I didn't really notice this until the other day. It takes hunters something like 50AGI to gain 1% crit chance. It takes all other classes (?) 20 for 1 crit chance.
What the hell is going on?
Hunters and AGI
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- Star Farmer
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52.6 Agility = 1% Critical for Hunters.
Personally I wear 9% Crits in gear (yay me), 5% Crits for talent Mortal Shots and another 5% in Agility = 19% Crits.
Correct, we have the highest Agility to Crit ratio then all other classes.
Personally I wear 9% Crits in gear (yay me), 5% Crits for talent Mortal Shots and another 5% in Agility = 19% Crits.
Correct, we have the highest Agility to Crit ratio then all other classes.
Khrashdin 80 Protection Paladin
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- Star Farmer
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Because having a Hunter criting, semi regularly, for 2500+ would piss of Blizzard --heheNilaman wrote:Rogues get crit talents and armor too.
I'm a bit boggled why we don't get the same crit bonus.
Khrashdin 80 Protection Paladin
Vox Immortalis - Hyjal-US
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- Tegellan
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This is from one of the devs off the blizzard boards, can't remember where i found it the first time anymore, but it's accurate to the best of my knowledge:
We asked the devs for a short explanation of Attack Power and Defense in relation to Agility and Strength. The following should be of some help to those wondering e.g. whether their new +x Attack Power weapon is better than their old +y Strength / +z Agility one.
Agility
- Increases Armor Class by 2 for every point of AGI.
- Increases the chance of a critical hit with melee and ranged attacks. The amount of the increase is dependant on both class and level. For most level 60 character classes, approximately 20 points of AGI will increase your critical hit chance by approximately 1%. Rogues require 29 AGI for an additional 1% critical hit chance, and Hunters require 53 AGI for an additional 1% critical hit chance, but both of these classes also gain attack power from agility and the items available to them typically have much higher amounts of AGI.
- Increases the chance to dodge an attack. The amount increased is dependant on both class and level. For most level 60 character classes, approximately 20 points of AGI will increase your chance to dodge by approximately 1%. Rogues only require 14.5 AGI for an additional 1% dodge chance. Hunters require 26.5 AGI for an additional 1% dodge chance, but Hunters typically have a high amount of agility, as well as an Aspect spell that further increases their chance to dodge attacks.
Defense
- Increases the chance of being missed by an attack.
- Increases the chance to dodge, parry, and block.
- Decreases the chance of being affected by a critical hit.
- Decreases the chance of being affected by a "crushing blow". Creatures that are higher level than your character can land crushing blows that deal increased melee damage. The chance of a crushing blow increases as the level difference between you and the opposing creature increases. Players never deal "crushing blows", only creatures.
Attack Power
- Attack power increases your base melee DPS by 1 for every 14 attack power.
- Strength increases your melee attack power by 2, except for rogues and Hunters. Rogues and Hunters gain 1 attack power per point of Strength, and 1 per point of Agility.
Fortune favors the brave!