Will anybody be playing EQ2?
- Arundel Pajo
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Will anybody be playing EQ2?
I've been out of EQ for far too long to come back, and I doubt it would still hold my attention anyway.
However, I have been giving some real serious thought to picking up EQ2 when it comes out this spring. I was curious if any of my old EQ friends were planning on making the jump to EQ2... it would be nice to have a somewhat familiar group together on a server.
However, I have been giving some real serious thought to picking up EQ2 when it comes out this spring. I was curious if any of my old EQ friends were planning on making the jump to EQ2... it would be nice to have a somewhat familiar group together on a server.
Last edited by Arundel Pajo on December 28, 2003, 2:46 pm, edited 1 time in total.
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- Drolgin Steingrinder
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- Arundel Pajo
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48, according to their website...but I would imagine that some of them would *have* to be slight variants off of a main class branch.Drolgin Steingrinder wrote:28 classes? No thanks.
Like the difference between...oh...just pulling this out of my ass...rogue, buccaneer, thief. Something like that, perhaps?
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- Akaran_D
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I probably will.
Akaran of Mistmoore, formerly Akaran of Veeshan
I know I'm good at what I do, but I know I'm not the best.
But I guess that on the other hand, I could be like the rest.
I know I'm good at what I do, but I know I'm not the best.
But I guess that on the other hand, I could be like the rest.
I plan on trying both EQ2 and WoW and deciding for myself which will be the next MMORPG I will be playing.
They say 48 classes, but its actually 28, and a lot of them are pretty similar I think. Where they get 48 from is because is a branching class system. At level 1 you are a commoner, then at level 3 you choose an archetype, then you choose a more specific class at 10 then your final class at 20, which gives you 28 final classes, and since 4 of them are crafters, really there are 24.
They say 48 classes, but its actually 28, and a lot of them are pretty similar I think. Where they get 48 from is because is a branching class system. At level 1 you are a commoner, then at level 3 you choose an archetype, then you choose a more specific class at 10 then your final class at 20, which gives you 28 final classes, and since 4 of them are crafters, really there are 24.
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Well, Hesten alone got 190+ played days. Gimme just 1 reason to start from scratch in a game IN THE SAME BLOODY UNIVERSE, only 200 years later (or is it before, cant remember, dont care that much really).
As for 48 classes, seeing how SoE havent been able to balance the original EQs classes so far in 3+ years, i doubt thats gonna work out at all.
As for 48 classes, seeing how SoE havent been able to balance the original EQs classes so far in 3+ years, i doubt thats gonna work out at all.
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nah EQ2 is gonna be hard after playing EQ ive played for so long and i doubt i will leave
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Some people I know have 365+ days played (not me!Hesten wrote:Well, Hesten alone got 190+ played days. Gimme just 1 reason to start from scratch in a game IN THE SAME BLOODY UNIVERSE, only 200 years later (or is it before, cant remember, dont care that much really).
.

SOE will be offering a special deal for a dual sub to EQ and EQ2. It will make it extremely easy to try out EQ2 and ease into it without losing your EQ "investment". For the diehard peeps, eventually SOE will offer some sort of EQ ---> EQ2 transfer deal to suck those with high level/time investments in EQ to EQ2.
SOE wants your money...they will closely monitor EQ2/EQ and do whatever it takes to get your money. If that means eventually transferring characters to EQ2 they will do that instead of letting EQ2 flop. You're insano if you think any different. They are smart enough to realize that, much like nVidia fanboys, some people cling to products forever no matter what else is out there so EQ is safe from extinction.
The biggest hesitation for most people is losing your EQ friends by moving to EQ2. SOE has already solved that by announcing that you will be able to chat back and forth between EQ and EQ2 (unless I was dreaming about that). So at worst, you'll have people playing EQ2 and when a raid is called in EQ or it's the guild's turn for Time or something, they can log off EQ2 and join the EQ raid....and vice versa, guilds can stay together and do things in EQ2...if it works out..eventually spend more time in EQ2 than EQ...if not, no biggie.
SOE needs to hire me. I will give the people what they want and take their hard earned money!
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Yet another reason to not give SoE another EQ2 subscriber. I don't want to inflate any EQ2 numbers. Hopefully, they will realize EQ1 is thier bread and butter, that it is an enigma in the MMORPG arena, and they will concentrate on it more and more.they will closely monitor EQ2/EQ and do whatever it takes to get your money.
I personally doubt that EQ2 will go the distance or approach the figures EQ1 has.
Aye, and it has already begun. Seems to be that GoD will be somewhat of the testing ground. I can only imagine that the findings will be as Fairweather said.Fairweather Pure wrote:Yet another reason to not give SoE another EQ2 subscriber. I don't want to inflate any EQ2 numbers. Hopefully, they will realize EQ1 is thier bread and butter, that it is an enigma in the MMORPG arena, and they will concentrate on it more and more.they will closely monitor EQ2/EQ and do whatever it takes to get your money.
I personally doubt that EQ2 will go the distance or approach the figures EQ1 has.
I'll be at home in EQ until it's over. I don't have an inling of want to start up EQ2.
Ducru
It's retarded to not give things a try. All SOE wants from you is as much money as it can possibly get. I like EQ a bunch and have played more than most but I'll go where I have the most fun and if SOE makes EQ2 more fun for veteren players than EQ, I'm gone. Life's too short to cling onto your security blanket forever. On the otherhand, if EQ2 sucks, I'll head back to EQ or quit out of boredom if the next expansion sucks.Fairweather Pure wrote:Yet another reason to not give SoE another EQ2 subscriber. I don't want to inflate any EQ2 numbers. Hopefully, they will realize EQ1 is thier bread and butter, that it is an enigma in the MMORPG arena, and they will concentrate on it more and more.they will closely monitor EQ2/EQ and do whatever it takes to get your money.
I personally doubt that EQ2 will go the distance or approach the figures EQ1 has.
WoW will die like the rest of the pretenders but with a little more flare as there certainly are some Blizzard fanboys that will stick with it forever because it's made by Blizzard. EQ2 has a chance due to the transition possibilities and cross communication between EQ and EQ2 SOE is making possible. Don't you understand yet? Even kyoukan came back after whining for a year or so. EQ2 gives EQ addicts the ability to crossover to a new game as smoothly as possible with the ability to run back to your mommy (EQ) when needed.
WoW looks like shit to me. A cartoony mess. WoW represents the "I'm waiting till next year when X comes out" crowd. It's worth a look but I see nothing special about it save for a brand name title.
EQ2 may suck too! I'll take a follow up game by from the best Massive Online Game ever over a first try by a RTS specialty company.
EQ will still be there for you WoW people...SOE is smart enough to never delete your account as far as I've seen.
EQ is comparible to when we landed on the moon. An amazing accomplishment but then never to be repeated again...it's been about 30 years since we were last on the moon...might be that long before a new Mass Online Game can emerge from EQs shadow. In 30 years, people may claim EQ never existed much like the moon landing unless some of you keep your accounts active!
- IeailandDokktur
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'Powering up a gimp' is nowhere near the same thing as starting from complete and utter scratch. Now if you were on a different server and knew nobody there everytime you upped a gimp to 65 out of boredom, that'd be something different.Winnow wrote:switching to another character after reaching level 50 was too much work in the beginning...now we all power up a gimp or two to 60-65 or so. It's all relative. what's a few months leveling another character when you've played EQ for 4+ years now?
I'd thought about this as soon as they announced EQ2.. but I seriously doubt this will be the case. Totally different games bound only by name and theme.Winnow wrote:For the diehard peeps, eventually SOE will offer some sort of EQ ---> EQ2 transfer deal to suck those with high level/time investments in EQ to EQ2.
How many EQ characters were allowed to transfer to SOE's other games that have flopped in recent times? They're as similar to EQ as EQ2 is going to be.Winnow wrote:SOE wants your money...they will closely monitor EQ2/EQ and do whatever it takes to get your money. If that means eventually transferring characters to EQ2 they will do that instead of letting EQ2 flop.
If EQ2 "flops" (compared to EQ's #'s it (as everything else does) will without a doubt) they'll simply run it like every other company is running their online games presently. Few servers, low support staff and low investment dollars. They'll then simply switch back to continually improving, tweaking and expanding their bread and butter - EverQuest 1... All the while talking about how great EQ2 is doing and how it's breaking all expectations. Over time, as EQ starts to really get outdated and people continue to lose interest, EQ2 will eventually surpass EQ1 in numbers. But I'm betting it's going to be more of a new customer choice than a current customer switch progression. Current customers will bore of EQ and quit. New gamers will simply buy EQ2 because it's newer and perhaps because EQ1 is harder to find or something.Winnow wrote:You're insano if you think any different.
Sort of like how the EQ messenger was going to allow people to talk to players in the game while they weren't logged in themselves? Uh huh.. that worked well.Winnow wrote:The biggest hesitation for most people is losing your EQ friends by moving to EQ2. SOE has already solved that by announcing that you will be able to chat back and forth between EQ and EQ2
SOE needs to put their new technology into EverQuest 1 and follow Origin's lead with Ultima Online 2. They updated the engine and graphics once.. why not do it again. Are there really any other features, besides graphically and perhaps clean code, that were worth a whole new revision of the game? Methinks not.Winnow wrote:SOE needs to hire me. I will give the people what they want and take their hard earned money!
Anyway, just my thoughts. Only time will tell.
EQIM is a piece of crap. It'd be nice if someone created a 3rd party EQIM if SOE would let them. I use EQIM quite often. It's usually up on my 2nd computer if im not playing EQ. EQIM sucks horribly but if you keep a backup of your friends list, you can replace it easily if EQIM crashes etc.Siji wrote:Sort of like how the EQ messenger was going to allow people to talk to players in the game while they weren't logged in themselves? Uh huh.. that worked well.Winnow wrote:The biggest hesitation for most people is losing your EQ friends by moving to EQ2. SOE has already solved that by announcing that you will be able to chat back and forth between EQ and EQ2
- Ogbar
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I just dont know. I was in the "no way in hell" camp before, but I will at least monitor the progress of it.
I wonder how hard (technically) it would be to actually transfer a character from one game to the other. Just by class names alone, some current classes are intermediate ones, while others are final ones, so they would have to account for that wrinkle. Developing a transfer process that is fair to all classes (nevermind other possible issues: ie, are stats handled the same way, advancement points, armor types, etc) could be a challenge, and an outright nightmare if they aren't already thinking about it.
But I dont dispute the notion of them playing the transfer card, not by a long shot. One thing they certainly know how to do is make money.
BTW, any news yet on which races can play what classes: will it be restrictive as it is now, or will it be more wide open like Horizons? Given that it is 500 years later, and just about every race is in every town on a daily basis in the previous instance, you'd think they might let the odd dwarf be a shaman, or the odd barbarian be a cleric in this brave new age. Then again ..
I wonder how hard (technically) it would be to actually transfer a character from one game to the other. Just by class names alone, some current classes are intermediate ones, while others are final ones, so they would have to account for that wrinkle. Developing a transfer process that is fair to all classes (nevermind other possible issues: ie, are stats handled the same way, advancement points, armor types, etc) could be a challenge, and an outright nightmare if they aren't already thinking about it.
But I dont dispute the notion of them playing the transfer card, not by a long shot. One thing they certainly know how to do is make money.
BTW, any news yet on which races can play what classes: will it be restrictive as it is now, or will it be more wide open like Horizons? Given that it is 500 years later, and just about every race is in every town on a daily basis in the previous instance, you'd think they might let the odd dwarf be a shaman, or the odd barbarian be a cleric in this brave new age. Then again ..
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I'm going to create a character named Blaren and cause havok in WoW! Anyone remember Blaren? He was a very old school train machine on Veeshan in the Sol B days : )Sartori wrote:I will check out EQ2 beta if possible, but I doubt I will play live. At any rate since it sounds like Winnow will NOT be playing WoW, you can fuckin count me in
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It's retarded to not give things a try.
Overall, you seem entirely too hyped over EQ and it's new sibling. Sure, it has potential to do all the things you are predicting, but reality is a whole other story. In truth, it's just another MMORPG that isn't like Everquest. People like Everquest1 and come back to it because when they play any other MMORPG, their main complaint is that it's not enough like Everquest, it dosne't have the "feel" of EQ, they miss thier friends on EQ1, or the game dosen't have nearly as much content as Everquest. EQ2 will face the majority of those same problems in the long run.
After EQ1 gets it's graphic engine revamped this next expansion (for the 3rd time) hopefully you won't wonder why EQ2 has 12 servers and 1/4 the subscribers as EQ 1 one year from release.
Btw, I believe WoW's popularity will surprise you. You downplay it a great degree and I just can't understand that mentality. I wonder how much you understand the video game industry with statements like you made in the above post.
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If you look at the way EQ2 is designed, it's going to be UO+SWG. It's pretty clear how it's going to work, I don't care how nice it is visually.Winnow wrote:It's retarded to not give things a try.
It's not at all the same type of game, it looks to be aimed at people not willing to invest the time that EQ takes to actually get anywhere.
As it's likely going to have a higher turnover as people "win", the revenue stream won't be as consistant over the long haul either.
"Life is what happens while you're making plans for later."
http://teqim.sourceforge.net/Winnow wrote:EQIM is a piece of crap. It'd be nice if someone created a 3rd party EQIM if SOE would let them. I use EQIM quite often. It's usually up on my 2nd computer if im not playing EQ. EQIM sucks horribly but if you keep a backup of your friends list, you can replace it easily if EQIM crashes etc.
EQIM plugin for Trillian 2.0

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Regarding being ble to "transfer characters":
It's been established that SoE KNOWS how to make money. Hell, they get a good $100 or so from me every 3 months. But do we think they will actually allow a character transfer?
Being that they KNOW how to make money, and I'm sure they are relatively positive that most of the current player base is NOT going to cancel/delete their account on EQ (because they all want a back-up game if not happy with EQ2), SOE will post the game "as is", thousands will buy and make a new character, try it out for a while, and then decide what they will do as far as EQ.
It just makes no economical sense to allow a paying account to NOT pay for one game while they TRY another. Of course this is all speculation, since not a one of us knows for sure what will happen. Personally, I wouldn't expect them to take my 3 accounts being a 65 monk w/160AA, 65 shaman w/50AA,and 65 cleric w/80+AA, and transfer them over to whatever they would be in that game... Who knows though?
Ducru
It's been established that SoE KNOWS how to make money. Hell, they get a good $100 or so from me every 3 months. But do we think they will actually allow a character transfer?
Being that they KNOW how to make money, and I'm sure they are relatively positive that most of the current player base is NOT going to cancel/delete their account on EQ (because they all want a back-up game if not happy with EQ2), SOE will post the game "as is", thousands will buy and make a new character, try it out for a while, and then decide what they will do as far as EQ.
It just makes no economical sense to allow a paying account to NOT pay for one game while they TRY another. Of course this is all speculation, since not a one of us knows for sure what will happen. Personally, I wouldn't expect them to take my 3 accounts being a 65 monk w/160AA, 65 shaman w/50AA,and 65 cleric w/80+AA, and transfer them over to whatever they would be in that game... Who knows though?
Ducru
What I'm thinking is that they may allow people who have high numbers of Innate XXXXXXX / skill AAs to transfer with those skills in tact, whereas others will have to do some mini quests to enable them.
I.E. EQ1_Character_01 has Innate Stamina 5 and Run 3
His/Her progeny would then start with an improved run speed and +10 stamina innately.
No clue how they'd do it otherwise.
I.E. EQ1_Character_01 has Innate Stamina 5 and Run 3
His/Her progeny would then start with an improved run speed and +10 stamina innately.
No clue how they'd do it otherwise.
I thought EQ's engine was being revamped next expansion but there was no mention of a new engine or new character models in teh announcment.Fairweather Pure wrote:
After EQ1 gets it's graphic engine revamped this next expansion (for the 3rd time) hopefully you won't wonder why EQ2 has 12 servers and 1/4 the subscribers as EQ 1 one year from release.
Btw, I believe WoW's popularity will surprise you. You downplay it a great degree and I just can't understand that mentality. I wonder how much you understand the video game industry with statements like you made in the above post.
WoW is so overrated it's sickening. Sure it's worth a look but there's nothing revolutionary about it.
It looks pretty uninspiring to me:

WoW...
Maybe, just maybe, people don't want to go through the catassery that is levelling up another character from scratch.Winnow wrote: It's retarded to not give things a try. All SOE wants from you is as much money as it can possibly get. I like EQ a bunch and have played more than most but I'll go where I have the most fun and if SOE makes EQ2 more fun for veteren players than EQ, I'm gone. Life's too short to cling onto your security blanket forever.
It's not a security blanket, it's that some people's free time has actually shortened over the course of five years and can't remain manchildren forever. Starting another one of these types of games requires a massive time commitment.
No thanks, I'll pop into EQ or you'll see me playing a round of Links on Live or a Go game or two on IGS
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You're not retarded! You're a very special person : )Aslanna wrote:Guess I'm retarded because I'm not going to give EQ2 a try. Or WoW, either. I'm through with online games after EQ.
My statement wasn't specific to EQ2. It's lame not to try something new but only if you're still interested in similar things. If someone doesn't plan on playing online games anymore, the point is moot!
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Going to shoot for beta of eq2 and hope it's good enough to stick - if not I have too many "friends" in eq too jump ship. It's nice being able to talk cross game (if that's an option) but being able to hang with your friends doing stuff isn't the same thing!!!
I remember when i first started eq 4.5 years ago, and to do that all over again... I'm not sure i'd have the heart - nor the time anymore to do so.
But... that's before trying the game - tough to pass judgement without seeing it first.
I remember when i first started eq 4.5 years ago, and to do that all over again... I'm not sure i'd have the heart - nor the time anymore to do so.
But... that's before trying the game - tough to pass judgement without seeing it first.
I'm in with those that will try it out and depending on numerous factors, I may or may not stick with it. All depends on the amount of friends and such that give it a whirl. Starting over from level 1 to lvl ? doesn't really seem tedious to me, thats where a lot of the fun comes from I.M.O.
This goes for both WoW n EQ2 ..
I just know I'd have to play on the same server as Winnow, so I could create a gnome warrior Winnie just to piss him off.
This goes for both WoW n EQ2 ..
I just know I'd have to play on the same server as Winnow, so I could create a gnome warrior Winnie just to piss him off.

I've read everything there is to read on EQII and am stoked about its impending release later this spring. I will forsake my EQ account when this does come out.
Almost everything I've read about this game appeals to me and the graphics and environment are simply delicious.
My only concern is that I will not know a soul on my server, which is why I'm hoping some Veeshan folks determine what server they are going to play on.
There absolutely will NOT be any player transfers from EQ to EQII.
Many people will not have the minimum specs required to run EQII, I know I didn't until recently. That alone may cull out some prospective players.
Anyway, this game seems well thought out and more to my liking than the 8 hour riads EQ seems angled toward.
Almost everything I've read about this game appeals to me and the graphics and environment are simply delicious.
My only concern is that I will not know a soul on my server, which is why I'm hoping some Veeshan folks determine what server they are going to play on.
There absolutely will NOT be any player transfers from EQ to EQII.
Many people will not have the minimum specs required to run EQII, I know I didn't until recently. That alone may cull out some prospective players.
Anyway, this game seems well thought out and more to my liking than the 8 hour riads EQ seems angled toward.
Seeber
looking for a WOW server
looking for a WOW server
I, like a lot of others will probably try EQ2. However if it is released in the same shape as SWG, (lots of pretty art...and no content) it will last about as long and then the rush back to EQ begins.
Im not knocking SWG...just the lack of content and all the tradeskilling was not my cup of java.
Im not knocking SWG...just the lack of content and all the tradeskilling was not my cup of java.
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Dalaniel - Level 70 Warrior
Keepers of the Elements - Veeshan/Luclin
I don't think the designers of the original EverQuest had eight-hour raids in mind on release either, Hate/Fear raids were something different and Vex Thall is an aberration. Since PoP release the worst it usually gets is about 5-6 hours (still a large commitment), but that's clearing an entire plane that was designed with time limits in mind. LDON raids are even more time-aware, with the adventure window showing you the countdown clock.Seebs wrote:Anyway, this game seems well thought out and more to my liking than the 8 hour riads EQ seems angled toward.
I think the Time Limit raid concept is a good thing, you know what you're getting into (for good or bad).
Anyway, I'm probably done with EQ and Sony in general when WoW is released. I have ZERO interest in EQ2. If they want to overhul the game engine etc go for it in original EQ, but WTF - EQ2 is basically the same game with essentially the same classes, why would I want to start over in Norrath??
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