Vezot wrote:A few things people dont understand about EQ2.
All the zones have drastically changed. the world is 500 years after EQ1. Right after the 'cataclysm'
Item decay DOSENT apply to no drop items, and item decay is meant so items wont clog up the economy. Decay can be repaired in 1 second by a tradesman.
Guild housing, player housing, boats, dynamic quest system, class tree (select a base class at level 6, your archetype class at level 15 and your final class at level 30.) And many more features.
Its like EQ1, but its not like EQ1. Item decay will be a very small issue in the high end game. Even in the low end game it will just be something to keep the ecnomoy unclogged. NO DROP items dont decay as i said, and even a high level droppable item would take probbly a year to decay.
Great new graphics engine. Too bad nobody will have the computer to run it.
Just check it out at eqii.com
The zones may have changed a bit, and they may add new zones, but you are STILL running around in Norrath. I kind of see EQ2 as just another expansion (same world, just some changes and a few new zones), only you are starting from scratch. If I want to continue to run around Norrath, I'll re-activate my character in EQ1. If I'm going to start a new game from scratch, it's going to be in a whole new world/game.
The new features you've mentioned will be available in other games.
Yes, EQ2 will be released before WoW, but it probably won't be finished... just like all the other games/expansions SoE puts out. Besides, WoW beta starts in a few months. I can wait until then.
One more reason I won't be playing EQ2... it's from SoE.
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