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If you dont have Fraps

Posted: May 23, 2004, 8:14 am
by Kwonryu DragonFist
Demo record / playback

In game commands:
/demorecord <demoname>
/demostop
Saves your demo to cityofheroes/client_demos/<demoname.cohdemo>
Quitting the game or changing maps will force demostop to get run.

Playback commands:
These commands all run from the command line when you start the game. So you would (for instance) make a shortcut to cityofheroes.exe and add these to the ‘target’

-demoplay <demoname>
plays back the demo. Loops forever, writing performance data to cityofheroes/client_demos/results/demo_name. (It has min,max,avg and time for each frame)
-demopause <msecs>
This is for videocard performance debug. Runs until it gets the the frame given (in milliseconds) then redraws that frame forever.
-demodump
Dumps a .tga file of each frame rendered to client_demos/screens/<demoname>/*.tga
-demofps <frames per second>
Forces the player to simulate a fixed frame per second. This works well with demodump to get a smooth movie.
-fullscreen
Put game in fullscreen mode (overrides the registry key)
-screen <xsize> <ysize>
Set the screensize. Ex: -screen 1024 768

CityOfHeroes.exe -demoplay [demoname].cohdemo

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Record when you play, make a demo, let others download the demo and let them view it! :)

Posted: May 23, 2004, 2:35 pm
by Mr Bacon
Can any program other than CoH actually run the demo?

Posted: May 23, 2004, 9:43 pm
by Kwonryu DragonFist
Not that i know of, you play the demo in CoH to view them! :)