Total Annihilation!
Moderator: TheMachine
Total Annihilation!
Anyone out there still playing this old and still great RTS? I'm getting bored of killing all my friends and I need some new victims. 
Morteus - 60 NE War - Cenarius
Warlord of <Driven>
"I am Jack's Raging Bile Duct....."
Warlord of <Driven>
"I am Jack's Raging Bile Duct....."
http://shop.store.yahoo.com/carbsoftwar ... tcorc.html
http://www.dirtcheapsoftware.com/dirtch ... romin.html
Go buy it so I can promptly throttle you!
http://www.dirtcheapsoftware.com/dirtch ... romin.html
Go buy it so I can promptly throttle you!
Morteus - 60 NE War - Cenarius
Warlord of <Driven>
"I am Jack's Raging Bile Duct....."
Warlord of <Driven>
"I am Jack's Raging Bile Duct....."
- Krimson Klaw
- Way too much time!

- Posts: 1976
- Joined: July 22, 2002, 1:00 pm
- Krimson Klaw
- Way too much time!

- Posts: 1976
- Joined: July 22, 2002, 1:00 pm
- Krimson Klaw
- Way too much time!

- Posts: 1976
- Joined: July 22, 2002, 1:00 pm
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Fairweather Pure
- Super Poster!

- Posts: 8509
- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
- Krimson Klaw
- Way too much time!

- Posts: 1976
- Joined: July 22, 2002, 1:00 pm
- Dreadnaught
- Gets Around

- Posts: 50
- Joined: September 12, 2002, 11:18 pm
Well a game of TA lasts longer than 17 seconds and it's difficult for people with less than 8 brain cells to comprehend strategy that requires more depth than 2 units per side or whatever the hell starcraft gives you (3 per side in brood wars!) and memorizing a static, vanilla build order in order to expand to the same resource point you expanded to in the last 1300 games you played, and rush the other guy before he rushes you.
Blizzard RTS games are designed for the lowest common denominator. Since the lowest common denominator rules the earth, it is very popular. That doesn't make it better.
Blizzard RTS games are designed for the lowest common denominator. Since the lowest common denominator rules the earth, it is very popular. That doesn't make it better.
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Fairweather Pure
- Super Poster!

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- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
Saying that StarCraft/Warcraft are made for idiots due to the small number of units at your disposal is like saying chess is made for idiots as well.
I liked both games, but TA definately had 600 units on both sides that all did the exact same thing. There was no real definition between the opposing players. SC was very distinct and playstyles were all over the place dependant upon your starting race. I always had much tighter games with SC/BW/WC.
If I had to choose between one or the other, I' go with SC anyday. TA was too shallow in comparison.
I liked both games, but TA definately had 600 units on both sides that all did the exact same thing. There was no real definition between the opposing players. SC was very distinct and playstyles were all over the place dependant upon your starting race. I always had much tighter games with SC/BW/WC.
If I had to choose between one or the other, I' go with SC anyday. TA was too shallow in comparison.
Okay Kyoukan, if you havent seen anymore of stracraft than a couple of screenshots, i suggest you shut the fuck up.
Because you have no idea what you're talkin about.
Take some time and watch some pro-gamer replays in Brood Wars and you will change your opionion of strategy in the game.
Sure, i havent played TA much and well, i dont say its a bad game, or only idiots play it. I'm sure its fun and all once you get into it.
EDIT: Ever heard of micromanagement?
Because you have no idea what you're talkin about.
Take some time and watch some pro-gamer replays in Brood Wars and you will change your opionion of strategy in the game.
Sure, i havent played TA much and well, i dont say its a bad game, or only idiots play it. I'm sure its fun and all once you get into it.
EDIT: Ever heard of micromanagement?
High Chancellor of Burundi for Bleached Fish, Busty Blondes and the Word \"Bork\"
- miir
- Super Poster!

- Posts: 11501
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- XBL Gamertag: miir1
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Hehehe, 'pro' gamers.Take some time and watch some pro-gamer replays in Brood Wars
Chris Taylor was the lead designer behind TA and as Kyo mentioned was the lead behind Dungeon Siege. Hardly a 'one hit wonder'... and Kingdoms wasn't the embarrasment that Daikatana was.the developers were one hit wonders. They tried to be better than Blizzard, and for a second they were
Daikatana was an utter pile of shit, while Kingdoms was simply disappointing. After all, it was the sequel to one of the best RTS games, ever.
'Better than Blizzard'? TA came out almost a year before Starcraft and ages after Warcraft. At that point in time, Blizzard was just getting established as a premier developer. Diablo was their big thing back in 97. I think C&C was the reigning RTS champion when TA came out.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
Well, they are pro's .. as in proffesional. It may sound geeky, nerdish or whatever.. but their income is money off Broodwar tournaments (95% koreans). They dont work, they dont go to school etc, all they do is play BW and make money out of it.
High Chancellor of Burundi for Bleached Fish, Busty Blondes and the Word \"Bork\"
- miir
- Super Poster!

- Posts: 11501
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Oh, I know, but the term 'pro gamer' makes me laugh every time I read it.
The area I live is commonly referred to as 'K-Town'.
There are no less than 20 Internet/Game Cafes within 4 blocks of my place. They are all jam packed nearly all the time.
The area I live is commonly referred to as 'K-Town'.
There are no less than 20 Internet/Game Cafes within 4 blocks of my place. They are all jam packed nearly all the time.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
-
Millie
Koreans are fucking godly at RTS games. I avoided them like the plague in SC, and I tried (unsuccessfully) to do the same in WC3. Unfortunately, 90% of the Battlenet population seems to be Korean. Occasionally you'll get lucky and run into a Korean newbie, who's just learning the ropes at the game. But other than the occasional beginner, you have no shot in hell of beating anyone whose name resembles "gosuX6489Xx," or the like.
Apparently this phenomenon is due to the overwhelming popularity of online gaming in Korea. I read somewhere that over 14% of Korea's population plays online RTS or RPG games. That's insane, when you really think about it. America's online gaming community probably doesn't even break 1% of the total population.
Apparently this phenomenon is due to the overwhelming popularity of online gaming in Korea. I read somewhere that over 14% of Korea's population plays online RTS or RPG games. That's insane, when you really think about it. America's online gaming community probably doesn't even break 1% of the total population.
I've found that the only sure tactic to win in War3 in rushing. Which is extremely disappointing because nobody uses their brains while doing so.
If your orcs, build as many grunts as you can and rush with Hero
If your humans, build soldiers and rush with Hero
Elf, Use your birdies!
Undead, fuck throw everything at someone.
Anyone here play it and send a small task force of armed men to slaughter my peasant village??
If your orcs, build as many grunts as you can and rush with Hero
If your humans, build soldiers and rush with Hero
Elf, Use your birdies!
Undead, fuck throw everything at someone.
Anyone here play it and send a small task force of armed men to slaughter my peasant village??
It could be that the only purpose for your every existence, is to serve as a warning to others.
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Fairweather Pure
- Super Poster!

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- Joined: July 3, 2002, 1:06 pm
- XBL Gamertag: SillyEskimo
I could never get a firm grasp for WC3 online play. I must be getting old. I would consider myself above average in reguards to SC/BW though.
I cannot stress the greatness of Age of Mythology. I feel it's the best RTS to date. Very balanced, excellent variety, beautiful graphics, and awsome setting. AoM ownz j00!
I cannot stress the greatness of Age of Mythology. I feel it's the best RTS to date. Very balanced, excellent variety, beautiful graphics, and awsome setting. AoM ownz j00!

