TBC Opening Cinematic @ '06 VGA's
- Sargeras
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TBC Opening Cinematic @ '06 VGA's
Sargeras Gudluvin - R.I.P. old friend - January 9, 2005
- Dregor Thule
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- Mr Bacon
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If only in game graphics were 1/10th as good as their cinematics.
Really, even if I did still play, I don't see what so special about this expansion.. 70.. new races... no new classes... some new land. yawn? I mean, their game has been out for over two years, their funding is seemingly endless, and that's the best they could come up with? Cookie cutter expansion.
P.S. The chick at the end who goes "oh my god, woooooooow" annoys the hell out of me.
Really, even if I did still play, I don't see what so special about this expansion.. 70.. new races... no new classes... some new land. yawn? I mean, their game has been out for over two years, their funding is seemingly endless, and that's the best they could come up with? Cookie cutter expansion.
P.S. The chick at the end who goes "oh my god, woooooooow" annoys the hell out of me.
miir and I are best friends. 

- Animalor
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I won't be coming back to WoW for the expansion. Then again, I don't really plan on hitting the MMOG scene again anytime soon either. After 6 years of EQ1, a year and change in WoW and 6 months of EQ2 and about 3-4 months of everything else, I'm sick of the genre..Mr Bacon wrote:If only in game graphics were 1/10th as good as their cinematics.
Really, even if I did still play, I don't see what so special about this expansion.. 70.. new races... no new classes... some new land. yawn? I mean, their game has been out for over two years, their funding is seemingly endless, and that's the best they could come up with? Cookie cutter expansion.
Gaming is a bit more expansive now than at a flat 15$ a month but the variety is great.
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What.Mr Bacon wrote: Really, even if I did still play, I don't see what so special about this expansion.. 70.. new races... no new classes... some new land. yawn? I mean, their game has been out for over two years, their funding is seemingly endless, and that's the best they could come up with? Cookie cutter expansion.
There are a lot of interesting new machanics being brought in to TBC. They build on the existing game rather than re-writing it. Which seems pretty sane to me: when you've got the most successful MMO going, why change it?
If you don't like WoW the expansion is highly unlikely to draw you in. But a lot of people do like WoW and what I've seen while playing Beta TBC has me looking forward to the day it goes live.
What would you rather have if this isn't good enough for you? I mean - name something? Or at least cite a better example from MMO history?
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I disagree.Mr Bacon wrote: New races in an attempt to make leveling fun *does not work*, and is the easy way out.
They pretty much have all the bases covered with this expansion. A little bit of something for everyone. Mind you it's probably 12-18 months too late, but Blizzard has never released expansions/addins/etc in a timely manner.. so it's not surprising.
New races, new zones to level up in, new quests.
People like rolling alts. New races just give them even more options to choose from when rolling a new alt.
It's intereting the model Blizzard seemd to have chosen to give the game artificial longevity. Make changes to X class to make them overpowered for the FOTM players... then slowly nerf them back to being almost balanced, then buff up another class to being overpowered so you have another bunch of people rolling a new character.
Makes sense, I guess. What else is there to do once you hit 60 other than raid a few times a week, grind rep, grind gold and grind BGs?
I've got 99 problems and I'm not dealing with any of them - Lay-Z
Well who cares about levelling? We'll all be levelling from 60-70 in new zones with new mobs and new dungeons, then enjoying the new L70 challenges. The only people who will be levelling are those Horde who want to be a Paladin (a new class for them) and they'll be Blood Elves and so get to enjoy the new starting zones. Same is true for Alliance Shamen.Mr Bacon wrote:How about a new class, I mean, they only have hundreds to choose from? New races in an attempt to make leveling fun *does not work*, and is the easy way out.
I'd ask you to explain how the choice of race/class makes levelling fun as opposed to, say, the things you do while levelling. But I won't.
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Leveling a different class is a new experience. Leveling a different race is not.
Different quests for a few levels.. omg? They may have content up to 60 or 70 or whatever, but you know you'll see tons of blood elves 'in ur barrens stealin ur xps' 30 minutes after release.
Different quests for a few levels.. omg? They may have content up to 60 or 70 or whatever, but you know you'll see tons of blood elves 'in ur barrens stealin ur xps' 30 minutes after release.
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Mr Bacon wrote:How about a new class, I mean, they only have hundreds to choose from? New races in an attempt to make leveling fun *does not work*, and is the easy way out.
if new races and zones are cookie cutter... then new classes are too. nothing creative there

besides, they need to balance the classes they have for TBC before they go adding new ones.
and for some people, being able to create a horde paladin or an alliance shaman is almost the same thing as a new class. For example, my plans since I first heard about this game was to start a Paladin but I already commited to play on horde. I play a rogue now, but I guarantee my next alt is gonna be a blood elf paladin just like the vast majority of all current horde players. I have no fucking clue how to play a paladin in any capacity, and it will be a lot of fun to learn how.
IMO, Its more like a new version of the game than an expansion. Putting all of the new content aside, so many core parts of the game have been revamped entirely. Bliz took the opportunity to do-over a lot of the shit they fucked up in the beginning. The rating system rolls back the mudflation-clock, the hunter class was almost entirely redone and many other classes were retooled drastically, the horrid PVP system was replaced with a people-friendly version, all shamanVSpaladin issues have been resolved with one sweeping cop-out. At the very least, it'll be interesting to see how well their new systems hold up to a level 70 player base as theyre designed to.
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Sure you're gonna see some l33t dudes powerleveling in the old familiar areas for the pointless bragging rights of the first bloof elf to 70 but I think a lot of players are going to want to experience the new areas.Different quests for a few levels.. omg? They may have content up to 60 or 70 or whatever, but you know you'll see tons of blood elves 'in ur barrens stealin ur xps' 30 minutes after release.
Mind you, the new areas are for the most part gonna be unplayable for the first few weeks after release. I don't know how they are going to handle the influx of several hundred players in the newbie areas. They don't have the design or infrastructure to handle that kind of load.
EQ2 handles it by creating new instances when a zone reaches its peak. For example, at EOF release: the starting zone, GFay launches a new instance @ 100 players. On perma the week of EOF release, there was a few times, 5 instances of GFay (400+ players). That zone is fine with 100 players. It's a large zone and competition for quest mobs was minimal and lag was virtually non-existant.
What is going to happen in the Blood Elf and Dranei noob areas when BC is released? WOW servers are way more populated than EQ2 servers so 500+ players in an area is going to be a reality.
I'm going to be giving the expansion a try but I think I'm going to wait 4-6 weeks for them to sort out the inevitable problems they will have at release.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
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Blizzard answered this question when they said what's the point of making a new class for the expansion when we're still not finished balancing/testing (for 70) the ones we currently have?Mr Bacon wrote:How about a new class, I mean, they only have hundreds to choose from?
I absolutely love the new PVP system they have in place now. It's much less tedious than the old one, and the Arena system makes for some very quick, very low downtime PVP with some very nice rewards.
Much of the expansion was built for casuals, for almost the entire progression is 5-10 man instances where you can get freaking epics in one night. You can't even do the big raids till your 70, and each person in the 25-man raid has to run through the 5-10 man instances to complete objectives. For the raiding guilds, this will not be a problem.
As a lore freak, it's great to see how much the story has expanded from Warcraft 2. To see what happened to Khadgar and the expedition team that stayed in Outland to shut down the portal and prevent the Horde from ever trying to destroy Azeroth again.
Sargeras Gudluvin - R.I.P. old friend - January 9, 2005
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I'm making a mage. Does this make me a special and unique snowflake?cadalano wrote:I guarantee my next alt is gonna be a blood elf paladin just like the vast majority of all current horde players.
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Sargeras wrote:http://media.worldofwarcraft.com/bc-cin ... tic-en.avi
Sargeras Gudluvin - R.I.P. old friend - January 9, 2005
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Yeah, I saw that you posted it. I am curious what made the other site's version of the same thing "better."Sargeras wrote:Sargeras wrote:http://media.worldofwarcraft.com/bc-cin ... tic-en.avi
My concern is what Miir hits on: these guys are so fucking slow at doing everything. In 6 months, we'll all have our "Been there, done that" shirts and be bored to tears with the new dungeons all being mastered and farmed, and PVP will revert to the same old grind of pre-set cadres farming PUG idiots who don't know how to communicate. What then?vn_Tanc wrote:We'll all be levelling from 60-70 in new zones with new mobs and new dungeons, then enjoying the new L70 challenges.
The one thing about EQ was AAs character development never halted. With WoW its limited to farming one useless faction reputation after another. Yeah AA farming was still reduced to farming but at least it offered an avenue to improve your char while waiting on the next expansion (which was always only a couple months away

Wulfran Moondancer
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Petitioner to Club Bok Bok
Founding Member of the Barbarian Nation Movement
Love the warlocks callous disregard for life, kinda makes me feel warm inside 
STILL NO FUCKING GNOMES THO! Specist cunts.
New classes would be nice, i'd like to see a wee it of the old warcraft craziness brought into it. Like a tinkerer class (not really engineerin) or something like that.

STILL NO FUCKING GNOMES THO! Specist cunts.
New classes would be nice, i'd like to see a wee it of the old warcraft craziness brought into it. Like a tinkerer class (not really engineerin) or something like that.
It could be that the only purpose for your every existence, is to serve as a warning to others.
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What the fuck? AA's never halted? I was training in advanced swimming or some shit at some point. I know Blizzard isn't exactly quick as you're pointing out, but don't gloss over nice memories of a game once played.Wulfran wrote:My concern is what Miir hits on: these guys are so fucking slow at doing everything. In 6 months, we'll all have our "Been there, done that" shirts and be bored to tears with the new dungeons all being mastered and farmed, and PVP will revert to the same old grind of pre-set cadres farming PUG idiots who don't know how to communicate. What then?vn_Tanc wrote:We'll all be levelling from 60-70 in new zones with new mobs and new dungeons, then enjoying the new L70 challenges.
The one thing about EQ was AAs character development never halted. With WoW its limited to farming one useless faction reputation after another. Yeah AA farming was still reduced to farming but at least it offered an avenue to improve your char while waiting on the next expansion (which was always only a couple months away).
Boogahz wrote:Yeah, I saw that you posted it. I am curious what made the other site's version of the same thing "better."Sargeras wrote:Sargeras wrote:http://media.worldofwarcraft.com/bc-cin ... tic-en.avi
if you're referring to my post about calling the link i put up a "better" version
it was compared to the original link which was if i'm not mistaken a recording from the stands made by a phone or some recorder.
i didn't see the original link since it was down before i could see it, as was the link i found someplace else which contained just that, a recording from some game convention or what have you.
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The Burning Crusade was an excellent opportunity to add Death Knights, a classic and fluff-filled Warcraft unit. Instead, they gave Horde Pallies. W. T. F. For the Alliance, do Dryads that have similar, yet different abilities of the shaman class.Cotto wrote:Love the warlocks callous disregard for life, kinda makes me feel warm inside
STILL NO FUCKING GNOMES THO! Specist cunts.
New classes would be nice, i'd like to see a wee it of the old warcraft craziness brought into it. Like a tinkerer class (not really engineerin) or something like that.
I'll always voice my opinion that not adding new classes was 1/2 assed and a very non-Blizzard thing to do.
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