EQ Nostalgia...
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EQ Nostalgia...
If there was a way you could play the original EQ without expansions, just levels 1-50, Dragons and Planes, who would be interested...
I was going through some old screenshots I had archived, and thinking about how much fun it used to be. Maybe I'm fooling myself, but I think it'd be a blast.
Anyone with me?
I was going through some old screenshots I had archived, and thinking about how much fun it used to be. Maybe I'm fooling myself, but I think it'd be a blast.
Anyone with me?
Oh, my God; I care so little, I almost passed out.
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I'm not talking about twinking or cheating at all. I mean sure, if it's your server, you could just twink yourself to the moon, but where's the fun in that? No, I'm talking about an experience where you build yourself up from nothing.
I realize that the modern EQ player would have no idea what that was like, but that's what I'm talking about. A true old school experience.
I realize that the modern EQ player would have no idea what that was like, but that's what I'm talking about. A true old school experience.
Oh, my God; I care so little, I almost passed out.
Since I still have EQ installed I'll probably be logging on in the next few days to take advantage of the 21 day thingy. I doubt I'll be able to do much. I'm only 65 with PoT gear. Anyone still playing is probably in CD and decked out with items from GoD so uber their names can't even be pronounced.
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If people really wanted to, its not hard to control at all. When I went to Sullon Zek for a month or two we didn't buy much at all and started from scratch. It was pretty damn fun too, we stuck to old world zones (read: not flying through levels in Paludal with retarded exp bonuses). You just have to have people who don't want to take the easy to get, cheap loot in Bazaar. Although I'll admit, I definitely used PoK, cause *fuck* all that time running.
I had some of the funnest times in EQ when i was a newb, it would be great to relive that with all old shit, all the old crazy adventures i used to go on, going to places like MM and solb and it actually being a challenge. it would be fun but it sounds like a lot of work. I never got to do dragons or planes back when they were considered high end content, it would be badass to be able to raid those and have it be the hardest mobs on norrath. only problem with that is you would need a bunch of people who wanna re live it again =(
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I'd love to do that, since I had most of my fun in the Old World of EQ.
Of course it might mean I'd have to recreate the worst/best day of my life if I couldn't find a group.... The day I went to Cove in Lake Rathe, and with the help of Harmony, Treeform and Barbs, went from Level 18 to level 24 in one sitting.
Come to think of it, maybe that's what happened to that asian dude who died after 50 hours of gaming. Because I was sick for days after that.
Of course it might mean I'd have to recreate the worst/best day of my life if I couldn't find a group.... The day I went to Cove in Lake Rathe, and with the help of Harmony, Treeform and Barbs, went from Level 18 to level 24 in one sitting.
Come to think of it, maybe that's what happened to that asian dude who died after 50 hours of gaming. Because I was sick for days after that.
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Cool idea but could it be done? I know some folks have their own servers running out there. Frankly I don't think anything will ever conjure up the original feeling I had when I first loaded my necro into Toxxulia. God I hated that zone.
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I found nostalgia only takes me to level 12 

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I'd do it just to see the damn boats again.. But those along with several other things on live servers now, make going back to the original code base impossible.
Would your version of EQ include the Hole, Stonebrunt or whatever that zone in between is? New PC models? Allow Guktans, Beserkers, Beastlords, etc? It would be rather hard to go back to the original world of EQ, even for SOE. Especially since I believe DX9+ broke the boats. Course, they could get off their lazy asses and fix the damn things.
I'd love to see a return to North Freeport being the business center of Norrath. It sucks running around there these days and it being empty.
Would your version of EQ include the Hole, Stonebrunt or whatever that zone in between is? New PC models? Allow Guktans, Beserkers, Beastlords, etc? It would be rather hard to go back to the original world of EQ, even for SOE. Especially since I believe DX9+ broke the boats. Course, they could get off their lazy asses and fix the damn things.
I'd love to see a return to North Freeport being the business center of Norrath. It sucks running around there these days and it being empty.
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I can't stand the boats. Zepplins in WoW bother me, even though comparatively, they aren't nearly as bad. I think its just the many, many, MANY, bad experiences with those god damn boats. Like I could imagine an Office-Space-Printeresque type scene with whoever came up with and approved those boats. Jesus I hate those boats.Aslanna wrote:I'd say the majority of people complained about waiting on boats when starting. They don't miss them.
Kunark and Velious made Everquest a better game in many, many ways.
there was simply not enough content pre-kunark. 100 people a night in Guk, that was fun on a social angle, but it sucked on a gameplay angle. i personally got tired of camping the same frogloks a million times. not so tired that i didnt do it all over again in sebillis though
i personally think nostalgia is great and all, but honestly, people tend to remember the good, and forget the not so good like getting bound in The Arena was kind of lame to hunt in splitpaw or aviaks, or rathe mtns, or whatever
but not as bad as running naked from Highpass
dipshits training spectres all over the place. OK i did that a few times 
there was simply not enough content pre-kunark. 100 people a night in Guk, that was fun on a social angle, but it sucked on a gameplay angle. i personally got tired of camping the same frogloks a million times. not so tired that i didnt do it all over again in sebillis though

i personally think nostalgia is great and all, but honestly, people tend to remember the good, and forget the not so good like getting bound in The Arena was kind of lame to hunt in splitpaw or aviaks, or rathe mtns, or whatever



Worst part (besides the spell book) was not being able to see at night if you were a human or barbarian. I remember cranking my gamma way up to give myself artificial night vision.Voronwë wrote:holy shit i just remembered you had the stupid spellbook in front of your face until lvl 35
and you actually had to pusht the fucking meditate button.
and you cant even med until lvl 9 or something if you are the greatest ever class to ever play.
Dont forget the INCREDIBLE balance discrepancy between casters and melee in the orriginal game. Man my warrior suked balls. Course now the mage dps is lower than my SK dps, so he sucks balls.
Falling of the boat was sooo cool "Seriosly man dont walk around- dude I told you!"
Patchwork armor.
First day game opened, and people were shouting "Someone spare some armor or plat?" WTF?
Thinking you had to follow the roads to get to the next zoneline, lesser fay got boring when you realized Gfay to Steamfont was like 100 yards.
Falling of the boat was sooo cool "Seriosly man dont walk around- dude I told you!"
Patchwork armor.
First day game opened, and people were shouting "Someone spare some armor or plat?" WTF?
Thinking you had to follow the roads to get to the next zoneline, lesser fay got boring when you realized Gfay to Steamfont was like 100 yards.
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http://www.eqemulator.net/main.php
http://www.projecteq.net/
with these together ya can get a server with content going...
but seriously.... eq sucks
http://www.projecteq.net/
with these together ya can get a server with content going...
but seriously.... eq sucks

Fash
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I tried EQEMU, was able to log onto their servers, and some of the servers on there are exactly what I wanted...or so I thought. Classic - Velious, no cheating. Its not working out though, after I play for like 5 or 10 minutes, everything freezes up. Spells, tells, attack, aggro, nothing works for me, but I still see movement fine. I can see other people in the zone with me moving as if I wasnt lagging at all, and I can see them fight as well, just not speak with them or interact in any way.
Oh well, it seems real buggy and its not really the same anyway. Zoning doesnt work quite right, and there is the #zone command in pretty much every server, so you can teleport to any zone instantly.
Oh well, I guess if I can ever get it working right I can always play around on a cheater server and twink up some character and go solo naggy or something.
Oh well, it seems real buggy and its not really the same anyway. Zoning doesnt work quite right, and there is the #zone command in pretty much every server, so you can teleport to any zone instantly.
Oh well, I guess if I can ever get it working right I can always play around on a cheater server and twink up some character and go solo naggy or something.
Heh, Chid was a Human Ranger until I couldn't get out of Surefall's f'ing tunnel. He became a half-elf shortly after going nearly insane listening to the shopkeepers cast spells ad nauseum trying to find a lantern to purchase (discovering fire beetle eyes on my own 2 evenings later was a godsendWinnow wrote:Worst part (besides the spell book) was not being able to see at night if you were a human or barbarian. I remember cranking my gamma way up to give myself artificial night vision.Voronwë wrote:holy shit i just remembered you had the stupid spellbook in front of your face until lvl 35
and you actually had to pusht the fucking meditate button.
and you cant even med until lvl 9 or something if you are the greatest ever class to ever play.

Old School Everquest
Going from level 1 to 50 in 12 months was the norm. Fuck doing that again!!
Nindalf
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As sionistic said we tried in an old school guild once, it was bombed because no one was around the same level or area and everyone wanted to play a melee or something.
I actually played in over 5 different old school guilds, one I even lead myself, they all bomb and fail horribly. It's probably because even though we all play'd old school only, there was NO ONE ELSE out there but us in those old zones. Everyone wanted to go other directions, because we werent allowed PoK books or anything, so we either had to travel or teleport which no one wanted to travel on foot.
EQuipment sucked because you werent allowed in the bazaar, and since no one has been to NFP in years, equipment was basically only lootable, and being melee, you stuck with your rusty weapons for a long long time.
No one grouped unless it was the guild leader's "group of authority" which peons like me couldnt weasle into, all I could do was solo spiders and watch the autorities level up.
Once I played a necro in an old school guild to get away from the need to group with them, but after hitting around 17 in Lake of Illomen, I saw no point. I was having no social intereaction with anyone, the world seemend so emtpy, I was just grinding in my own little world, basically to get to lvl 50 to "raid" (which im sure they never did, or any of those old school guilds for that matter)
The only way I can see this working is if EVERYONE who wants an old school server sits down and chooses a current server for everyone to use as an "Classic Prefered" Server for them to meet up on and live by the honesty code and not enter new zones. I honeslty dont see it happening though, even if the EQ team labeled a server (Classic Prefered) at the server selection, because there WILL be people who will take advantage, use the bazaar, and sell to the honest players for jacked up prices in NFP (for example)
So really, in the end the only way it'd work is to open up a new server, and put a metal fence around the classic zones so no one else enters the new zones, or etc, because they arent wasting the time to recode everything back to old school ways for one server (I heard that all casters now adays get a spell every level... what the fuck is up with this?)
Whatch, I bet anything they won't let EQ go without a fight, see what they did with SWG? I bet they are working undercover on a complete revamp of the ENTIRE game system, graphics, mechanics, everything, because everything is entirely way too fucked up to even consider starting again (1000+ aa's? A ton of revamped old zones? over 400 Zones I'm sure that no one enters, FUCKED UP loot where every new expansion is just 100x better loot than the previous, balance issues, augments were a huge mistake, tons of bugs in almost all their expansions, etc etc etc the list goes on and on)
I couldnt understand why anyone would want to start this game as a lvl 1 noobie, I'm sure that you almost wouldn't be able to..
I actually played in over 5 different old school guilds, one I even lead myself, they all bomb and fail horribly. It's probably because even though we all play'd old school only, there was NO ONE ELSE out there but us in those old zones. Everyone wanted to go other directions, because we werent allowed PoK books or anything, so we either had to travel or teleport which no one wanted to travel on foot.
EQuipment sucked because you werent allowed in the bazaar, and since no one has been to NFP in years, equipment was basically only lootable, and being melee, you stuck with your rusty weapons for a long long time.
No one grouped unless it was the guild leader's "group of authority" which peons like me couldnt weasle into, all I could do was solo spiders and watch the autorities level up.
Once I played a necro in an old school guild to get away from the need to group with them, but after hitting around 17 in Lake of Illomen, I saw no point. I was having no social intereaction with anyone, the world seemend so emtpy, I was just grinding in my own little world, basically to get to lvl 50 to "raid" (which im sure they never did, or any of those old school guilds for that matter)
The only way I can see this working is if EVERYONE who wants an old school server sits down and chooses a current server for everyone to use as an "Classic Prefered" Server for them to meet up on and live by the honesty code and not enter new zones. I honeslty dont see it happening though, even if the EQ team labeled a server (Classic Prefered) at the server selection, because there WILL be people who will take advantage, use the bazaar, and sell to the honest players for jacked up prices in NFP (for example)
So really, in the end the only way it'd work is to open up a new server, and put a metal fence around the classic zones so no one else enters the new zones, or etc, because they arent wasting the time to recode everything back to old school ways for one server (I heard that all casters now adays get a spell every level... what the fuck is up with this?)
Whatch, I bet anything they won't let EQ go without a fight, see what they did with SWG? I bet they are working undercover on a complete revamp of the ENTIRE game system, graphics, mechanics, everything, because everything is entirely way too fucked up to even consider starting again (1000+ aa's? A ton of revamped old zones? over 400 Zones I'm sure that no one enters, FUCKED UP loot where every new expansion is just 100x better loot than the previous, balance issues, augments were a huge mistake, tons of bugs in almost all their expansions, etc etc etc the list goes on and on)
I couldnt understand why anyone would want to start this game as a lvl 1 noobie, I'm sure that you almost wouldn't be able to..
While most of your other points were valid I don't see this happening. EQ is way larger than SWG. 10 expansions already. Over 400 zones? Embellishing just a bit don't you think? DoN/DoD loot hasn't been that spectacular compared to OoW. Certainly not 100x better. And I don't see augments as being a mistake. What makes you think they were?Rayquan wrote:Whatch, I bet anything they won't let EQ go without a fight, see what they did with SWG? I bet they are working undercover on a complete revamp of the ENTIRE game system, graphics, mechanics, everything, because everything is entirely way too fucked up to even consider starting again (1000+ aa's? A ton of revamped old zones? over 400 Zones I'm sure that no one enters, FUCKED UP loot where every new expansion is just 100x better loot than the previous, balance issues, augments were a huge mistake, tons of bugs in almost all their expansions, etc etc etc the list goes on and on)
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It just takes away from what made EQ great in my opinion. Not only can you hit max level now, but now you can be "super" max level with 1000aa's. It's like being on a completly different playing field than someone with 50aa's at lvl 70.
Augments take away from the connection between you and your equipment, it makes even equipment now become obsolete without it. Not only must you raid and farm for the best gear, but now you have to make the best gear 2x better with augments that have better stats on them than equipment did alone 2 - 3 years ago...
They just keep adding and adding and adding until numbers just won't mean anything anymore, and then what? Have a game where all you do is worry about is hitting auto attack? And most just do that today anyway.
Yea I'm sure they won't revamp the whole game, but I wouldn't put it past them.
EDIT
When will it end? 2000aa? 5000? 10,000? What about equipment? Are they gonna add more slots? More augment slots on each item? Are we going to eventually hit lvl 100? Are we going to be able to solo NToV?
What I hate the most is just how crappy old zones are compared to new ones, they make it so there's almost no reason to go back, so if you missed out on great content, oh well. What if you had to start over as a lvl 1 with no money? Would you? Or now you can just goto an EXC (Exchange) Server and BUY it all back, thanks to SoE supporting the buying and selling of fake items.
Augments take away from the connection between you and your equipment, it makes even equipment now become obsolete without it. Not only must you raid and farm for the best gear, but now you have to make the best gear 2x better with augments that have better stats on them than equipment did alone 2 - 3 years ago...
They just keep adding and adding and adding until numbers just won't mean anything anymore, and then what? Have a game where all you do is worry about is hitting auto attack? And most just do that today anyway.
Yea I'm sure they won't revamp the whole game, but I wouldn't put it past them.
EDIT
When will it end? 2000aa? 5000? 10,000? What about equipment? Are they gonna add more slots? More augment slots on each item? Are we going to eventually hit lvl 100? Are we going to be able to solo NToV?
What I hate the most is just how crappy old zones are compared to new ones, they make it so there's almost no reason to go back, so if you missed out on great content, oh well. What if you had to start over as a lvl 1 with no money? Would you? Or now you can just goto an EXC (Exchange) Server and BUY it all back, thanks to SoE supporting the buying and selling of fake items.
And why shouldn't it be? Someone who puts in the time to imporove their character should have some benefits for doing so. What made EQ great in your opinion?Rayquan wrote:It just takes away from what made EQ great in my opinion. Not only can you hit max level now, but now you can be "super" max level with 1000aa's. It's like being on a completly different playing field than someone with 50aa's at lvl 70.
I don't really see what sort of connection people have with their equipment. I find something better I use it. I don't get all teary eyed when it meets the destroy button. There's no 'must' or 'have to' about it. If you don't want augments you don't have to have them. You can play the game perfectly fine without augments. The nice thing about EQ is you can play it however you want. There's no popup dialog that disconnects you from the game if you don't augment your items within 24 hours.Augments take away from the connection between you and your equipment, it makes even equipment now become obsolete without it. Not only must you raid and farm for the best gear, but now you have to make the best gear 2x better with augments that have better stats on them than equipment did alone 2 - 3 years ago...
Maybe. And why would that really matter to you if they could? Should the game stay the same year after year? What reason would people have to play it then?When will it end? 2000aa? 5000? 10,000? What about equipment? Are they gonna add more slots? More augment slots on each item? Are we going to eventually hit lvl 100? Are we going to be able to solo NToV?
Bitter much are you?What I hate the most is just how crappy old zones are compared to new ones, they make it so there's almost no reason to go back, so if you missed out on great content, oh well. What if you had to start over as a lvl 1 with no money? Would you? Or now you can just goto an EXC (Exchange) Server and BUY it all back, thanks to SoE supporting the buying and selling of fake items.
Would I start over? No. Which is why I don't bother with trying other games. I've spent a lot of time on my character and it makes no sense to start all over. And even if I did, again, you don't HAVE to do anything. If you don't want to buy your gear nothing out there is forcing you to. Although I'm not exactly sire whan an EXC server is unless that's EQ2 you're talking about. If so it doesn't really apply.
What makes the old zones crappy? Graphics? If so then you're not 'missing out on the great content' since it's the same as it was. The only bad thing is that there probably aren't a lot of low level players to support most of those zones. When Kunark first came out you could probably convince someone to go explore Dalnirs or Howlings Stones with you. That probably isn't' the case these days.
Have You Hugged An Iksar Today?
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I think they're around the 20k mark or so now when buffed. But when mobs hit 5k+ it's not that worthless. Of course relatively speaking that's not much different than having 20hp and mobs hitting for 5.Badabidi wrote:Aren't warriors capable of having over 16000hp now? I think character stats became worthless in that game a long time ago
Have You Hugged An Iksar Today?
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Aslanna. This post was created by someone who wanted to discuss EQ classic, and I'm definding it. You seem to be the type who believe that "Hey, they don't make you go to the new content and/or use it, so don't" arguement is valid to us. It isn't. Even if we did get together a guild or group to go play in those zones, it wouldn't be the same. People like me enjoyed the days when everyone had to do those things like /auc in NFP and actually have socail interaction instead of just /bazaar and act like over 500 players are just NPC sell-bots.
We enjoyed the content of Kunark and Velious etc because those were really well made zones. Those zones like Guk and seb actually meant something and had a sense of accomplishment just GETTING to those zones. Now what do we have now adays? PoP didn't really impress me much when it came out, now we can teleport all over this world (making it feel realllly small), we can just teleport to these planes where god's live, zone right on in with no danger, group for the best exp in the whole game (at the time) and if you dyed, no worries, there's a graveyard!...
PoP didn't feel like I was actually out risking my neck hunt and get exp, it felt like "Here's where you come for great exp!" zones. Guk, Sebilis, SPlitpaw, those placces felt more immersive cuz it actually felt like the dungeon of gnolls, not just a field with a cool name on it, with bugs and worms that dont make any sense to me why they're there, besides the fact that they were put there for "great exp!'
This is why a lot of us like the old zones better, in most new zones it feels like the God's just put random meaningless crap up, threw some new monsters in there, made them give godly loot and exp, just for people to visit it. Thats how they "made" you go there, because everyone else went there, because it was the best place to be (for exp/items), but unfortunatly these zones just had no feeling to them.
Now about having a connection with your items, I dont mean emotional connection, like i fell in love with my weapon, but I actually remember what a Yak is, or a Tranq Staff, or a Fungi tunic. Once the items start blending together and just having ten million huge stats on them, and then adding MORE to them, you just start to lose connection and it all blends together as "your equipment", not "my tranq staff and my fungi".
in EQ now adays I wouldnt have a clue as to what my monk is wearing because its all just random loot to me, no meaning to it what so ever, "oh i uh, found this in an LDoN instance... it dropped off some goblin or something.."... instead of "man ive been really lookin forward to this fungi for like, a year, and i finally got people together to camp it in that dungeon where you needed a key and needed to actually GO down in it to camp it with me, and i finally got it!".
Im sorry for the long ranting post, do you get where we come from now? People like me wouldnt mind startign all over again in classic EQ1 because to us thats the only part of the game worth playing, and we cant do it without 1000 or 2000 others because it isnt the same. Thats why we want a server of our own so that people would actually know about it (having it SoE run, instead of player run by choice, makes a HUGE difference, especially if they open a server only for this) and we KNOW that a lot of people would be for it, even if it is only a thousand or so.
We enjoyed the content of Kunark and Velious etc because those were really well made zones. Those zones like Guk and seb actually meant something and had a sense of accomplishment just GETTING to those zones. Now what do we have now adays? PoP didn't really impress me much when it came out, now we can teleport all over this world (making it feel realllly small), we can just teleport to these planes where god's live, zone right on in with no danger, group for the best exp in the whole game (at the time) and if you dyed, no worries, there's a graveyard!...
PoP didn't feel like I was actually out risking my neck hunt and get exp, it felt like "Here's where you come for great exp!" zones. Guk, Sebilis, SPlitpaw, those placces felt more immersive cuz it actually felt like the dungeon of gnolls, not just a field with a cool name on it, with bugs and worms that dont make any sense to me why they're there, besides the fact that they were put there for "great exp!'
This is why a lot of us like the old zones better, in most new zones it feels like the God's just put random meaningless crap up, threw some new monsters in there, made them give godly loot and exp, just for people to visit it. Thats how they "made" you go there, because everyone else went there, because it was the best place to be (for exp/items), but unfortunatly these zones just had no feeling to them.
Now about having a connection with your items, I dont mean emotional connection, like i fell in love with my weapon, but I actually remember what a Yak is, or a Tranq Staff, or a Fungi tunic. Once the items start blending together and just having ten million huge stats on them, and then adding MORE to them, you just start to lose connection and it all blends together as "your equipment", not "my tranq staff and my fungi".
in EQ now adays I wouldnt have a clue as to what my monk is wearing because its all just random loot to me, no meaning to it what so ever, "oh i uh, found this in an LDoN instance... it dropped off some goblin or something.."... instead of "man ive been really lookin forward to this fungi for like, a year, and i finally got people together to camp it in that dungeon where you needed a key and needed to actually GO down in it to camp it with me, and i finally got it!".
Im sorry for the long ranting post, do you get where we come from now? People like me wouldnt mind startign all over again in classic EQ1 because to us thats the only part of the game worth playing, and we cant do it without 1000 or 2000 others because it isnt the same. Thats why we want a server of our own so that people would actually know about it (having it SoE run, instead of player run by choice, makes a HUGE difference, especially if they open a server only for this) and we KNOW that a lot of people would be for it, even if it is only a thousand or so.
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- Psyloche
- Way too much time!
- Posts: 1074
- Joined: July 3, 2002, 3:54 pm
- Gender: Male
- Location: Centreville, VA
When I got my epic 2.0 I was pretty happy, just like when I got a Tranquil Staff and/or Fungi. Or even back when I got my first piece of Woven Shadow on my Rogue. I can appreciate why some people like classic EQ, but I don't see why the accomplishments people make now are any less than say, making into Seb back when it was 0-12 people in the zone in prime hours.Rayquan wrote:Aslanna. This post was created by someone who wanted to discuss EQ classic, and I'm definding it. You seem to be the type who believe that "Hey, they don't make you go to the new content and/or use it, so don't" arguement is valid to us. It isn't. Even if we did get together a guild or group to go play in those zones, it wouldn't be the same. People like me enjoyed the days when everyone had to do those things like /auc in NFP and actually have socail interaction instead of just /bazaar and act like over 500 players are just NPC sell-bots.
We enjoyed the content of Kunark and Velious etc because those were really well made zones. Those zones like Guk and seb actually meant something and had a sense of accomplishment just GETTING to those zones. Now what do we have now adays? PoP didn't really impress me much when it came out, now we can teleport all over this world (making it feel realllly small), we can just teleport to these planes where god's live, zone right on in with no danger, group for the best exp in the whole game (at the time) and if you dyed, no worries, there's a graveyard!...
PoP didn't feel like I was actually out risking my neck hunt and get exp, it felt like "Here's where you come for great exp!" zones. Guk, Sebilis, SPlitpaw, those placces felt more immersive cuz it actually felt like the dungeon of gnolls, not just a field with a cool name on it, with bugs and worms that dont make any sense to me why they're there, besides the fact that they were put there for "great exp!'
This is why a lot of us like the old zones better, in most new zones it feels like the God's just put random meaningless crap up, threw some new monsters in there, made them give godly loot and exp, just for people to visit it. Thats how they "made" you go there, because everyone else went there, because it was the best place to be (for exp/items), but unfortunatly these zones just had no feeling to them.
Now about having a connection with your items, I dont mean emotional connection, like i fell in love with my weapon, but I actually remember what a Yak is, or a Tranq Staff, or a Fungi tunic. Once the items start blending together and just having ten million huge stats on them, and then adding MORE to them, you just start to lose connection and it all blends together as "your equipment", not "my tranq staff and my fungi".
in EQ now adays I wouldnt have a clue as to what my monk is wearing because its all just random loot to me, no meaning to it what so ever, "oh i uh, found this in an LDoN instance... it dropped off some goblin or something.."... instead of "man ive been really lookin forward to this fungi for like, a year, and i finally got people together to camp it in that dungeon where you needed a key and needed to actually GO down in it to camp it with me, and i finally got it!".
Im sorry for the long ranting post, do you get where we come from now? People like me wouldnt mind startign all over again in classic EQ1 because to us thats the only part of the game worth playing, and we cant do it without 1000 or 2000 others because it isnt the same. Thats why we want a server of our own so that people would actually know about it (having it SoE run, instead of player run by choice, makes a HUGE difference, especially if they open a server only for this) and we KNOW that a lot of people would be for it, even if it is only a thousand or so.
You mentioned PoP and I know that downing RZ, Xegony, Rathe Council, and Zek brothers (PoTime) gave me some pretty big sense of satisfaction. Hell, a lot more than using track to find the Forager and uh, the other guy. I think both classic and up through Anguish were enjoyable (GOD JUST FUCING CLICK YOUR MASK WHEN YOU GET THE EMOTE, WTG APOSTATE MISCLICK!).
As far as being immersed in the zones, I don't think I ever got any of that, except the first time I stepped foot into *any* zone, simply cause I had no idea what was around the next corner. After the first time, it was really like whatever. It also was probably because I was always grouped with friends post Kunark pretty much, I refused to do Pick ups.
At any rate, I hope people are still enjoying CD and those that went to classic emulators enjoy it too. Right now I am enjoying leveling up and PvP'ing in WoW and playing mindless games of Counterstrike: Source (I suppose both are kinda mindless).