Page 1 of 1
SWG
Posted: September 10, 2002, 4:49 pm
by Bubba Grizz
Who is seriously going to be playing this game? Do you think we could form some kind of group so that we all go to the same server? Just interested in knowing. I don't want to fuckered it up on the first day.
Posted: September 10, 2002, 5:04 pm
by Lexien
I will probably play that game!
Try to look for a :
Human_padawan_learner_01
If you need to get a hold of me

Posted: September 10, 2002, 5:20 pm
by Skunki
im getting it when it comes out!
Posted: September 10, 2002, 5:24 pm
by noel
I'll at least check it out. Too early to determine if it will be worth playing. I've played several other MMORPGs, and the only one I've ever consistently had fun playing was EQ.
Posted: September 10, 2002, 5:32 pm
by Voronwë
really not sure i want to get hooked on another one.
depends on how many friends/guildmates migrate to it.
Posted: September 10, 2002, 5:38 pm
by masteen
I too much of a Star Wars fanboy to not give it a shot. The dev team looks like they have their shit together.
They biggest concerns I have are for the community. There are a LOT of 8-14 year old kiddies looking forward to this game, and frankly, I've met few from this demographic I enjoy interacting with in-game.
Posted: September 10, 2002, 5:41 pm
by kyoukan
Yeah because the ratio of retards in EQ is so low.

Posted: September 10, 2002, 5:49 pm
by masteen
You have to admit that the fucktard ratio has gotten worse as the game became more popular. I'm just afraid that SWG is gonna be so overwhelmed with d00ds, l33t J3|)1 kNiGhTs, and retards that the white noise of stupidity becomes unbearable.
Posted: September 10, 2002, 6:15 pm
by Drolgin Steingrinder
I'm hoping they'll announce some SUPER FANCY XTRA COOL SERVERS and some regular servers, perhaps the 12 year olds will all go to the SUPER FANCY XTRA COOL SERVERS and the rest of us will be able to play the game.
Posted: September 10, 2002, 6:23 pm
by Ebumar
Once again, verant is the devil. I will not play it.
Posted: September 10, 2002, 6:54 pm
by Cotto
I'll be easy to spot at any rate. I'll be the only person with no legs due to my inability to use a lightsaber
Posted: September 10, 2002, 7:14 pm
by Millie
If it's anything like the Warcraft III Battlenet crowd, count me the heck out. Considering the young-skewing and broad appeal of Star Wars, I imagine it'll be even worse.
Posted: September 10, 2002, 7:57 pm
by Canelek
I am interested in seeing how many variations of Boba Fett for a screenname the youngsters will come up with.
/shout HOW DO I BECOM A JEDI? PLS HLP METHX PST GT
*shudder*
Hmm
Posted: September 10, 2002, 8:03 pm
by Kguku
they'll probably charge 39.95/month anyways.
If that's the case I won't even bother, but if it's the same price as EQ i'll try it out for a month or two.
Posted: September 10, 2002, 8:03 pm
by noel
If the Sony messageboard for this game is any indication of the kind of catassery worshiping this game, expect to see Darth <insert any word here>, <insert any word here> Fett, and a host of other cheesy ripoff names...
Aranuil's Law: All future MMORPGs will suck ass because their popularity has exceeded the publisher's ability or willingness to provide good customer service, and enforce their rules when there isn't money at stake.
Take that to the bank.
Posted: September 10, 2002, 10:28 pm
by Truant
Aran I agree with you only regarding the present state of MMOG's
I honestly think that something new is coming that will surprise all of us.
I just don't know where or when

Posted: September 11, 2002, 12:30 am
by noel
I hope your right dude. I remember EQ before it gained popularity, and I can tell you that it was a better place. Maybe I have a selective memory, but that's how I see it.
Posted: September 11, 2002, 12:52 am
by Akaran_D
I will think about it... but I'm not bettong on it. I'd love to be a pilot, and I don't thnk that's comming out for a while. Preferably, TIE fight pilot..

Posted: September 11, 2002, 4:00 pm
by Xyun
I will switch to this game the day it comes out. The good thing about the PvP aspect is that if you do meet some ignorant people, you can keel them.
Posted: September 11, 2002, 4:22 pm
by Bubba Grizz
I am highly motivated for this game to come out. While I know that the majority of the players are going to be window licking jedi wannabees, I know that there are others who aren't. Let's face it, after playing 2 years or more on Veeshan, you can all consider yourselves veterens of the MMO. It will be easy enough to avoid lil Darth Hamsterfetish Fett.
Posted: September 11, 2002, 4:50 pm
by Ebumar
Lmfao, Bubba. Hamsterfetish.
Posted: September 11, 2002, 6:58 pm
by Diae Soulmender
At a minimum I will purchase it, install it, patch it (likely serveral times), pay to play then login...
Whether I actually play... who knows. Ifs its anytihing like EQ its likely I will... who knows. Ill play it by ear at this point.
SWG
Posted: September 11, 2002, 7:28 pm
by Fynris
I've heard some pretty interesting info on the tradeskill and politician classes that sounded interesting. Being able to gain XP without firing a shot at the bad guys... /shrug... just not a big Sci-Fi fan.
Posted: September 11, 2002, 11:49 pm
by Kaldaur
I will definately be trying it. After EQ lost its appeal, I've been taking a long break from computer gaming. However, Raph Koster and his ideas have always had my interest, and although I may not believe in a few of his ideas, it seems like he actually cares about his game. So, count me in.
Posted: September 12, 2002, 10:26 am
by Bubba Grizz
What direction will you go when you play? Here is a list from the site.
Professions
Star Wars Galaxies will include 25 unique professions. Stay tuned in the months to come as we reveal them. Note that certain professions are considered "Elite" and will not be available to starting characters.
Architect
This profession combines skills from the architecture and general crafting disciplines. A player in this profession can build structures including player venues, installations, and municipal structures.
Armorer
This profession combines skills from the armor design and general crafting disciplines. A player in this profession can create armor for players and structures.
Bounty Hunter
This elite profession combines skills from the investigation, slicing and combat disciplines. A player in this advanced profession can hunt down other players with bounties and is an accomplished combatant.
Chef
This profession combines skills from the cooking and general crafting disciplines. A player in this profession can create all kinds of foods. Foods are not necessary but are quite useful for temporarily improving a player's attributes
Combat Engineer
This profession combines skills from the engineering and combat disciplines. A player in this profession can both hold his/her own in a fight and repair items that are broken or damaged in combat.
Combat Medic
This profession combines skills from the medical and combat disciplines. A player in this profession can both hold their own in a fight as well as heal those who are injured in the field.
Commando
This profession combines skills from both the ranged and melee combat disciplines. A player in this profession is dangerous both at range and up close.
Creature Handler
This profession combines skills from both the combat and creature handling disciplines. A player in this profession can tame and train animals. A tamed animal can be sold to other players who have sufficient skill to control the creature.
Doctor
This profession combines skills from the medical and chemical design disciplines. A player in this profession can cure all kinds of damage including shock wounds.
Droid Engineer
This profession combines skills from the droid design and general crafting disciplines. A player in this profession can design droid components, instruments and droids themselves.
Entertainer
This profession includes skills from the dancing and musicianship disciplines. A player in this profession can play musical instruments and perform dance routines for the benefit of others.
Explorer
This profession combines skills from the linguistics, outdoorsmanship, and combat disciplines. A player in this profession can “solo” as well as translate for group members.
Farmer
This elite profession combines skills from the farming and facility management disciplines. A player in this profession can grow plants and animals for foods and medicines.
Gunsmith
This profession combines skills from the ranged weapons design and general crafting disciplines. A player in this profession can design ranged weapons and their components.
Image Designer
The Image Designer profession combines skills from the body customization and tailoring disciplines. A player in this profession can modify the way other players look as well as create clothing.
Jedi
Jedi is a special case profession that requires considerable prerequisites (such as being Force sensitive). A player in this profession has access to considerable Force wielding skills, but they would be wise to keep that information to themselves as the Galactic Empire aggressively hunts the
Jedi.
Marksman
This profession combines skills from the ranged combat disciplines. A player in this profession is extremely dangerous in ranged combat.
Melee Weaponsmith
This profession combines skills from the melee weapon design and general crafting disciplines. A player in this profession can design melee weapons and their components.
Merchant
This elite profession combines skills from the merchant, facility management, and general crafting disciplines. A player in this profession can operate vendors and run player-venues.
Miner
This elite profession combines skills from the mining and facility management disciplines. A player in this profession can extract valuable resources from the environment.
Politician
This elite profession includes skills from the politics and linguistics disciplines. A player in this advanced profession can run for office and manage a player city.
Ranger
This profession combines skills from the creature handling, outdoorsmanship, and combat disciplines. A player in this profession can “solo” as well as find creatures for the food or taming.
Smuggler
This profession combines skills from the smuggling and ranged combat disciplines. A player in this profession can move “illicit” materials past “faction police” with greater ease and are useful to players involved in commerce.
Squad Leader
This profession combines skills from the leadership and combat disciplines. A player in this profession provides combat and movement bonuses to anyone that is grouped with them.
Teras Kasi Artist
This profession combines skills from the melee combat and melee tactics disciplines. A player in this profession is extremely dangerous in melee combat. Teras Kasi, or “steel hands”, is a Bunduki martial arts discipline focusing on weaponless combat.
If I were combat oriented I would consider the Squad Leader but I think I am going to work towards some form of smithing, be it Gun Smith or Armor Smith.
Posted: September 12, 2002, 11:25 am
by masteen
Bubba's just a little worried that some l33t kiddie is gonna scoop his chick-magnet net-handle "Bubba Fett" before he can

Posted: September 12, 2002, 11:33 am
by vn_Tanc
I'm gonna be Lewk Skywalkz0r!
Posted: September 12, 2002, 11:51 am
by Bubba Grizz
heheheh nah nothing so uber as that. Maybe that Hamster Fett-ish.
Posted: September 12, 2002, 12:56 pm
by Rikk Wolvenkin
Duke Spacewalker !
Posted: September 12, 2002, 1:01 pm
by masteen
I'm hoping for Chewb0XX0r, but Pudwookie is my backup name
