ending was nice in that sense, but the whole thing was sort of a Final Fantasy 4 direct rip off ending for the most part, otherwise. Nice pink Tux on Kaim, incidentally. I guess they couldn't resist making the main character gay at the last minute. I have a couple achievements that I feel zero incentive to go after, since the game stopped being truely fun for me about the moment I stepped into ToE, but I would I don't regret playing it and would not hesitate to snap up the next game these guys make, but they need to refine the pacing and deliver the story a little better to be something more than a "good" JRPG. Most games of this type I am usually sad to see end because I get into what is going on, but after this one I was happy to be playing Oblivion again, so I can't say its a great game. Graphically, this may be the best game ever made on the 360, but RPGs can have horrid graphics and still be all time classics (see FF Tactics, Dragon Warrior 8, Baldur's Gate, Fallout, ect) and I really think these guys overreacted to the criticisms of Blue Dragon and overcommited to the graphics and let other things slide. I am not saying this is the Vanguard of RPGs, but there are similarities in the problems I see in both games.

And, oh yeah, Poor old Gongora lasted all of 2 rounds once the cinimatic parts of the fight were over. It would have been one, but I went with a 2 round spell instead of Forceus.....
War is an option whose time has passed. Peace is the only option for the future. At present we occupy a treacherous no-man's-land between peace and war, a time of growing fear that our military might has expanded beyond our capacity to control it and our political differences widened beyond our ability to bridge them. . . .

Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war.
--RICHARD M. NIXON, "REAL PEACE" (1983)

"Every gun that is made, every warship launched, every rocket fired, represents, in the final analysis, a theft from those who hunger and are not fed, who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children."

Dwight Eisenhower
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