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The face of MMORPG failure???

Posted: April 24, 2003, 5:29 pm
by Animalor
AC2 seems to be it.

http://massivemultiplayer.org/modules.p ... cle&sid=29

Here's a quote that I found particularly amusing from the article.
Amount of Players

The big thing that has struck me about my time back so far is that the world is just plain empty. I play on Frostfell, arguably the most populated of the non-PK servers. At its height, which I measured to be Saturday afternoon, there were 800 players. Typically, that number hangs around 200.

This morning(Thursday, April 03), there were 15 players on the Leafcull server. Fifteen.
Methinks that is something doesn't happen VERY soon that some designer heads are going to be rolling over at Turbine Entertainment. Either that or MS will decide to cut their losses and can this game altogether...

Posted: April 24, 2003, 5:34 pm
by Shaerra
What the fuck is a Failore?

Speaking french won't get you in Xou's fnord!

Posted: April 24, 2003, 5:37 pm
by masteen
You post this like it's a big suprise that AC2 sucks balls.

Posted: April 24, 2003, 5:53 pm
by noel
Good information.

I've often wondered when this would happen. I'm continually surprised that games like WWIIOL, AC2, AO, and especially UO still have player bases large enough to sustain their businesses.

(please change 'failore' to 'failure')

Posted: April 24, 2003, 6:28 pm
by Animalor
Changed. I posted this from work and just got home.

Posted: April 24, 2003, 6:53 pm
by kyoukan
AC2 deserves to fail. God that game was so utterly boring and empty of anything resembling content.

Posted: April 24, 2003, 7:15 pm
by Shaerra
I tried AC when it came out, so I felt no need to even try AC2.

Posted: April 24, 2003, 8:55 pm
by Truant
if i remember correctly, they only let AC players test AC2, and I sure as fuck wasn't going to buy the game cold just to see if it was any good.