Druid CH on Test *NO SHIT*

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Druid CH on Test *NO SHIT*

Post by Fairweather Pure »

http://pub13.ezboard.com/fthedruidsgrov ... =100.topic

That's right kids! YIPEE! I am one happy druid! I know there are other druids that post here too, so I wanted to let you know :)

Finally, no more waiting on a freaking cleric for the easier kills like Velk or Vindi! 3k is plenty of healing, especially once AA points are factored into the equation.
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Post by Aarinu »

Goes to show, when ya bitch for 2 damn years, you'll get it.... Next thing ya know, druids will also be Manaburning too.
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Post by Aslanna »

2925hp != Complete Heal.

Read the thread rather than just the header.
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Post by Bubba Grizz »

Wow, that is still a nice chunk of health though. Better than what they have now.
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Post by Fairweather Pure »

Aye, but that is the name of the spell, so that is what the thread is titled.
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Post by Aslanna »

I guess.

Knock yourself out!
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Post by Fairweather Pure »

I also think they capped it at 3k to take into account AA skills like healing adept and such. Those would indeed crit into true complete heals at times. Just my 2cp in reguards to VI logic.
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Post by Voronwë »

wow that is ridiculous.
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Post by Bubba Grizz »

Pretty soon Warriors will get backstab!
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Post by Xouqoa »

Wow, maybe Stalkyr's idiotic post on The Ranger's Glade will get some attention now! I can't wait till Rangers get a ~1400 heal and bigger nukes!
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Post by Aarinu »

Just read that. Good skill for Druids, but IMHO that's infringing on Cleric skills. Some will come from that route, as did I at first, but when ya think about it what do druids do on raids? Not much really. This definitely won't be putting them in the CH rotation, but it should give them much more use.


Edit: Actually, the more I think about it, will this skill be of that much use on a raid? I'm thinking this is going to be a better everyday xp grind group spell than anything else. Even with Heal Adept, that doesn't guarantee them true complete heals :(
Last edited by Aarinu on August 21, 2002, 10:51 am, edited 1 time in total.
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Post by Voronwë »

Xouqoa wrote:Wow, maybe Stalkyr's idiotic post on The Ranger's Glade will get some attention now! I can't wait till Rangers get a ~1400 heal and bigger nukes!
i cant stand all this class bitching that goes on nowadays. there are some bad ones on the GLade too, keeps me from visiting too regularly i think. THese noobs acting like our class is in trouble or something, when it is in the best shape it has ever been.

drives me nuts.
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Post by Aabidano »

Argualby the most powerful and easy to play class in the game, and yet they still complain...

I'm not sure what this was meant to address myself, druids comprise a huge portion of the server population. You still won't need more than 1 druid in a group, and when ~20% of the server is comprised of druids...

I'd have rather seen a 500-600pt group heal or something along those lines for patching up AE damage.

Wonder if torpor will have it's heal increased...
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Post by Fallanthas »

So now 3 druids + timing can = one cleric in a rotation.


Damn good news. Might even blow the dust off my druid and finish running him to 60 for something like this.
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Post by wadana »

sob sob and my druid is just retireing this month damnit :P


P.S no fair
you can ignore me for today but tommorow ill be back get used to it


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Post by Leelee »

Ya know Xouq, how about just dots that are more useful then our lvl what 44 one?
Hell winged Death would be nice :)
Single port spells...
Rangers are half druids....Druids are not half cleric but still gettin a CH...
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Post by Voronwë »

i just thought i'd drop in this gem from Stalkyr's thread that Zoocow referenced, since it is locked at the Glade and i feel the need to flame this sort of idiocy
Stalkyr Trueshot wrote:When you hit 59, and someone asks you to MT Necro, or the Crypt, or somewhere else, you wil understand why you need this. If you are the secondary melee in a group, then all you say is true, but if you get pressed into being the MT, the whole ballgame changes.

You'll find out soon enough
the whole ballgame will change WHEN YOU HAVE TO TANK AT NECRO!!!!!!!

they seriously should have taken the Trakanon Idol quest out of the game in June 2000 :P
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Post by Aslanna »

I MAINTANKED AT NECRO! And lived!

Then again I am a Monk and my class is totally broke. Maybe that had something to do with it.
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Post by Pubin »

tanking anything in sebilis is pussah.

Mezzdat tanked juggs last time I farmed spells with the azzhat...err azzbeat group.

tanking in cazic is a whole other story :(

Honestly, I think druids are a very cool class. I don't think they "need" this but gratz if it goes live. The druid population is so high, it would make a nice increase in the viable exp group healers in grinding zones.
Last edited by Pubin on August 21, 2002, 12:22 pm, edited 1 time in total.
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Post by Drasta »

i tanked ragefire for 20 seconds with no heal ... don't give me crap about tanking in seb is hard
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Post by Searyx »

Druids are priests. Clerics are the quintisential priests. Therefore Druid = 1/2 priest.
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Post by Bubba Grizz »

What is so tough about tanking? You stand there and get hit until you or the mob is dead. If heals come they come if not Loading...please wait
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Post by Rikk Wolvenkin »

Voronwë wrote:i cant stand all this class bitching that goes on nowadays. there are some bad ones on the GLade too, keeps me from visiting too regularly i think. THese noobs acting like our class is in trouble or something, when it is in the best shape it has ever been.

drives me nuts.
yea, I'm not very regular there anymore either. There is something in the air over that that bothers me. Maybe its that some of the oldtimers reply in all seriousness to really retarded posts. The final straw was a few months ago when someone came by OBVIOUSLY trolling.. and everyone acted like it was an interesting post. I called the troller out and got flamed .. bah.

There is good info there from time to time though.. so i still drop by.
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Post by Hammerstalker PE »

Ok I am SO FUCKING sick of Druids bitching about their class!! and YES this does infringe on the clerics role in EQ. If this goes live I will fucking quit EQ!

Unless of course they give Clerics the ability to Port, Dot (other than undead) SOW, SOE, Track, Mana efficiently NUKE, Bash, Cast a good Damage sheild, Evac, and Succor.

WTF!!

You chose to be a druid so STFU and quite you bitching.
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Post by Aslanna »

"If this goes live I will fucking quit EQ! "

Bye! Can I have your stuff?
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Post by Searyx »

Woohoo! My manastone will become Uber again!





Shut up Aslanna! That is so juvenile!

By the way Hammer, can I have your stuff?
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Post by Hammerstalker PE »

Aslanna you are funny! Wow so much thought went into that post you Shittard!
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Post by Aslanna »

Just as much thought as you put into your 'Whaa! I'm quitting EQ if Druids get this!" rant. Cry me a river.
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Post by Hammerstalker PE »

Asslane I can't wait til they nerf you and over powered monks. Then I am sure we will hear you for the whiney assed bitch that you are. Until a change effects your class kindly STFU and keep your drivel to yourself mkcunt?
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Post by Atokal »

Fuck this, so now clerics will only be relevant for ressing in reg exp groups?

I call for a server wide cleric strike if this goes live.

Or as Hammer said give clerics of the abilities of druids
Ability to port, sow, invis, and succor.

Oh and Ass lana fuck choo mang
Last edited by Atokal on August 21, 2002, 1:31 pm, edited 1 time in total.
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Post by Aslanna »

Intelligent. I see you learned from the kyoukan change-the-name-to-make-a-funny school of posting. Good show!

I'm not sure how you can compare a change to one class as a nerf of another. Clerics aren't being nerfed.

Whaa! Have you quit yet? Bunch of whiney clerics...
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Post by Atokal »

Hey Ass,

Shitheal <---- note the new name. hope you like it better.
Last edited by Atokal on August 21, 2002, 1:38 pm, edited 1 time in total.
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Post by Xouqoa »

I think you're both overreacting. (Hammer and Atokal)

This change won't be a big deal for clerics, and will make druids/shamans a bit more useful in xp groups and for healing non-tank classes on raids.
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Post by Searyx »

You people do realize that OMGIAMRETARDEDCAUSEALOTISTWOWORDS of what appears on the Test server does NOT go live?
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Post by kyoukan »

hey don't drag me into your retarded feces slinging competition.

I really thought it was asslana. blame freud.

this is the single stupidest thing verant has ever done.
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Post by Aabidano »

Any class that can kill 6, level 50-54 mobs at once and not be oom at the end of the fight has no room to complain IMO. Every named in ME can be killed by a solo druid, or by one or two full regular groups.

Of course, the druids I've seen do it don't think their class is broken either.

>is a better tank than Drasta...
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Post by Hammerstalker PE »

Xou it reduces the role of a Cleric to basically that of only needed for Boss Mob encounters. If a Druid is played properly for an EXP group then they are a huge asset without all this fucking bitching and moaning.

In all of the EXP groups I have been in lately the Druid acts almost like he/she is soloing. While the rest of the group is killing MOB_01 the Druid is Snare pulling another MOB, Rooting and Dotting the shit out of it. This makes for much faster EXP.

All I am saying is I am really sick of certain classes always bitching. Bottomline is if you want to be a CLERIC then make a fucking Cleric. If you want to be a Druid then fucking learn to play the class properly without all the bitching.
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Post by Voronwë »

faille made a decent point on the FoH board about it that tempered my opinion a bit.

basically, it allows you to not be so dependent on clerics.

let's say we wanted to try some mob, but only had 4 total clerics, and that was really cutting it close. We could throw a shaman and a druid into the rotation to help flesh it out, and not having to skip on the raid because of lack of clerics.

it is a double edged sword for clerics, they have a boring EQ existence most of the time (EQ is boring really most of the time for everybody :P), but have 2 of the most important spells in the game, CH and revivescense.

I think giving druids a 3k heal is a bit much, but we'll see how it all shakes out on test.

I'm sure the clerics are announcing all sorts of ultimatums on their messageboards.

I think this is something they are actually going to depend on the Test Server a bit for, which of course is unusual, but hey, why not.

it is better for shamans than druids in my opinion, because they dont stack as well on raids as druids.

Worst case this makes dru/shm better at healing melee who are not recipients of the Main/Rampage tank healing.
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Post by Xouqoa »

I understand that and agree. But people bitching about their class will always be prevelant in an online game such as this. Most people would rather be a godly character than actually have to know how to play their class well.
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Post by Lisandre »

This is good news for smaller guilds who have barely enough clerics to spare for non-rotation healing. They should also give druids some kind of group heal similar to Healing Wave of Prexus. That would help out a lot. I just hope they give clerics the 2K heal too. It just won't do to have a non-cleric get better heal spells. :)
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Post by Aslanna »

"I think giving druids a 3k heal is a bit much, but we'll see how it all shakes out on test. "

The only thing I see a problem with is the proposed level when it's compared to the existing Druid heals. 54 seems a bit low. I'd give it a level of at least 56.
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Post by Winnow »

Ahhh, this thread brings back memories : )
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Post by Lisandre »

I just read the details on Lucy -- a 10 sec cast time kinda sucks. I don't want it anymore. :) If they gave clerics a 5 or 6 sec cast time version, then that'd be cool.
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Post by Sabek »

Clerics really will need a utility spell to balance them back out.

How about True South.
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Post by Voronwë »

hmm, 5 sec casting time 3k, heal,

sounds like we are set up to have rotations for Rangers to tank shit!!!

:P
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Post by Hammerstalker PE »

LIVE on Test Clerics get Feign Death Ability.
Live on Test Clerics get ability to dual wield.
Live on test Clerics get mana sieve.
Live on test Clerics can Track
Live on test Clerics get fucking every defining ability of other classes.

Hrmm see the point?
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Post by Sabek »

So a 75% heal is the cleric defining ability?
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Post by Soreali »

Good skill for Druids, but IMHO that's infringing on Cleric skills.
.


So. They f'd over enchanters when they said there would be no form of mana regen on items and they put out all this flowing thought shit. But I'm not complaining because honestly I dont give a shit.


Hammerstalker- You're still forgetting the point that clerics have the best HP spells in game. I still pick a cleric over a druid to be my healer anyday (sorry druids).
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Post by Hammerstalker PE »

Wow Saben you are a N00b aren't you?

Everytime the Druids bitch VI gives them better healing abilities. Take for example the penalty they removed recently. Take for example all of the healing spells and heals overtime they gave the druids. Now add a 75% CH what is next?

Now if you were to take any other class lets say a Paladin and give them hrmm FD and Backstab you don't think Rogues and Monks would be pissed off?
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Post by Fallanthas »

Oh stop it Hammer.



I'm sorry that this might mean you no longer own healing. /sarcasm off

Do you have any idea how sick the rest of us get of not being able to tackle an encounter because the prerequisite number of clerics didn't show?


I will be very disappointed if VI doesn't follow up with some changes that give clerics more options.


Acting like a whiney bitch isn't going to accomplish much.

We got improved healing? Did I miss something?


Oh, you mean the 10% thing that added 90 odd points to our LARGEST heal? :roll:
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