Damiarch wrote:That and the driving force for me to play any game is the friends that get me into it.
I agree that this is the reason that a lot of people try MMOG's in the first place, but the lure of the server community keeps them there. When a new game comes out, they try it because they like the genre, but the community is not there so they end up coming back to the community they are comfortable with. If the issue was game content, EQ wouldn't still be going this strong after so many years.
Until the original community is destroyed, these types of people will not flock to the new games for good. Case in point, when I played SubSpace (which would be an amazingly dull game aside from the community factor), I played up to the day that Virgin killed their servers.
Not everyone that plays EQ, etc. fit this description, but I would hazard a guess that a majority of players are not die-hard RPG'ers that hop to the "next big thing" all the time.
That being said, I beta-3'ed SWG...it had some neat features, but I didn't find any content that was absolutely captivating, so I don't intend to ever play it.