16-Mar-2005 Patch Message

Everquest related info only here, quests, help, info, recruiting, etc.
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Aslanna
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16-Mar-2005 Patch Message

Post by Aslanna »

EverQuest's 6th Anniversary
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To help celebrate the 6th Anniversary of EverQuest, a fresh scavenger hunt has been added. Check in Firiona Vie, Overthere, or Dreadlands for more on this quest. Finish this challenging hunt and you will receive a potion that doubles your experience for 30 minutes and comes with 10 charges.
Your old friends, the Fabled NPCs have returned to Norrath and bring the fabled versions of their items with them. Look for new Fabled NPCs in your favorite Kunark zones.

General
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- Increased the spell rune drop rates for Greater Muramite Runes and Glowing Muramite Runes in Muramite Proving Grounds and Riftseeker's Sanctum.
- Reduced the number of mobs that will summon in Veksar.
- Volkara in the Volkara's bite mission has been made a little more challenging.
- The fight against Vishimtar has been made more challenging.
- The Citrine Spell Stone has been renamed to Citrine Spell Bauble.
- Level 20, 40 and 60 Tradeskill Pattern Book Quests for Wood Elves, Kelethin Half-Elves, Dwarves, High Elves and Gnomes have been altered slightly to make them a bit friendlier to complete.
- The encounter with Grinbik in Bloodfields for the Ranger epic has been made a bit less confusing.
- "A shady Highpass citizen" in Highpass will look kindly on you and spread the word on your increased friendship if you complete his tasks.
- Several missions have been tuned to bring their completion time on par with the other DoN missions:
Diving for Lavarocks
Dragon Eggs
Diseased Pumas
- When the task "Keeping the Goblins Out" has been finished you should now get the completion text.
Items
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- The Icefloe Hammer is no longer a 1 handed piercing weapon, it is now 1 handed blunt and the bonus to backstab has been removed.
- The Lance of Engulfing Flame now has a proc instead of a worn spell.
- The Robe of Transcendent Thought has been changed to Drape of Transcendent Thought.
- Various Anguish class leg pieces have been altered.
- Academic's Pants of the Arcanists now has the focus effect "Frost of Anguish".
- The mana preservation focus on several Tacvi chest pieces has been increased slightly.

-- The EverQuest Team
Have You Hugged An Iksar Today?

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Mr Bacon
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Post by Mr Bacon »

Because experience today goes way too slowly!
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Leonaerd
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Post by Leonaerd »

Finish this challenging hunt and you will receive a potion that doubles your experience for 30 minutes and comes with 10 charges.
Sounds useful, actually.
Increased the spell rune drop rates for Greater Muramite Runes and Glowing Muramite Runes in Muramite Proving Grounds and Riftseeker's Sanctum.
It's about time that non-uberguild players can scribe a level 70 spell.
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Post by Llaffer »

- The fight against Vishimtar has been made more challenging.
This wasn't challenging enough ?
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Post by Kalohela »

Llaffer wrote:
- The fight against Vishimtar has been made more challenging.
This wasn't challenging enough ?
Unless I'm getting my dragons confused, that one is the last known "boss" in DoN that guilds have killed already? DoN has been out for how long? Taking that into consideration, IMO, no it really wasn't challenging enough. I'm excited to try out 2.0 :D
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Post by Siji »

- Increased the spell rune drop rates for Greater Muramite Runes and Glowing Muramite Runes in Muramite Proving Grounds and Riftseeker's Sanctum.
YES!

Now let's just hope it's a decent increase.. of course, with most groups/guilds going to DoN these days, an increase in drops doesn't mean quite as much. :(

/ooc Paying 100k for looting rights per greater/glowing rune..
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Post by Aslanna »

Kalohela wrote:
Llaffer wrote:
- The fight against Vishimtar has been made more challenging.
This wasn't challenging enough ?
Unless I'm getting my dragons confused, that one is the last known "boss" in DoN that guilds have killed already? DoN has been out for how long? Taking that into consideration, IMO, no it really wasn't challenging enough. I'm excited to try out 2.0 :D
I personally thought v1.0 was challenging enough. It's not really a matter of how long the expansion has been out. Don't confuse how long it took to reach him with how hard the encounter should be.
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Post by Hesten »

The new fabled loot are fun, some of the nasty mobs drops GOOD stuff. Chardok kings BP are insane.

Personally i got Fabled Screaming Mace, Fabled Dragoon Dirk, and Fabled Bloodstained Mantle :). Not worth looting, but fun to collect :)


As for the XP potion thingy, i had actually hoped more for something like last year, something fun that you could keep as a status symbol, had hoped for something like a random illusion staff :)
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