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How many?

Posted: November 16, 2004, 10:09 pm
by Dregor Thule
Have bought EQ2 and already brushed it off?

Posted: November 16, 2004, 10:55 pm
by Akaran_D
Not me. Trying to see if my other comp will support it, if it does, then I'm buying a second account so I can get access to my main one again. <3 women.

Re: How many?

Posted: November 16, 2004, 10:55 pm
by Midnyte_Ragebringer
Dregor Thule wrote:Have bought EQ2 and already brushed it off?
I'd have to guess no one. After playing EQ2 they wouldn't do anything but play way too much of it than they intended.

Posted: November 16, 2004, 10:58 pm
by Avestan
I have been very surprised. . .after playing WoW beta, I gave EQ2 a shot and now I like it better. . .for now. Going to let the newness settle in before I make a final decision, but 24 classes > 10 classes for end game as far as I am concerned.

Posted: November 16, 2004, 11:09 pm
by Adelrune Argenti
However, I really do hate seeing freaking gnome monks, gnome druids, etc. There should be some limitations.

Posted: November 16, 2004, 11:28 pm
by Xzion
...although i have bought EQ2 and the fucker hasnt arrived in the mail yet

Posted: November 17, 2004, 1:18 am
by Ennia
How can you take simple concept that was EQ and make a steaming pile of shit that is EQ2 (with over 700 hours of useless voiceovers nonetheless)
is beyond me.

Game is completely unplayable to me. Wasted 50 bucks.

Someone said WoW looks cartoonish, I'd rather play in a nice looking cartoon than worthless comic book that is EQ2. They should rename it so to not scare potential customers away from original EQ.

And I really don't care if my avatar's eyebrows arch upwards and I can give her strawberry blond highlights.

Freeing 7gigs of space in a moment.

Posted: November 17, 2004, 9:43 am
by Akaran_D
The game does have brutally high system specs, I'll admit.

Posted: November 17, 2004, 10:03 am
by Kilmoll the Sexy
You can keep your incessant whining about EQ in the WoW forum. I and most of the others who are playing the game and liking it could give two shits about your negativity towards it. One of the brightest things about EQ 2 is that you are not playing it.

Posted: November 17, 2004, 10:13 am
by miir
Ennia wrote:How can you take simple concept that was EQ and make a steaming pile of shit that is EQ2 (with over 700 hours of useless voiceovers nonetheless)
is beyond me.
The voiceovers aren't useless... it gives the game more character.

Game is completely unplayable to me. Wasted 50 bucks.
Maybe you should try spending a few hundred bucks to upgrade your piece of shit system. I spent less than $500 a few months back and EQ2 runs fine.

Freeing 7gigs of space in a moment.
It's less than 4 gigs, idiot. Now go back to sucking Blizzard cock in the WoW forum.

Posted: November 17, 2004, 10:29 am
by Mak
Damn, Miir is a cranky bastard in the morning.

Posted: November 17, 2004, 11:08 am
by Mr Bacon
I don't see why you are flaming Ennia - the question was directed towards all people who purchased the game, and especially towards those who quit.

Some of you guys need to seriously turn off your elitist attitudes for a few minutes. Ennia has just as much of a right to voice an opinion as you do, regardless of your view of said opinion.

Posted: November 17, 2004, 11:15 am
by Kilmoll the Sexy
I was directing more towards Dregor for even instigating this thread. If it applies to others who feel the need to voice their opinion then oh well. At least Ennia actually played it and then didn't like it. Dregor can just go suck some more Furor and Blizzard cock.

Posted: November 17, 2004, 11:39 am
by Sylvos
As a staunch and avid WoW supporter, I will say I at first hated EQ2 and the only reason I bought it was because of morbid curiousity. Then after about 2 hours of playing I was like "oh this aint so bad". So I will say EQ2 will appeal to some folks while WoW will other, and some Both^^.

Posted: November 17, 2004, 11:49 am
by Moonwynd
Kilmoll the Sexy wrote:You can keep your incessant whining about EQ in the WoW forum. I and most of the others who are playing the game and liking it could give two shits about your negativity towards it. One of the brightest things about EQ 2 is that you are not playing it.
You make me want to give you a hug <3

Posted: November 17, 2004, 11:50 am
by Kilmoll the Sexy
Did you figure out the heroic oppurtunity combat wheel Sylvos? My CPU fan died last night and my machine came to a screeching halt as my temp hit about 206 degrees F.

Posted: November 17, 2004, 11:52 am
by Sylvos
Yeah took me a few minutes after you mentioned it. Then I was like OH! I turn all pretty colors and get all sparkly when I do this! Pretty neat concept.

Posted: November 17, 2004, 12:01 pm
by Kilmoll the Sexy
As you get more skills, some of them can also be used in place of evade....at level 10 you have 3 different abilities that will continue your wheel when you are soloing. When you are grouped, you also have some different things that can happen and your sneak attack may give you a finishing move.

Another pretty neat thing about scouts and that wheel.....you can adjust what finishing move that other people in your group can use. For instance....when I am grouped with Homer (a warrior) and he does the wheel and his move shows Crushing Anvil, if he waits to complete it I can use evade or one of my other skills to change it to Sky Cleave (a more powerful attack). Scouts class is the only class that can do this. I have not been able to adjust my own attacks, but I can do it for other people in my group.

Posted: November 17, 2004, 12:14 pm
by Sylvos
still can't use poisons at level 7 pisses me off.

Posted: November 17, 2004, 12:30 pm
by Pherr the Dorf
Sylvos wrote:still can't use poisons at level 7 pisses me off.
you
are
level
7
:twisted:

Posted: November 17, 2004, 12:34 pm
by Kilmoll the Sexy
wtf? I wonder if it makes you wait until you pick your next class to use them? I know I used them once before I hit 10....unless it was a bug and I was exproiting

Posted: November 17, 2004, 1:28 pm
by Sirensa
I shoved Sylvos off his puter for a little bit to check it out. Character creation was the best part I experienced. The voice-overs drove me batty. In my hour or so of playing, I entered into a monstrosity of an "epic battle" with a stupid bugged mob.

My brief limited experience with the game was that it was dumbed down to the extreme.

And this is an EQ2 forum, people should be free to offer both positive and negative experiences and opinions about EQ2 in this forum. Seems the proper place imo. If you don't like negative comments, don't read them.

Posted: November 17, 2004, 2:11 pm
by Seebs
Addicted. Quit EQ. Almost solely doing quest. Have completed close to 100 of them and only level 15.

I get so many spells so fast I have no clue how to use them (cleric) haven't killed my tank yet, but have come close.

Posted: November 17, 2004, 2:39 pm
by Winnow
Dregor is trying to justify his decision and gain points with his buddies. Hay look at me in the EQ2 forum WoW pals! I feel better about myself already!

Posted: November 17, 2004, 3:14 pm
by Legenae
Winnow wrote:Dregor is trying to justify his decision and gain points with his buddies. Hay look at me in the EQ2 forum WoW pals! I feel better about myself already!
How is that any different than you posting in almost every WoW thread a while back, commenting on how the graphics sucked (your opinion) and how you were going to play EQ2, etc etc?
Miir wrote:Now go back to sucking Blizzard cock in the WoW forum.
Making one post on how she bought EQ2 and can't play it hardly means she sucks "Blizzard cock."
Maybe you should try spending a few hundred bucks to upgrade your piece of shit system.
And you need to buy some Prozac. Seriously. Your posts have been getting more and more hate-filled each time you post.

Posted: November 17, 2004, 3:31 pm
by miir
[quoet]Making one post on how she bought EQ2 and can't play it hardly means she sucks "Blizzard cock." [/quote]

Y'now what, if someone wants to make a valid criticism of EQ2, they should feel free to.

But whining that you like one feature (voiceovers) is not a criticism. There is nothing terribly wrong with them and if you don't like them ,you can easily turn them off.

Whining that the game wont run on your system is not a criticism either.. it's jsut a whine. If you have a p3 1GHz with 256 RAM and are trying to run EQ2 with even medium settings, it's gonna run like shit. If you have a shitty system, it's not a problem with the game, it's YOUR problem. EQ1 ran like shit on low end systems when it came out....

And lastly, whining about a 7 gig installation is just horseshit. It's less than 4 gigs.... you only make yourself look like an idiot when you exaggerate shit to justify your whines.
his move shows Crushing Anvil, if he waits to complete it I can use evade or one of my other skills to change it to Sky Cleave (a more powerful attack)
Crushing Anvil owns.. especially when you're surrounded by about 10 orange spiders and you whack them all for 40+ each.... KAPOWIE!

Posted: November 17, 2004, 3:45 pm
by Lisandre
I've been surprised by this game. Given their relatively short beta, I was expecting a much more buggy and incomplete game. Granted, I have experienced some bugs, and things like societies aren't working completely yet, the game has been pretty smooth so far. I am not yet in a guild, so I haven't been able to test their guild system, so I'm not sure how well that works.

As far as gameplay goes, I don't see it as a dumbed-down version of EQ at all. In fact, in some ways, it's more complicated. The addition of Heroic Opportunities requires a new level of coordination between group members, for example, and doing tradeskills has become a little more complicated than just hitting combine. Which aspects of the game do you think are dumbed down?

Posted: November 17, 2004, 3:55 pm
by Dregor Thule
I'm glad I managed to get Kilmol's panties in a bunch. This was a valid question. Turnaround in the early weeks is a very real fact with MMORPGs. Honestly I'm surprised so many are enthralled by the game.

Posted: November 17, 2004, 4:07 pm
by Elf
Myself and my guild are addicted. We have had more fun just trying to figure out how well we can do at the HO wheel then anything else. Some of the effects off the wheel are pretty cool.

The game has a lot of outs for people. I'm not much of a quester, but a lot of guild members are. So some of us go kill shit while others are immersed in quest. Its a great balance for guilds.

Also did a guild raid the other day and all the raid features seem to be working. Did an instanced zone off a quest and the experience was great.

It seems like guild deteriation is a bit fast, you can just see your guild experience going backwards so you allways have to build it up.

Also seems like there is a memory leak, after playing awhile I have to reboot or I cant play up to full potential.

All in all I love the game and the guild is happy. We are on the Crushbone server if anyone is playing there.

my name is Maxim there.

Posted: November 17, 2004, 4:08 pm
by Pherr the Dorf
Dregor Thule wrote:I'm glad I managed to get Kilmol's panties in a bunch. This was a valid question. Turnaround in the early weeks is a very real fact with MMORPGs. Honestly I'm surprised so many are enthralled by the game.
If you play it you'll see why, leveling is not easy btw, I like that

Posted: November 17, 2004, 4:30 pm
by Winnow
Legenae wrote:
Winnow wrote:Dregor is trying to justify his decision and gain points with his buddies. Hay look at me in the EQ2 forum WoW pals! I feel better about myself already!
How is that any different than you posting in almost every WoW thread a while back, commenting on how the graphics sucked (your opinion) and how you were going to play EQ2, etc etc?
Because I have no "friends" to impress so my hate comes from the heart!

Posted: November 17, 2004, 5:12 pm
by Lalanae
Pherr the Dorf wrote:
Dregor Thule wrote:I'm glad I managed to get Kilmol's panties in a bunch. This was a valid question. Turnaround in the early weeks is a very real fact with MMORPGs. Honestly I'm surprised so many are enthralled by the game.
If you play it you'll see why, leveling is not easy btw, I like that
He did play it in Beta (as did I). THAT is why he's suprised (as am I).

Posted: November 17, 2004, 6:28 pm
by Dregor Thule
Yep, played it, hated it. Granted I'm sure it's more polished now, but I feel they went the wrong direction with it. Too much time was spent trying to integrate fancy technologies that look good on magazine adverts instead of on making a fun game. The opportunity wheel was fun at first until you get to the point where you're just doing the same combo of moves over and over again. Environments were decent, far superior to the terrible character models other than Iksar and Ratonga.

Posted: November 17, 2004, 6:29 pm
by Ennia
just to clarify, game is unplayable to me not because of specs, it was running well, I hated the graphics though (water was nice I admit but it was almost like taken from a whole other planet), I hated the tradeskill system window, I thought the whole moving objects (did the first quest cleaning the cellar) was looking very akward, it all comes down to look and feel of the game.

the whole 7 gigs came from installation, I'd swear that's what the install wizard was asking for, I can try to install it again to check, when uninstalling it did have a little over 4 gigs.


Edit: ok 7 GB of hard drive space is in system requirements on the box /shrug
I'm glad some of you enjoy it. I bought it mainly because of the hype on VV. To each his own.

Posted: November 17, 2004, 6:56 pm
by Fash
I wasn't in any of the beta's until 3-5 days before EQ2 came out I got into WoW stress test...

The entire time leading up to that I had been bashing WoW graphics and anticipating EQ2.... I get in the WoW stress test and I was instantly immersed and interested. Played as much as possible, and then EQ2 came out.

Realizing I could play WoW for free for another 15 or so days, only to have my progress wiped... I decided to buy EQ2 after midnyte told me he grabbed it....

I will admit that after the first night, I was disappointed with EQ2, the red-tape you're forced to go through on character creation, the citizenship quest, it all left me a bit dis-interested.... But that faded fast the next day as I dropped my fighter and started a priest.

I'm hooked... Very immersive, both of them, I tip my hat... but EQ2 was out the door first and thus I'm staking my claim.

Posted: November 17, 2004, 8:12 pm
by Adelrune Argenti
I have played a ton of MMO's. The closest to recapture that "virginal" feeling was COH. That was up till EQ2. I love this game. The time flies by in it, I don't feel like I am grinding for anything. Levels and experience come along at a decent enough pace.

The biggest improvement is tradeskills. Trades were a joke in EQ, rather stupid in SWG but here we have a fully thought out and fleshed out system that is interesting, worthwhile, and fun. I spend a lot of my time gathering resources and tradeskilling. I have been building furniture, storage boxes, runes for scout skills and making money along the way.

The quests are varied enough even when they are simple deliveries. They tell you a story and let you become immersed in the world.

The one gripe I had was the jumping through hoops to be a citizen, then a class, then artisan class. I know what they are trying to do with it but that part plays too much like a single player RPG. I would like to have a bit more freedom in regards to what I choose to do.

Posted: November 20, 2004, 2:06 pm
by Drozified
My pre order copy is still sitting at EBgames, where it will remain :)

Posted: November 20, 2004, 4:15 pm
by Kelshara
I've played both WoW and EQ2 and for me, EQ2 is the better game. Hands down. But to each their own.

Posted: November 23, 2004, 10:11 am
by brenen
I played the WoW Open Beta with my wife (when the servers actually worked) and we now have been playing EQ2. I have also played EQ for over 5 years, DOAC for 6 months, FFXI for 9 months, AC for 3 months, and UO for 3 months.

EQ2 and WoW seem like very similar games to me. I think in the end my wife and I will play EQ2 until we are bored (knowing her 3-6 months) then pick up WoW. She liked WoW better and I liked EQ2 better. I mean Both games have locked combat, both games have many quests, and shared quests. Both games allow you to choose your reward. Both games give exporation experience. Both games have a low raid total. EQ2 is what 24 and I think WoW is 30?


I personally felt that both games left something to be desired graphically. While WoW characters do all look like bobble heads, it fits with the environment. The characters and environment blend seamlessly. Now, EQ2 looks beautiful, but the models are horrid. More then that the models look like they were blue screened on the environment. Mind you this is running on HIGH QUALITY on my PC. on my wife’s PC we have to run on extreme speed. it becomes very regular on that setting. I was especially turned off with the scarabs. They look horrible.


EQ2 has the voiceovers, but I mainly click right past them. I found all the zoning in EQ2 to be very frustrating in Qeynos. They added the nice mariner feature to zone to ALMOST any area in Qeynos, except the two biggest parts.. WTF?? I found questing very similar in both, but I really liked how the guys that had quests for you in WoW would put a ! over their heads. I don't usually want to read six paragraphs of stuff just to get a quest. I realize that some people enjoy that depth however.

Tradeskills I think EQ2 wins hands down. I have always hated tradeskills, but I actually enjoy them in EQ2. Going back to the whole node idea like UO was a good call IMO. It also gives the solo player one more thing they can work on. Only have 30 minutes to play, go gather some rock or wood. Instead of soloing greens for hours for that rare component drop.

EQ2 seems to have the superior interface to me. However the no maps for dungeons or smaller area's for fighting in the city were kind of an annoyance. I got used to using them in FFXI. In WoW I enjoyed the little compass map. But the fact I couldn’t figure out or couldn’t move around my windows in WoW gives it the thumbs down from me.


The general level of play seems to be better in EQ2. I grouped some in WoW (granted it was an open beta) and it appeared to be filled with a lot of kids.

Both games remind me of Doac and FFXI more then they do EQ…

Posted: November 23, 2004, 11:51 am
by Mr Bacon
I will say that closed beta and open beta for WoW was a very different experience. Open was much laggier, lots, lots more jerks, and many immature children, but what can you expect when a game of its level allows anyone to play for a couple weeks. No credit card required. I would imagine with the release today there are less because of the price component, but who knows.

I do just want to add that in my opinion both WoW, EQ2, and any MMORPG in general are horrid games feeding to your addictions. Please, think of the children.

Posted: November 23, 2004, 12:37 pm
by Proctus
Blizzard has a tendancy of luring "Childlike" people to their games. Unfortunately, this takes away from the overall experience of their games and is why most hardcore players quit Blizzard games after a while. Maphacks, duping, etc are all synonomous with Blizzards products, don't be surprised if WoW is hacked as well.

Posted: November 23, 2004, 1:38 pm
by Mr Bacon
Everquest was just as hacked as any other Blizzard game Proctus :) Just give it time.

Posted: November 23, 2004, 1:53 pm
by Kindo
I played for about a week but it's already kind of old. I liked the concept of having some degree of control over tradeskill results, but the crafting process is waaaaayyyy too slow. As an example, baked crab is crab meat, packet of spice and fuel. Sounds fast enough, right? Wrong. You can purchase packets of spice for 36c each or make your own for 18c (I think) each. It takes SO bloody long to do the combines though and each "delectible" combine is still only 1 packet of spice. It takes me about 4 hours to make one stack of baked crab. I don't have that kind of time, it's insane. Now I think race might have something to do with this but I haven't done much reading up on it. A friend of mine plays an iksar and can make 20 chloro potions in the time it takes me to make 5 packets of spice. I remember hearing about racial tradeskill benefits someplace and iksar having an alchemy bonus. Either way, it just takes too long.

Combat feels clumsy to me as well. Maybe I'm missing something there, but my character is a level 16 rogue and it is sometimes very difficult to get into a position where I can backstab. And god help me if there is more than one mob in an encounter. Even with attack off I seem to get "stuck" to mobs and can't position myself. It's very possible that it's just me not knowing how to play a melee class though since I never played one in EQ1. (other than an occasional twink that never made it above level 30-something).

The quests and quest journal are great. The maps suck because you can't make notes on them. Riding across The Commonlands on the back of a bird is amazing. I think individual living space will be cool later with furniture and other customizations. The multiple instances of zones to prevent overcrowding is very nice.

All in all, it was fun for a few days and I can see why some people like it well enough to replace EQ1 but I don't think I'm done with EQ1 yet.

Posted: November 23, 2004, 5:46 pm
by Fash
Rellix wrote:Everquest was just as hacked as any other Blizzard game Proctus :) Just give it time.
EQ-Beta.... Back before the release of EQ1 a lot of the fishing code was client-side, so I wrote a process patcher and experimented changing the 4 item id's that you could fish. Eventually I found an item worth 18 platinum each, and boy did I fish.

So level 8 and wearing full storebought plate, I was easy to spot. But friendly Aradune, Brad McQuaid, and I had a chat, which turned into a phone call with Sony Development, and the fishing code was moved server-side... and a buffer implemented to hinder future process patchers.

after beta, not much could be hacked with eq. i would've known about it ;)

(like the runspeed hacks and the few partially-working dupe methods)