Naxx stuff..,
-
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Naxx stuff..,
http://www.whataboutpp.com/
Looks like Frost will be the resist of the day. Blizzard better give us more fucking bank space if the expect use to lug around a full resist set for every spell type in the goddamn game.
Looks like Frost will be the resist of the day. Blizzard better give us more fucking bank space if the expect use to lug around a full resist set for every spell type in the goddamn game.
- Sargeras
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Ashbringer!!!
Casters finally get their own legendary.
Keyring implemented (I like it).
Tradeskill receipes/patterns from Argent Dawn, Cenarion Circle, and Hydraxian Waterlords (finally a use for being exhaulted there).
Tier3 class armor sets (so far only druid, priest, and warrior available).
Mage talent review.
Shaman talent review (Gratz on getting PVP buff fuckers /respec Elemental).
WoWGuru is updating infos from the wowchina site as it comes in. The US site isn't updated yet.
Casters finally get their own legendary.
Keyring implemented (I like it).
Tradeskill receipes/patterns from Argent Dawn, Cenarion Circle, and Hydraxian Waterlords (finally a use for being exhaulted there).
Tier3 class armor sets (so far only druid, priest, and warrior available).
Mage talent review.
Shaman talent review (Gratz on getting PVP buff fuckers /respec Elemental).
WoWGuru is updating infos from the wowchina site as it comes in. The US site isn't updated yet.
Last edited by Sargeras on May 9, 2006, 1:22 pm, edited 1 time in total.
Sargeras Gudluvin - R.I.P. old friend - January 9, 2005
- Bubba Grizz
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Taken from the WoW Professions Forum written by a GM type guy.
Topics relating to inventory management, such as space limitation and item stacking often present themselves on our boards. Which is why we wanted to take the time to inform you all of some changes that we're planning for the next content patch; beyond the implementation of key-rings, discussed here:
http://forums.worldofwarcraft.com/threa ... &t=7787923
Leather (Light, Medium, etc.) will stack to 20
Hides (Light, Medium, etc.) will stack to 10
Cured Hides (Light, Medium, etc.) will stack to 20
Enchanting Shards (Small Brilliant, etc.) will stack to 20
Enchanting Dusts (Strange, Illusion, etc.) will stack to 20
Rogue Poisons (Instant, Crippling, etc.) will stack to 20
Rogue Poison Reagents (Essence of Pain, Deathweed, etc.) will stack to 20
Flash Powder will stack to 20
Additional improvements in this area are always a possibility, but currently what's detailed above is the change that was decided upon after careful evaluation.
Topics relating to inventory management, such as space limitation and item stacking often present themselves on our boards. Which is why we wanted to take the time to inform you all of some changes that we're planning for the next content patch; beyond the implementation of key-rings, discussed here:
http://forums.worldofwarcraft.com/threa ... &t=7787923
Leather (Light, Medium, etc.) will stack to 20
Hides (Light, Medium, etc.) will stack to 10
Cured Hides (Light, Medium, etc.) will stack to 20
Enchanting Shards (Small Brilliant, etc.) will stack to 20
Enchanting Dusts (Strange, Illusion, etc.) will stack to 20
Rogue Poisons (Instant, Crippling, etc.) will stack to 20
Rogue Poison Reagents (Essence of Pain, Deathweed, etc.) will stack to 20
Flash Powder will stack to 20
Additional improvements in this area are always a possibility, but currently what's detailed above is the change that was decided upon after careful evaluation.
- Bubba Grizz
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About time they started making inventory management a little less fucking ridiculous.
In EQ2:
Tradeskill components stack in 50s and 100s and regular stackables in 20s
You don't have to farm 200 gold to buy 6 bag slots, you get 12 for free
You don't have to create 10 alts to store your shit
Each character can have access to over 400 item slots in the bank
You don't have to use the mail system as a place to store shit
I could never figure out why blizzard put such stupid restrictions on player inventory.
And when are they going to raise the ridiculous quest log cap from 20? EQ2 has a cap of 50.. collections, heritage, hallmark, etc quests don't even count towards that cap. You can aslo go back and see what quests you have completed.
In EQ2:
Tradeskill components stack in 50s and 100s and regular stackables in 20s
You don't have to farm 200 gold to buy 6 bag slots, you get 12 for free
You don't have to create 10 alts to store your shit
Each character can have access to over 400 item slots in the bank
You don't have to use the mail system as a place to store shit
I could never figure out why blizzard put such stupid restrictions on player inventory.
And when are they going to raise the ridiculous quest log cap from 20? EQ2 has a cap of 50.. collections, heritage, hallmark, etc quests don't even count towards that cap. You can aslo go back and see what quests you have completed.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
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EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time.
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Boogahz wrote:EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time.
EQ2 started off with a sortable quest log with a 50 quest capacity.
EQ2's quest journal was far superior to WoW's on release and they have even improved it since then. Like flagging certain quests to not count towards the quest cap, giving collections a separate tab on the journal, giving you multiple ways to sort quests, etc... WoW is still stuck with an idiotic 20 quest capped, zero feature, quest journal.
I guess EQ2 players must be superior to WoW players because they can handle 50 quests, when WoW players get confused if they have 21 quests.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
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50 quests? Damn, even without sorting, I could really, really use that right about now.
"There is at least as much need to curb the cruel greed and arrogance of part of the world of capital, to curb the cruel greed and violence of part of the world of labor, as to check a cruel and unhealthy militarism in international relationships." -Theodore Roosevelt
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I was referring to Beta days. I don't think there was even a cap early in the beta.miir wrote:Boogahz wrote:EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time.
EQ2 started off with a sortable quest log with a 50 quest capacity.
- miir
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It's called beta for a reason.Boogahz wrote:I was referring to Beta days. I don't think there was even a cap early in the beta.miir wrote:Boogahz wrote:EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time.
EQ2 started off with a sortable quest log with a 50 quest capacity.

I've got 99 problems and I'm not dealing with any of them - Lay-Z
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No shit?!?@!?@!miir wrote:It's called beta for a reason.Boogahz wrote:I was referring to Beta days. I don't think there was even a cap early in the beta.miir wrote:Boogahz wrote:EQ2 started off the same way, but they caught on that if there was a way to organize the quest list in multiple fashions, it would not be as easy to get confused.miir wrote:Their rationale behing having such a limited quest journal was that they didn't want thier players to get confused or overwhelmed by allowing them to have more than 20 quests at a time.
EQ2 started off with a sortable quest log with a 50 quest capacity.

- Dregor Thule
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