Bunch of sissies

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Aabidano
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Bunch of sissies

Post by Aabidano »

There's some whining on another board I frequent due to the casters in LDoN :)
I'm getting nuked for 1000!!!
Guess you better get your resists up then :) Don't know where these people have been playing for 60+ levels and avoided caster mobs. And HTs for that matter :D

Sony will probably nerf the casters instead though.
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Post by Nilaman »

What really gets to me about LDoN, is that when you are pressed for time (Pickup groups r0ck) and you have stated something along the lines of "do not fuck with chests/barrels/bitten victims" someone ALWAYS manages to hit each and every chest/barrel/victim at the best possible time.

Fighting 3 mobs? No problem! I will just hit this guy laying here and....spawn 3 more mobs!

Pressed for time with only a 2 items left to collect? I can fix that! I will hit this chest here and...AE group drunkness! Woot way to go guys you are really truly hammered!

You know who you are. Die.

Edit: spelling
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Deijah Vu
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Post by Deijah Vu »

hahahaha that's funny. We only have 4 mobs let me bring more!!! :lol:
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Post by Pahreyia »

Or my personal favorite...

Hi, I'm Goglager, the biggest piece of shit wannabe tank in the game. Now, I haven't suffeciently fucked your group well enough yet, so let me try to do so. Now, since we don't have a chanter, and our cleric can't pacify, why don't I "test the waters" and invis myself with my shitty SK invis, run out toward the named, aggroing a half dozen mobs, bring them back to the group, as if we could CC them, and then blame the rogue afterwards for not breaking sneak/hide to help out.

Sorry if I could smell a dipshit from 3 caves away.

Oh, boxes, I'll smash em.

Pets? Wuwu~! WTF are these mobs doing here?!?

Hey, something's hitting me for 300 and poisoning me, it's surely not the fact that I'm tanking on top of a trap.

Normal invis works.

The rogue that can't NOT steal aggro is surely the suckier player.

SK snare > druid snare, any day, every day. However, when it wears off and the mob tears ass down the hallway... that's surely the druid's fault.

Resists? What are those? I'm a dps class. HP and resists don't mean shit to me. (Grats SK boards reader)

-----

And the worst part of all, although I hate Goglager with a special part of my colonic functions, he's most certainly not a "few and far between" kind of n00b. His jackassery is alive and well in the coddled youth of EQ thanks to SoE's "dumbing down" processes.
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Post by Deijah Vu »

So you've had the plasure of grouping with him too? This guy literally cried cause a group member looted an Ethreal Parch, and after she said she only looted it because there was 6 seconds on the corpse he threw a fit and demanded that she pay him for the parch! What a fucking idiot lol
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Post by Raistin »

If someone pulled the shit he did in my group. He would end up so fast in hate, he would have thought he was DTed.
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Post by Tegellan »

Good solid wizard solution to most problems Raistin outlines there. Assholes like that are a waste of air.
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Post by Akaran_D »

And people wonder why i have my LDoN rules macro'd.
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Post by Nilaman »

And people wonder why i have my LDoN rules macro'd.
Yeh I remember that.

I just casually mention that if it is not attacking you or the group, don't touch it. After that, if someone is screwing around and does something...they get reamed for it.
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Post by Aabidano »

Pahreyia wrote:And the worst part of all, although I hate Goglager with a special part of my colonic functions, he's most certainly not a "few and far between" kind of n00b. His jackassery is alive and well in the coddled youth of EQ thanks to SoE's "dumbing down" processes.
Good one :)

Always surpises me that there are still "real noobs" in the game. Did a run with my 42 bard the other day, it was very obvious that me and the shaman were the only ones who had the slightest idea of what we were doing. I don't think anyone else in the group had ever played in an indoor zone before. We passed with 2 minutes on the clock. Lot's of fun :)
Akaran_D wrote:And people wonder why i have my LDoN rules macro'd.
What are they?
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Post by Nilaman »

I grouped with Goglager last night. Everything said about him so far is true.
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Post by Voronwë »

Raistin makes me wish i was a wizard =)
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Post by sarlen »

I always thought, or hoped at least, it took at least a IQ better then a toaster to make it to level 50+ but alas after a few weeks of pick up groups in LDON I have been proven wrong. I have not ever seen so many people completely unaware of what it takes to survive in a dungeon or at all for that matter. From people who get impatient and run ahead of the puller to "see what’s out there" and pulls a train thus blaming the chanter for not controlling it, to the jack ass that has to hit every fucking box no matter how many times you tell them not to, OR my favorite of them all is the tank has to log 5 min after starting the adventure and the next best thing you have is a magician's pet or a druid to tank.

Over all I like LDON but seeing level 50+ players making the stupidest mistakes, that they should have figured out at level 20, over and over again has grown more tiring then the content. Last night took the cake when the level 55 SK was told by the enchanter to taunt before you break mezz and his reply was, “ohh cool I didn’t know that” I almost fell out of my chair.
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Post by Seebs »

As I will admit I'm part of the problem (haven't I always been?) getting back my original Avatar after a 2.5 year break is a difficult learning curve.

While I played my cleric to level 52, I just got him back and he is now level 61.

As I relearn my player, the new spells and the landscape, I've at least had the common courtesy to only group with friends until the rust has fallen off my former skilz.

I think I'm close to joining the real world and joining pickup groups for Adventure, but thanks fr the heads up on whom to avoid.
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Post by Pahreyia »

Nilaman wrote:I grouped with Goglager last night. Everything said about him so far is true.
So I'm assuming you've got an extra loss to your scorecard that was completely unnecessary.... right?
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Post by Akaran_D »

1: I'm MLing. Anything that is ND will be rolled on at time of drop, everything else will be rolled on advent end. I will be splitting as soon as I have a chance to sell off at advent end.
2: Do not hit any hollow trees/ bitten victims / unstable mutations. EVER.
3: Do not attempt to open any coffins / barrels / chests of ANY kind until after the adventure.
4: Do not move ahead of the puller or follow directly behind until told to do so. Doing so can cause the advent to wipe.


My LDoN rules. :)
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Post by Nilaman »

So I'm assuming you've got an extra loss to your scorecard that was completely unnecessary.... right?
He also cursed each member of the group out.
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Post by Aabidano »

And the wife wonders why I usually dual box or solo...

I've had very good luck with PU groups since LDoN came out admittedly, just not enough time to do much. The couple idiots I have had weren't damaging enough to cause problems.
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Post by Pahreyia »

Nilaman wrote:
So I'm assuming you've got an extra loss to your scorecard that was completely unnecessary.... right?
He also cursed each member of the group out.
Sounds like his M.O.
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Post by Bojangels »

Ive had pretty good luck with pick up groups, I'm 22-2 so far. I think it might be because I'm a bard, so as long as I pull well almost any group can handle the adventure. The 2 losses I had were the first adventure I ever tried, when the tank tried to pull and trained us in the first room so everyone zoned out, and once when I was with friends + a shitty pick up tank.
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Post by Gemily »

[quote="sarlen
. Last night took the cake when the level 55 SK was told by the enchanter to taunt before you break mezz and his reply was, “ohh cool I didn’t know that” I almost fell out of my chair.[/quote

hahahahahaha]
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Post by Ceken D`Stroi »

Goglagar is teh win :!:
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Post by Akanae »

I grouped with a lvl 60 shaman who asked 1/2 way into the adventure if slow breaks mes...:shock:. I didnt even know how to respond.
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Post by Fallanthas »

I had a fool turn down my 62 mage for an adventure today in favor of a 65 SK. He said the groups DPS would be too low with me along.


I said good luck, dumbass.
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Post by Ashur »

Yeah I was in this Deepest Guk group yesterday and the wizard was like pulling these trains and it was chaotic and we kept having more than one person pull and everything died and we won. We lost the necro pulling the boss once though.
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Post by Aabidano »

Heh, I had someone turn away a(nother) 63 bst in favor of a 61 paladin in Ruj. We already had 64-65 warrior, never did figure out why. If we were doing MM it would have made sense.

I'd love to do one with an all pet group, had a nec\bst\mag + 3 others Fri. We probably could have finished by ourselves.
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Post by Mort »

Aabidano wrote:Heh, I had someone turn away a(nother) 63 bst in favor of a 61 paladin in Ruj. We already had 64-65 warrior, never did figure out why. If we were doing MM it would have made sense.

I'd love to do one with an all pet group, had a nec\bst\mag + 3 others Fri. We probably could have finished by ourselves.

I am at your service sir.... almost 64 =P
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Post by Aabidano »

...
"Life is what happens while you're making plans for later."
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Post by Squegy »

training your group cuts pull time up to 75 percent
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Post by miir »

2: Do not hit any hollow trees/ bitten victims / unstable mutations. EVER.
Man, i wish people would stop thnking that hitting those = death.
The worst that can come out of those are 3 sissy mobs you have to kill.
You can get a pet, heal, mana boost or 1-3 sissy mob pops.

They are mostly good.... it's the barrels, coffins, chests that have the nasty traps.
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Post by Shaerra »

Maybe, but 1-3 sissy mobs + 4 not-so-sissy mobs = teh suck.
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Post by Ennia »

miir wrote:
2: Do not hit any hollow trees/ bitten victims / unstable mutations. EVER.
Man, i wish people would stop thnking that hitting those = death.
The worst that can come out of those are 3 sissy mobs you have to kill.
You can get a pet, heal, mana boost or 1-3 sissy mob pops.

They are mostly good.... it's the barrels, coffins, chests that have the nasty traps.
they are mostly good but people became so obsessed with finishing an adventure in 15 minutes they take the whole fun out of hunting a dungeon
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