Heroes of Might and Magic V

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Winnow
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Heroes of Might and Magic V

Post by Winnow »

I had a chance to play HOMM V extensively this weekend (due out May 23rd).

If you are a fan of the Heroes of Might and Magic line and were put off by the recent changes in HOMM IV, you'll love HOMM V.

This game gets back to the roots of the HOMM series. While keeping to the original gameplay, the graphics, etc are excellent and the various armies seem well balanced.

I played a "hot seat" (same computer) game with a friend this weekend. We kept the settings random for army selection and set the map size to normal and kept two NPC armies. The game took about 10 hours to play. Granted, that was the first game and we took time to figure out all the options along the way. Playing a game against the computer after learning the game would probably take 3-4 hours.

I forget the exact names, but my nature, elven based army ended up taking down my friend's hellion based army. I had to take my army up out of the caves (doesn't matter what type of army you have, the starting location is random so my nature elves were underground) and across a desert to begin the siege of the hellion city. I hade Treants, Unicorns, Elder Druids, archers going up against three headed dogs, succumbus, etc.

I worked my main hero up to level 14 and had 4th level spells by the end of the game. The game balancing seems pretty good but I really like the "nature" army after playing it.

If you're a fan of the old HOMM games and want to to play the best possible HOMM yet, get HOMM V. If you've never liked HOMM, HOMM-V won't change your mind.

Pros:

-balanced gameplay
-plenty of strategy involved
-good graphics and UI.
-best game in the series so far (gets back to the game's roots)

Cons:

-I wish there was a midrange camera view. The difference between the mini map and max that you can use the mousewheel to zoom out is too great. I'd be nice to get a better view of the visible map.

-you can't split units after combining them. There are times when it'd be nice to split a group of 50 archers into two 25 units.

Some Caps:

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kyoukan
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Post by kyoukan »

its not out yet.
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Post by Fairweather Pure »

Do I see a bit of lens flare?!?
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Post by kyoukan »

3dfx 4 lyfe yo
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Winnow
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Post by Winnow »

I played the campaign a little tonight. It's pretty entertaining. Your hero keeps the levels and skills they gain each individual scenario but lose the artifacts and troops. I'm not sure about spells yet as the first two scenarios don't last long enough to acquire them.

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Post by Animalor »

Never really enjoyed this series personally. Screenies look nice though
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Post by Trek »

I have always liked HOMM so this is great news for me since I thought it had a great chance for failure.



Thanks
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Post by Kaldaur »

What does it mean?
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Post by Kwonryu DragonFist »

Trek wrote:I have always liked HOMM so this is great news for me since I thought it had a great chance for failure.
Due to Nival or?
Thanks to Thess
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Post by Withefel »

Thanks for the heads up and SS's winnow i'm gonna buy this as soon as it hits the shelves. It looks like they really did get back into what made HOMM a great game by bringing back all the siege stuff and taking the heros out of direct combat.
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Post by Gonzoie - Luclin »

been playing it a bit myself, qutie a good throwback with some new perks.. loving it.
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