Beta Class changes

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Bubba Grizz
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Beta Class changes

Post by Bubba Grizz »

New Round of Beta Class changes [ 10 Comments ]
Print News | Category: World of Warcraft News
Tonight Blizzard deployed another patch to the beta realms. Included in tonights patch was a round of class changes.

The folks over at mmo-champion.com have a nicely compiled list of some of the changes, as well as various other updates.

Here's the list of class changes they have so far:


Death Knight (Skills List / Talent Calc. (9014))
Skills
Blood

Blood Tap now lasts 20 seconds.

Frost

Howling Blast damage has been increased. (From 192-208 to 259-281 for Rank 5)
Obliterate damage has been slightly lowered. (From 252 + 126 per disease to 238.5 + 119.25 per disease for Rank 3)

Unholy

Death and Decay damage has been increased. (From 52 DPS to 62 DPS for Rank 4)

Talents
Blood

Dancing Rune Weapon cooldown has been increased from 2 to 3 minutes.
Bloody Vengeance doesnt affect frost and shadow damage anymore.
Abomination's Might range has been increased from 20 to 45 yards.
Bladed Armor now increases your attack power by 1/2/3/4/5 for every 180 armor value you have. (Old - 1/2/3/4/5 strength for every 400 armor value)

Frost

Tundra Stalker now increases the damage of Icy Touch by 20/40/60/80/100%.
Guile of Gorefiend doesn't affect Rune Strike anymore, now affects Howling Blast.

Unholy

Reaping doesn't affect Pestilence anymore, now affects Blood Strike
Blood-Caked Blade changed - Your auto attacks have a 5% chance to cause a Blood-Caked Strike, which hits for 25% (up from 20%) weapon damage plus 12.5% (up from 10%) for each of your diseases on the target.

Glyphs

Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 10% but increases cost by 5 (down from 50) runic power.

Druid (Skills List / Talent Calc. (9014))
Skills
Feral

Mangle - Cat damage increased from 160% normal damage to 200% normal damage. Additional damage increased as well. (507 to 634 for Rank 5)
Rake damage has been increased. (from [ 6% of AP + 387 ] to [ 18% of AP + 1161 ] for Rank 7)
Swipe now affects an unlimited amount of targets

Talents
Balance

Nature's Splendor now increases the duration of Lifebloom by 2 seconds. (Down from 3)

Feral

Protector of the Pack now reduces the damage you take by 1/2%. (Down from 3%)

Glyphs

Glyph of Regrowth - Increases the healing of your Regrowth spell by 20% if your Regrowth effect is still active on the target. (Old - Increases the amount of your initial Regrowth heal by 50% if your Regrowth effect is still active on the target.)
Glyph of Aquatic Form - Increases your swim speed by 50% (up from 20%) while in Aquatic Form.

Hunter (Skills List / Talent Calc. (9014))
Skills
Beast Mastery

Aspect of the Wild (Rank 4) now increases Nature resistance by 130. (Up from 70)
Aspect of the Viper changed to : The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing your total damage done by 50%. Mana gained is based on the speed of your ranged weapon.
Aspect of the Beast has been changed and re-added to the game. The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time.

Marksmanship

Aimed shot mana cost reduced from 11% of base mana to 8%. Casting time changed from 2.5 sec to instant. Cooldown increased from 6 seconds to 10 seconds. Damage reduced to about 25% of the old value. (Lowered from 1570 to 408 for Rank 9)
Kill Shot damage now deals 200% weapon damage (down from 205%). Additional damage nerfed as well. (Down from [ 40% of RAP + 1200 ] to [ 40% of RAP + 650 ] for rank 3)
Multi-Shot mana cost has been increased from 8% of base mana to 9%.
*New Spell* - Fires a Black Arrow at the target, slowing the target's movement speed by 70%. While the movement speed effect holds, the damage done by your ranged shots are increased by 15% on the target. Lasts for 6 sec. (6% of base mana, 5-35 yd range, Instant cast, 12 sec cooldown)

Survival

Freezing Arrow now breaks on any damage. (Old - The ice has a chance to break on damage.)
Freezing Trap now breaks on any damage. (Old - The ice has a chance to break on damage.)

Talents
Beast Mastery

Kindred Spirits does not stack with other movement speed increasing effects anymore.

Marksmanship

Readiness has been removed from Survival Tree and moved to Tier 5 of Marksmanship Tree.
Scatter Shot has been removed from Marksmanship Tree and moved to Tier 3 of Survival Tree
Marked for Death now increases your damage done by your shots and the damage done by your pet's special abilities by 4% on marked targets. (Down from 8%)
Focused Aim doesn't affect Aimed Shot anymore and now also increases your chance to hit by 1/2/3%.

Survival

Readiness has been removed from Survival Tree and moved to Tier 5 of Marksmanship Tree.
Scatter Shot has been removed from Marksmanship Tree and moved to Tier 3 of Survival Tree
Point of No Escape has been changed from 3 to 2 points and now affects Freezing Arrow. Critical strike chance increased changed to 3/6% (up from 2/4/6%)
Surefooted has been moved from Tier 4 to Tier 2 and doesn't increase hit chance anymore.
Lock and Load now has a 2/4/6% chance to proc on periodic damage. (Down from 5/10/15%)
Trap Mastery has been moved from Tier 3 to Tier 9 and now increases the duration by 30% of both Freezing and Frost Trap.
T.N.T. has been moved from Tier 2 to Tier 4.

Glyphs

Glyph - Aimed Shot - Reduces the mana cost of your Aimed Shot ability by 20%. (Old - Decreases the cast time of Aimed Shot by 0.5 sec.)

Mage (Skills List / Talent Calc. (9014))
Skills

Evocation cooldown has been reduced from 8 minutes to 5 minutes.

Talents
Fire

Living Bomb doesn't knock up all targets in the air anymore.

Frost

Deep Freeze doesn't deal damage anymore. Now only stuns the target for 5 seconds.

Talents
Arcane

Missile Barrage now affects Arcane Barrage as well. Rank 5 proc chance changed from 12% to 20%.

Fire

Hot Streak now affects Fire Blast as well
Empowered Fireball renamed to Empower Fire. Now affects Frostfire Bolt as well

Frost

Frostbite has been moved from Tier 2 to Tier 1.
Frost Warding has been moved from Tier 1 to Tier 2.

Paladin (Skills List / Talent Calc. (9014))
Skills
Holy

Divine Plea changed to : You gain 25% of your total mana over 15 sec (Old - 10 sec), but the amount healed by your spells is reduced by 100%. (Old - 50%)

Talents
Holy

Judgements of the Pure now lasts 1 minute. (Up from 30 seconds)
Infusion of the Light now reduces the cast time of your next Holy Light spell by 0.5/1sec. (Down from 1.25/2.5 sec)

Retribution

Judgement of the Wise has been changed to grant you 33% of your base mana instead of 20% of your maximum mana.

Glyphs

Glyph of Exorcism - Your Exorcism also interrupts spellcasting for 2 sec.
Glyph of Flash of Light - Your Flash of Light heals for 50% less initially, but also heals for 140% (down from 200%) of its inital effect over 15 sec.
Glyph of the Warhorse - Removed
Glyph of the Wise - Reduces the mana cost of your Seal of Wisdom spell by 50%.

Priest (Skills List / Talent Calc. (9014))
Skills
Holy

Holy Nova mana cost changed from 33% of base mana to 25% of base mana.

Talents
Discipline

Improved Inner fire has been moved from Tier 3 to Tier 2
Improved Power Word: Fortitude has been moved from Tier 2 to Tier 3.
Twin Disciplines now Increases the damage and healing done by your instant spells by 1/2/3/4/5%. (Old - Increased spell power)

Holy

Guardian Spirit now heals the target of 50% of their maximum health

Shadow

Twisted Faith now works when your target is afflicted by Shadow Word: Pain instead of Mind Flay.

Glyphs

Glyph of Fading - Reduces the mana cost of your Fade spell by 30%. (Down from 50%)
Glyph of Spirit of Redemption - All heals cast while Spirit of Redemption is active have a 20% chance to increase the remaining duration of Spirit of Redemption by 5 sec. (Down from 20 seconds)

Rogue (Skills List / Talent Calc. (9014))
Talents
Assassination

Focused Attacks now gives 2 energy regardless of the rank.

Combat

Vitality increases your Energy regeneration rate by 8/16/25%. (Up from 3/6/10%)
Blade Twisting changed to : Increases the damage dealt by Sinister Strike and Backstab by 5/10%, and your damaging melee attacks have a 10% chance to Daze the target for 4 sec.
Aggression has been moved from Tier 5 to Tier 4. Now increases the damage done by Sinister Strike, Backstab, and Eviscerate abilities by 3/6/9/12/15%. (Up from 2/4/6/8/10%)

Glyphs

Glyph of Garrote - Reduces the duration of your Garrote ability by 3 sec and increases the total damage it deals by 20%. (Old - Increases periodic damage dealt by Garrrote by 45%, but decreases the duration by 3 sec.)
Glyph of Preparation - Decreases the cooldown of Preparation by 2 min. (Old - Your Preparation ability also instantly resets the cooldown of Blade Flurry, Dismantle, and Kick.)

Shaman (Skills List / Talent Calc. (9014))
Skills
Enhancement

Fire Resistance Totem now increases fire resistance by 130 (Up from 70) and lasts 5 minutes. (Up from 2 minutes)

Talents
Elemental

Totem of Wrath now lasts 5 minutes. (Up from 2 minutes)

Enhancement

Maelstrom Weapon proc chance changed from 20/40/60/80/100% on critical hit to 3/6/9/12/15% when you deal damage with a melee weapon. Now affects Chain Heal as well.
Dual Wield Specialization now Increases your chance to hit while dual wielding by an additional 1/2/3%. (Down from 2/4/6%)
Stormstrike doesn't affect Fire or Frost damage anymore.
Unleashed Rage now increases both melee and ranged attack power and works within 45 yards. (Old - Affected only melee AP, 20 yards)
Flurry now increases your attack speed by 5/10/15/20/25% (Down from 10/15/20/25/30%) for your next 3 swings after dealing a critical strike.

Restoration

Ancestral Awakening now affects Riptide as well
Improved Water Shield now affects Riptide as well

Warlock (Skills List / Talent Calc. (9014))
Skills
Affliction

Curse of Doom now summons a Doomguard only if the target yields experience or honor.
Haunt now heals you for 100%. (Down from 200%)
Drain Soul now causes four times the normal damage if the target is at or below 25% health

Demonology

Demonic Circle now lasts 6 minutes.
Inferno now summons an infernal under the command of the caster for 1 minute. (Down from 5 minutes)

Destruction

Chaos Bolt now deals Fire damage instead of Chaos damage
Conflagrate can now be cast on targets afflicted by Shadowflame

Talents
Affliction

Everlasting Affliction doesn't affect Shadow Bolt anymore but affects Haunt instead.

Demonology

Demonic Pact doesn't work with enslaved demons anymore

Warrior (Skills List / Talent Calc. (9014))
Skills
Arms

Thunder Clap now affects an unlimited amount of targets

Fury

Battle Shout attack power increase has been lowered from 550 to 548.

Protection

Revenge isn't labeled as causing a high amount of threat anymore. Damage has been doubled. (From [ 9.3% of AP + 652 ] to [ 20.7% of AP + 1454 ] for rank 9)
Shield Slam damage has been slightly increased. (From 756-794 to 990-1040 for Rank 8 )

Talents
Arms

Sword Specialization proc effect now cannot occur more than once every 6 seconds.

Fury

Armored to the Teeth now Increases your attack power by 3 for every 180 armor value you have. (Old - Increased Strength by 1/2/3 for every 400 armor value)

Protection

Sword and Board now has a chance to proc from Revenge as well.
Vigilance now transfers 10% of the target's threat to the warrior instead of just reducing it.

Glyphs

Glyph of Resonationg Power - Reduces the rage cost of your Thunder Clap ability by 5. (Old - Increases the maximum targets affected by your Thunder Clap ability by 4.)
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Truant
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Re: Beta Class changes

Post by Truant »

I saw a lot of wailing and gnashing of teeth on the warlock forums about the changes, but i don't understand why.

I actually like the affliction changes. I couldn't give a fuck about the demonology changes (demon spec is such a headache). And the destruction changes seem logical.
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masteen
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Re: Beta Class changes

Post by masteen »

They weren't given a faceroll counter to rogues, which is what they wanted. Bunch of fucking babies.
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Kwonryu DragonFist
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Re: Beta Class changes

Post by Kwonryu DragonFist »

Liking the new Fire res totem!
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