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4 days.
His Heart's Blood Bleeds in Darkness
Moderators: Funkmasterr, noel
- Akaran_D
- Way too much time!
- Posts: 4151
- Joined: July 3, 2002, 2:38 pm
- Location: Somewhere in my head...
- Contact:
His Heart's Blood Bleeds in Darkness
Akaran of Mistmoore, formerly Akaran of Veeshan
I know I'm good at what I do, but I know I'm not the best.
But I guess that on the other hand, I could be like the rest.
I know I'm good at what I do, but I know I'm not the best.
But I guess that on the other hand, I could be like the rest.
- Akaran_D
- Way too much time!
- Posts: 4151
- Joined: July 3, 2002, 2:38 pm
- Location: Somewhere in my head...
- Contact:
It's been announced: The Elder Scrolls: Oblivion.
Expected to be for next generation consoles and the PC, so we're probably a couple years out still.
Expected to be for next generation consoles and the PC, so we're probably a couple years out still.
Akaran of Mistmoore, formerly Akaran of Veeshan
I know I'm good at what I do, but I know I'm not the best.
But I guess that on the other hand, I could be like the rest.
I know I'm good at what I do, but I know I'm not the best.
But I guess that on the other hand, I could be like the rest.
- Drolgin Steingrinder
- Way too much time!
- Posts: 3510
- Joined: July 3, 2002, 5:28 pm
- Gender: Male
- PSN ID: Drolgin
- Location: Århus, Denmark
I never really understood all the rave about Morrowind - I found it pretty boring after a while. Way too much uninteresting running around in towns where one house looked exactly like the next.
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
- miir
- Super Poster!
- Posts: 11501
- Joined: July 3, 2002, 3:06 pm
- XBL Gamertag: miir1
- Location: Toronto
- Contact:
Morrowind:
The world is HUGE.
The archetecture varies from region to region.
The visual style is totally unique.
Character development is freeform.
Character progression is open ended.
Stories and plots are intertwined.
It's infinately replayable.
I've played through Morrowind with about 10 different character builds and still haven't completed all the guildhouse and side quests.
The world is HUGE.
The archetecture varies from region to region.
The visual style is totally unique.
Character development is freeform.
Character progression is open ended.
Stories and plots are intertwined.
It's infinately replayable.
I've played through Morrowind with about 10 different character builds and still haven't completed all the guildhouse and side quests.
I've got 99 problems and I'm not dealing with any of them - Lay-Z
I got tired of morrowind real fast. The experience gains were way too monotonous and the scenery was too bland.
Now Fable! This game is kicking some allmighty ass! Variety all over the place. Gameplay is far superior to Morrowind. The details make this game pop. Side games of blackjack and golf. Weddings. Chicken kicking. Fist fights. Home buying. Boasting. Trophy displays. Main quests. Side quests. Combant Multipliers. Experience decisions. And overall superior graphics.
Now Fable! This game is kicking some allmighty ass! Variety all over the place. Gameplay is far superior to Morrowind. The details make this game pop. Side games of blackjack and golf. Weddings. Chicken kicking. Fist fights. Home buying. Boasting. Trophy displays. Main quests. Side quests. Combant Multipliers. Experience decisions. And overall superior graphics.