Gears of War 2 in November!

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Animalor
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Gears of War 2 in November!

Post by Animalor »

http://kotaku.com/358724/gears-of-war-2 ... n-november

What was that?? I think Microsoft just tossed a bit of a wrench in Sony's Year of the PS3...
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Re: Gears of War 2 in November!

Post by Funkmasterr »

i just shat myself!

EDIT: I think it's hilarious that people were so sure it wouldn't be a 360 exclusive, I knew it would be all along... You think MS is going to let that one slip away from them? Hah, unlikely.
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Re: Gears of War 2 in November!

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Re: Gears of War 2 in November!

Post by Funkmasterr »

So um, I just got my new Game Informer today and GoW2 is on the cover. The article and all the details it uncovers about the game are so cool I can't even hardly deal with it. I couldn't find it on the game informer site yet, or anywhere else online, but I'm sure someone could find the magazine online and post it, I'll try.

There were more details about a TON of other huge games for this year too (Fallout 3, etc), very good issue.
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Re: Gears of War 2 in November!

Post by Aslanna »

Honestly.. How do people play shooters on the 360? Or consoles in general. I played GoW2 for like.. 30 minutes and had enough. Give me a mouse and keyboard anyday. Trying to aim with the contoller was torture.

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Re: Gears of War 2 in November!

Post by Funkmasterr »

When I stopped playing shooters on the PC and started to play them on the console, I thought the same thing. Now to be honest in most games I would prefer to play them on the console. Just took some getting used to for me.
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Re: Gears of War 2 in November!

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My opinion and experiance echos Funk's. I now perfer consoles for FPS games, and I used to despise them.
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Re: Gears of War 2 in November!

Post by Animalor »

I was never a big fan of FPS' on the PC but I love them on the console for some reason.

And the controller thing isn't realy a big deal in my book casue everyone has the same handicap.
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Re: Gears of War 2 in November!

Post by Fairweather Pure »

For some games I adjust the sensitivity and such to fine tune it, but overall I have no issues at all. The only game I miss mouse/keyboard on is Unreal Tournament 3, but that's becuase it's such a goddamn twitchfest. I'm not knocking the game, just saying that it's the only one I notice not having pixel percision shooting.
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Re: Gears of War 2 in November!

Post by Funkmasterr »

Excited for this!!
Gears of War 2 has done tremendously well, with Epic announcing that the game has sold over 5 million copies. So, how does a company celebrate such a milestone? Enter the "All Fronts" compilation, a $19.99 (£14.99/€19.99 for our European brethren) retail expansion that includes all of the game's previously released DLC map packs (Flashback, Combustible, and Snowblind) plus something new. Epic will also mix in "Dark Corners," a pack that includes seven new multiplayer maps and a deleted campaign chapter called "Road to Ruin."

"Road to Ruin" sees Marcus and Dom teaming up again to go into the Hollow and take down some more Locust. What's interesting is that the press release mentions two ways to play this scenario: "guns blazing or in all-new stealth mode." Curious, indeed!

The retail-only package will also provide more purchasing incentive in a custom Live theme, poster, strategy guide, and an introductory video by Cliff Bleszinski. The Dark Corners content will also be available separately, directly through Xbox Live for 1600 ($20) for those of us who already own the previously released DLC (where's our discount for being loyal?). Head past the break for a summary of the new maps from the press release.
Gallery: Gears of War 2 'All Fronts'


Official map descriptions:

* Allfathers Garden: Honor the sacred grounds of the Coalition founders in this explosive map, where powerful weapons catalyze fast and furious action at this COG landmark.
* Memorial: Set near the Eternal Flame, which pays tribute to the fallen soldiers on the battlefield, a hard-fought battle ensues at the Tomb of Unknowns. Putting their flank formation and evasive skills to the test, players will fight to control the Boomshot.
* Sanctuary: Once a peaceful ground for reflection and remembrance, all that remains of the Sanctuary is the chill of death. Feast your eyes on the arsenal of weapons available as you make your way through the tight paths and blind corners of the Locust-damaged temple corridors.
* War Machine: In the abandoned train station that once served as a hub for travel, players will need to master the Longshot, Mulcher and Boomshot weapons to advance the fight while evading fire from the platforms above.
* Highway: Take the fight deep into the Locust Hollow in the complex passages of this underground highway system brimming with enemy vermin. Stick together, separate the enemy and have an exit strategy ready or it'll be a one-way trip.
* Way Station: Sitting in limbo between death and "processing" are Locust way stations filled with fallen COG soldiers. Tread lightly and practice patience as it's better to sacrifice firepower for stealth while navigating this minefield of hidden grenades.
* Nowhere: Set in the middle of what was once a destination for weary desert travellers, the land is now barren and devoid of life. Pick off your enemies with the Longshot sniper rifle and make your way to the stairwell with a well-fortified team during this intense firefight.
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