Patch message, March 23rd, 2004
- Drolgin Steingrinder
- Way too much time!
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- PSN ID: Drolgin
- Location: Århus, Denmark
Patch message, March 23rd, 2004
March 23rd, 2004
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Headlines
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DirectX 9 is now REQUIRED to play on all SOE EverQuest servers and Venril Sathir!
Stormhammer received a new adventure zone.
Another story for you to peruse in your storybook.
Screenshots in .JPG? What will they think of next!
More Grammar changes (no not Grandma, Grammar)
DirectX 9
-------------------------
-We have added more detail to the gamma correction slider, which means you may need to adjust your gamma settings which are located under video options
-All zones will temporarily have the same sky while we refine DirectX 9 functionality.
-Corpses should now be easier to target.
-We have added a new command, /rewind, which should free your character if they become stuck in geometry.
-There are now independent window resolutions for full screen and windowed mode.
Stormhammer
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If you are a Legends subscriber you can visit the Lost Pyramid of Galuuk Korr. This midlevel adventure zone will allow you to explore a monument from the lost elvish city of Takish Hiz!
Now you must find what was left beneath the sands. Good luck.
Screenshots
--------------------------
-Screenshots will now save to a "Screenshot" folder in your EQ directory
-You can now change the format your screenshots are saved in by adding the "ScreenshotType=" line in your eqclient.ini file, which is in your EverQuest directory. To save in jpg format you would change or add the line to read "ScreenshotType=jpg". Supported formats are bmp, jpg, tga, dds and png. Screenshots will continue to save in bmp format unless this line is added.
Items
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-More items have had endurance added to them.
-Some Fabled items have been tweaked a bit.
-Added recommended levels to some fabled items.
-You will now need to be of at least the 50th level to complete the beastlord epic.
NPC
---------------------------
-Guards in Everfrost Peaks will once again help those in trouble.
-Soulbinders should now show in the Find window.
-Fabled NPC's will now appropriately reflect their difficulty.
Spells
---------------------------
-Elemental Draw will no longer Crit on your pets.
Miscellaneous
---------------------------
-Uqua should be a bit more playable now.
-Ikkinz raids have been upgraded slightly.
--------------------------
Headlines
-------------------------
DirectX 9 is now REQUIRED to play on all SOE EverQuest servers and Venril Sathir!
Stormhammer received a new adventure zone.
Another story for you to peruse in your storybook.
Screenshots in .JPG? What will they think of next!
More Grammar changes (no not Grandma, Grammar)
DirectX 9
-------------------------
-We have added more detail to the gamma correction slider, which means you may need to adjust your gamma settings which are located under video options
-All zones will temporarily have the same sky while we refine DirectX 9 functionality.
-Corpses should now be easier to target.
-We have added a new command, /rewind, which should free your character if they become stuck in geometry.
-There are now independent window resolutions for full screen and windowed mode.
Stormhammer
--------------------------
If you are a Legends subscriber you can visit the Lost Pyramid of Galuuk Korr. This midlevel adventure zone will allow you to explore a monument from the lost elvish city of Takish Hiz!
Now you must find what was left beneath the sands. Good luck.
Screenshots
--------------------------
-Screenshots will now save to a "Screenshot" folder in your EQ directory
-You can now change the format your screenshots are saved in by adding the "ScreenshotType=" line in your eqclient.ini file, which is in your EverQuest directory. To save in jpg format you would change or add the line to read "ScreenshotType=jpg". Supported formats are bmp, jpg, tga, dds and png. Screenshots will continue to save in bmp format unless this line is added.
Items
--------------------------
-More items have had endurance added to them.
-Some Fabled items have been tweaked a bit.
-Added recommended levels to some fabled items.
-You will now need to be of at least the 50th level to complete the beastlord epic.
NPC
---------------------------
-Guards in Everfrost Peaks will once again help those in trouble.
-Soulbinders should now show in the Find window.
-Fabled NPC's will now appropriately reflect their difficulty.
Spells
---------------------------
-Elemental Draw will no longer Crit on your pets.
Miscellaneous
---------------------------
-Uqua should be a bit more playable now.
-Ikkinz raids have been upgraded slightly.
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
- Dregor Thule
- Super Poster!
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- Location: Oakville, Ontario
Re: Patch message, March 23rd, 2004
Hmmmm, /rewind 120Drolgin Steingrinder wrote: -We have added a new command, /rewind, which should free your character if they become stuck in geometry.
Rewind back past failed attempts. Added time parameter available only on Stormhammer!
- Dregor Thule
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- Joined: July 3, 2002, 8:59 pm
- Gender: Male
- XBL Gamertag: Xathlak
- PSN ID: dregor77
- Location: Oakville, Ontario
- miir
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- Posts: 11501
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Our rangers were quite pleased they could use their bows on raid mobs.Voronwë wrote:any word on improvements to archery line of site?Breagen wrote:Don't forget breaking the collision engine so you can't corner tank a lot of mobs now!
I found it rather funny that stray arrows now stay stuck in walls for quite a while.
The corners of POEb are nicely perforated after last night.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Pherr the Dorf
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We didn't have to gnome to corner, even fat ogres can corner againmiir wrote:Our rangers were quite pleased they could use their bows on raid mobs.Voronwë wrote:any word on improvements to archery line of site?Breagen wrote:Don't forget breaking the collision engine so you can't corner tank a lot of mobs now!
I found it rather funny that stray arrows now stay stuck in walls for quite a while.
The corners of POEb are nicely perforated after last night.
The first duty of a patriot is to question the government
Jefferson
Jefferson
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
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Might even be a better idea to have an ogre do the corner pin.Pherr the Dorf wrote:We didn't have to gnome to corner, even fat ogres can corner againmiir wrote:Our rangers were quite pleased they could use their bows on raid mobs.Voronwë wrote:any word on improvements to archery line of site?Breagen wrote:Don't forget breaking the collision engine so you can't corner tank a lot of mobs now!
I found it rather funny that stray arrows now stay stuck in walls for quite a while.
The corners of POEb are nicely perforated after last night.
More pixels for mobs to get stuck on.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
- Pherr the Dorf
- Way too much time!
- Posts: 2913
- Joined: January 31, 2003, 9:30 pm
- Gender: Male
- Location: Sonoma County Calimifornia
Ok they fucked everything up. Falling thru walls, having MT's stuck IN walls (heals don't land but the mob can kill you) warping warping warping. The game really sucks now to raid, and seeing as all I do is raid, the game kinda sucks.
The first duty of a patriot is to question the government
Jefferson
Jefferson
Nah, it just makes it a little more challenging.Pherr the Dorf wrote:Ok they fucked everything up. Falling thru walls, having MT's stuck IN walls (heals don't land but the mob can kill you) warping warping warping. The game really sucks now to raid, and seeing as all I do is raid, the game kinda sucks.
Have You Hugged An Iksar Today?
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