Danny's Boys - where's the Irish?
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- No Stars!
- Posts: 8
- Joined: April 23, 2004, 4:58 pm
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Danny's Boys - where's the Irish?
Hey Boys, it's Jessa/Neutronic Angel/Millions of other characters.
Just wanted to see who is who - I read your who is who a couple threads below but only recognized a name or two.
Are you guys going to form a Supergroup with Ygg? It wasn't really clear on the last night of the beta what the deal was there.
Just curious - they are forming a Supergroup called Yggdrasil Inc. sounds interesting
Miss you all!
Angel.
Just wanted to see who is who - I read your who is who a couple threads below but only recognized a name or two.
Are you guys going to form a Supergroup with Ygg? It wasn't really clear on the last night of the beta what the deal was there.
Just curious - they are forming a Supergroup called Yggdrasil Inc. sounds interesting
Miss you all!
Angel.
- Kwonryu DragonFist
- Super Poster!
- Posts: 5405
- Joined: July 12, 2002, 6:48 am
- Kwonryu DragonFist
- Super Poster!
- Posts: 5405
- Joined: July 12, 2002, 6:48 am
Well, i told Yggdrasil that i was going to Victory for the headstart but then Virtue opened as well so i reserved a name there too!
I guess we will have to see on Sunday! Vic or Vir.
Victory Vault sounds better though, don't you think?
Cap Ireland scrapped the irish theme and is going for Fire-Blaster now methinks.
Will be a good duo with Winter i think! Winter will still do the same build as in beta, Ice/Ice!
Nirvax/Avestan said he wanted to try something else than the full support-class he did in beta, so i believe we could use a pure Empathy healer now!
Wire/Aranuil will still go for the similar theme he used in beta.
Not sure about teh Drem though, he kicked buttocks with his gadgets.
Well, we still need a good healer!
I guess we will have to see on Sunday! Vic or Vir.
Victory Vault sounds better though, don't you think?
Cap Ireland scrapped the irish theme and is going for Fire-Blaster now methinks.
Will be a good duo with Winter i think! Winter will still do the same build as in beta, Ice/Ice!
Nirvax/Avestan said he wanted to try something else than the full support-class he did in beta, so i believe we could use a pure Empathy healer now!
Wire/Aranuil will still go for the similar theme he used in beta.
Not sure about teh Drem though, he kicked buttocks with his gadgets.
Well, we still need a good healer!
- Drolgin Steingrinder
- Way too much time!
- Posts: 3510
- Joined: July 3, 2002, 5:28 pm
- Gender: Male
- PSN ID: Drolgin
- Location: Århus, Denmark
Hallgrimm / Constantin here - hey N.A.
Dunno what I'm going to do, if I'm even going to get the game - I think so, but I'll be playing casually if I do.
I'll play on...whichever server all the other aholes play on.
Dunno what I'm going to do, if I'm even going to get the game - I think so, but I'll be playing casually if I do.
I'll play on...whichever server all the other aholes play on.
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
- Xouqoa
- Way too much time!
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- Gender: Mangina
- XBL Gamertag: Xouqoa
- Location: Dallas, TX
- Contact:
This is what I'm planning on going with, went and reserved a copy of the game today at GameStop.
Archetype: Controller
Primary Powers - Control : Mind Control
Secondary Powers - Buff/Debuff : Empathy
Slot[01] Level 1 (Starting Primary) : Levitate
Slot[02] Level 1 (Starting Secondary) : Healing Aura
Slot[03] Level 2 : Mesmerize
Slot[04] Level 4 : Dominate
Slot[05] Level 6 : Jump Kick
Slot[06] Level 8 : Heal Other
Slot[07] Level 10 : Confuse
Slot[08] Level 12 : Resurrect
Slot[09] Level 14 : Assault
Slot[10] Level 16 : Mass Hypnosis
Slot[11] Level 18 : Total Domination
Slot[12] Level 20 : Tactics
Slot[13] Level 22 : Vengeance
Slot[14] Level 24 : Super Jump
Slot[15] Level 26 : Fortitude
Slot[16] Level 28 : Hasten
Slot[17] Level 30 : Super Speed
Slot[18] Level 32 : Mass Confusion
Slot[19] Level 35 : Whirlwind
Slot[20] Level 38 : Adrenalin Boost
Archetype: Controller
Primary Powers - Control : Mind Control
Secondary Powers - Buff/Debuff : Empathy
Slot[01] Level 1 (Starting Primary) : Levitate
Slot[02] Level 1 (Starting Secondary) : Healing Aura
Slot[03] Level 2 : Mesmerize
Slot[04] Level 4 : Dominate
Slot[05] Level 6 : Jump Kick
Slot[06] Level 8 : Heal Other
Slot[07] Level 10 : Confuse
Slot[08] Level 12 : Resurrect
Slot[09] Level 14 : Assault
Slot[10] Level 16 : Mass Hypnosis
Slot[11] Level 18 : Total Domination
Slot[12] Level 20 : Tactics
Slot[13] Level 22 : Vengeance
Slot[14] Level 24 : Super Jump
Slot[15] Level 26 : Fortitude
Slot[16] Level 28 : Hasten
Slot[17] Level 30 : Super Speed
Slot[18] Level 32 : Mass Confusion
Slot[19] Level 35 : Whirlwind
Slot[20] Level 38 : Adrenalin Boost
"Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings." - John F Kennedy
- Kwonryu DragonFist
- Super Poster!
- Posts: 5405
- Joined: July 12, 2002, 6:48 am
- Drolgin Steingrinder
- Way too much time!
- Posts: 3510
- Joined: July 3, 2002, 5:28 pm
- Gender: Male
- PSN ID: Drolgin
- Location: Århus, Denmark
Two ideas for characters:
Archetype: Blaster
Primary Powers - Ranged : Energy Blast
Secondary Powers - Support : Energy Manipulation
Slot[01] Level 1 (Starting Primary) : Power Blast /Empty
Slot[02] Level 1 (Starting Secondary) : Power Thrust /Empty
Slot[03] Level 2 : Energy Punch (Blaster) /Empty
Slot[04] Level 4 : Energy Torrent /Empty
Slot[05] Level 6 : Hover /Empty
Slot[06] Level 8 : Sniper Blast /Empty
Slot[07] Level 10 : Swift /Empty
Slot[08] Level 12 : Bone Smasher /Empty
Slot[09] Level 14 : Fly /Empty
Slot[10] Level 16 : Aim /Empty
Slot[11] Level 18 : Health /Empty
Slot[12] Level 20 : Power Push /Empty
Slot[13] Level 22 : Stamina /Empty
Slot[14] Level 24 : Stun (Blaster) /Empty
Slot[15] Level 26 : Explosive Blast /Empty
Slot[16] Level 28 : Power Boost /Empty
Slot[17] Level 30 : Power Burst /Empty
Slot[18] Level 32 : Nova /Empty
Slot[19] Level 35 : Build Up /Empty
Archetype: Controller
Primary Powers - Control : Fire Control
Secondary Powers - Buff/Debuff : Storm Summoning
Slot[01] Level 1 (Starting Primary) : Char /Empty
Slot[02] Level 1 (Starting Secondary) : Gale /Empty
Slot[03] Level 2 : O2 Boost /Empty
Slot[04] Level 4 : Fire Cages /Empty
Slot[05] Level 6 : Snow Storm /Empty
Slot[06] Level 8 : Smoke /Empty
Slot[07] Level 10 : Hover /Empty
Slot[08] Level 12 : Flashfire /Empty
Slot[09] Level 14 : Fly /Empty
Slot[10] Level 16 : Freezing Rain /Empty
Slot[11] Level 18 : Cinders /Empty
Slot[12] Level 20 : Hurricane /Empty
Slot[13] Level 22 : Swift /Empty
Slot[14] Level 24 : Health /Empty
Slot[15] Level 26 : Stamina /Empty
Slot[16] Level 28 : Bonfire /Empty
Slot[17] Level 30 : Thunder Clap /Empty
Slot[18] Level 32 : Fire Imps /Empty
Slot[19] Level 35 : Tornado /Empty
Slot[20] Level 38 : Lightning Storm /Empty
Any ideas?
Archetype: Blaster
Primary Powers - Ranged : Energy Blast
Secondary Powers - Support : Energy Manipulation
Slot[01] Level 1 (Starting Primary) : Power Blast /Empty
Slot[02] Level 1 (Starting Secondary) : Power Thrust /Empty
Slot[03] Level 2 : Energy Punch (Blaster) /Empty
Slot[04] Level 4 : Energy Torrent /Empty
Slot[05] Level 6 : Hover /Empty
Slot[06] Level 8 : Sniper Blast /Empty
Slot[07] Level 10 : Swift /Empty
Slot[08] Level 12 : Bone Smasher /Empty
Slot[09] Level 14 : Fly /Empty
Slot[10] Level 16 : Aim /Empty
Slot[11] Level 18 : Health /Empty
Slot[12] Level 20 : Power Push /Empty
Slot[13] Level 22 : Stamina /Empty
Slot[14] Level 24 : Stun (Blaster) /Empty
Slot[15] Level 26 : Explosive Blast /Empty
Slot[16] Level 28 : Power Boost /Empty
Slot[17] Level 30 : Power Burst /Empty
Slot[18] Level 32 : Nova /Empty
Slot[19] Level 35 : Build Up /Empty
Archetype: Controller
Primary Powers - Control : Fire Control
Secondary Powers - Buff/Debuff : Storm Summoning
Slot[01] Level 1 (Starting Primary) : Char /Empty
Slot[02] Level 1 (Starting Secondary) : Gale /Empty
Slot[03] Level 2 : O2 Boost /Empty
Slot[04] Level 4 : Fire Cages /Empty
Slot[05] Level 6 : Snow Storm /Empty
Slot[06] Level 8 : Smoke /Empty
Slot[07] Level 10 : Hover /Empty
Slot[08] Level 12 : Flashfire /Empty
Slot[09] Level 14 : Fly /Empty
Slot[10] Level 16 : Freezing Rain /Empty
Slot[11] Level 18 : Cinders /Empty
Slot[12] Level 20 : Hurricane /Empty
Slot[13] Level 22 : Swift /Empty
Slot[14] Level 24 : Health /Empty
Slot[15] Level 26 : Stamina /Empty
Slot[16] Level 28 : Bonfire /Empty
Slot[17] Level 30 : Thunder Clap /Empty
Slot[18] Level 32 : Fire Imps /Empty
Slot[19] Level 35 : Tornado /Empty
Slot[20] Level 38 : Lightning Storm /Empty
Any ideas?
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
- noel
- Super Poster!
- Posts: 10003
- Joined: August 22, 2002, 1:34 am
- Gender: Male
- Location: Calabasas, CA
Jessa, I'm Wirespeed.
I'm looking at the following 3 for release. I have yet to decide who/which will be my main.
Name to be determined.
Archetype: Blaster
Primary Powers - Ranged : Fire Blast
Secondary Powers - Support : Devices
Slot[01] Level 1 (Starting Primary) : Flares /Empty
Slot[02] Level 1 (Starting Secondary) : Web Grenade /Empty
Slot[03] Level 2 : Fire Blast /Empty
Slot[04] Level 4 : Fire Ball /Empty
Slot[05] Level 6 : Hover /Empty
Slot[06] Level 8 : Caltrops /Empty
Slot[07] Level 10 : Rain Of Fire /Empty
Slot[08] Level 12 : Targeting Drone /Empty
Slot[09] Level 14 : Fly /Empty
Slot[10] Level 16 : Fire Breath /Empty
Slot[11] Level 18 : Aim /Empty
Slot[12] Level 20 : Blaze /Empty
Slot[13] Level 22 : Cloaking Device /Empty
Slot[14] Level 24 : Swift /Empty
Slot[15] Level 26 : Blazing Bolt /Empty
Slot[16] Level 28 : Hurdle /Empty
Slot[17] Level 30 : Health /Empty
Slot[18] Level 32 : Inferno /Empty
Slot[19] Level 35 : Stamina /Empty
Slot[20] Level 38 : Hasten /Empty
Wirespeed
Archetype: Scrapper
Primary Powers - Melee : Martial Arts
Secondary Powers - Defense : Super Reflexes
Slot[01] Level 1 (Starting Primary) : Storm Kick /Empty
Slot[02] Level 1 (Starting Secondary) : Focused Fighting /Empty
Slot[03] Level 2 : Focused Senses /Empty
Slot[04] Level 4 : Agile /Empty
Slot[05] Level 6 : Flurry /Empty
Slot[06] Level 8 : Hasten /Empty
Slot[07] Level 10 : Focus Chi /Empty
Slot[08] Level 12 : Crane Kick /Empty
Slot[09] Level 14 : Super Speed /Empty
Slot[10] Level 16 : Dodge /Empty
Slot[11] Level 18 : Swift /Empty
Slot[12] Level 20 : Hurdle /Empty
Slot[13] Level 22 : Health /Empty
Slot[14] Level 24 : Stamina /Empty
Slot[15] Level 26 : Whirlwind /Empty
Slot[16] Level 28 : Dragon's Tail /Empty
Slot[17] Level 30 : Quickness /Empty
Slot[18] Level 32 : Lucky /Empty
Slot[19] Level 35 : Evasion /Empty
Slot[20] Level 38 : Eagle's Claw /Empty
Mickey O'Neil (Gypsy Bare-knuckle boxing champion) (harder than a coffin nail)
Archetype: Tanker
Primary Powers - Defense : Invulnerability
Secondary Powers - Melee : Super Strength
Slot[01] Level 1 (Starting Primary) : Resist Physical Damage /Empty
Slot[02] Level 1 (Starting Secondary) : Jab /Empty
Slot[03] Level 2 : Temp Invulnerability /Empty
Slot[04] Level 4 : Punch /Empty
Slot[05] Level 6 : Resist Elements /Empty
Slot[06] Level 8 : Boxing /Empty
Slot[07] Level 10 : Haymaker /Empty
Slot[08] Level 12 : Resist Energies /Empty
Slot[09] Level 14 : Tough /Empty
Slot[10] Level 16 : Swift /Empty
Slot[11] Level 18 : Hurdle /Empty
Slot[12] Level 20 : Health /Empty
Slot[13] Level 22 : Stamina /Empty
Slot[14] Level 24 : Weave /Empty
Slot[15] Level 26 : Taunt /Empty
Slot[16] Level 28 : Invincibility /Empty
Slot[17] Level 30 : Tough Hide /Empty
Slot[18] Level 32 : Combat Jumping /Empty
Slot[19] Level 35 : Super Jump /Empty
Slot[20] Level 38 : Acrobatics /Empty
I'm looking at the following 3 for release. I have yet to decide who/which will be my main.
Name to be determined.
Archetype: Blaster
Primary Powers - Ranged : Fire Blast
Secondary Powers - Support : Devices
Slot[01] Level 1 (Starting Primary) : Flares /Empty
Slot[02] Level 1 (Starting Secondary) : Web Grenade /Empty
Slot[03] Level 2 : Fire Blast /Empty
Slot[04] Level 4 : Fire Ball /Empty
Slot[05] Level 6 : Hover /Empty
Slot[06] Level 8 : Caltrops /Empty
Slot[07] Level 10 : Rain Of Fire /Empty
Slot[08] Level 12 : Targeting Drone /Empty
Slot[09] Level 14 : Fly /Empty
Slot[10] Level 16 : Fire Breath /Empty
Slot[11] Level 18 : Aim /Empty
Slot[12] Level 20 : Blaze /Empty
Slot[13] Level 22 : Cloaking Device /Empty
Slot[14] Level 24 : Swift /Empty
Slot[15] Level 26 : Blazing Bolt /Empty
Slot[16] Level 28 : Hurdle /Empty
Slot[17] Level 30 : Health /Empty
Slot[18] Level 32 : Inferno /Empty
Slot[19] Level 35 : Stamina /Empty
Slot[20] Level 38 : Hasten /Empty
Wirespeed
Archetype: Scrapper
Primary Powers - Melee : Martial Arts
Secondary Powers - Defense : Super Reflexes
Slot[01] Level 1 (Starting Primary) : Storm Kick /Empty
Slot[02] Level 1 (Starting Secondary) : Focused Fighting /Empty
Slot[03] Level 2 : Focused Senses /Empty
Slot[04] Level 4 : Agile /Empty
Slot[05] Level 6 : Flurry /Empty
Slot[06] Level 8 : Hasten /Empty
Slot[07] Level 10 : Focus Chi /Empty
Slot[08] Level 12 : Crane Kick /Empty
Slot[09] Level 14 : Super Speed /Empty
Slot[10] Level 16 : Dodge /Empty
Slot[11] Level 18 : Swift /Empty
Slot[12] Level 20 : Hurdle /Empty
Slot[13] Level 22 : Health /Empty
Slot[14] Level 24 : Stamina /Empty
Slot[15] Level 26 : Whirlwind /Empty
Slot[16] Level 28 : Dragon's Tail /Empty
Slot[17] Level 30 : Quickness /Empty
Slot[18] Level 32 : Lucky /Empty
Slot[19] Level 35 : Evasion /Empty
Slot[20] Level 38 : Eagle's Claw /Empty
Mickey O'Neil (Gypsy Bare-knuckle boxing champion) (harder than a coffin nail)
Archetype: Tanker
Primary Powers - Defense : Invulnerability
Secondary Powers - Melee : Super Strength
Slot[01] Level 1 (Starting Primary) : Resist Physical Damage /Empty
Slot[02] Level 1 (Starting Secondary) : Jab /Empty
Slot[03] Level 2 : Temp Invulnerability /Empty
Slot[04] Level 4 : Punch /Empty
Slot[05] Level 6 : Resist Elements /Empty
Slot[06] Level 8 : Boxing /Empty
Slot[07] Level 10 : Haymaker /Empty
Slot[08] Level 12 : Resist Energies /Empty
Slot[09] Level 14 : Tough /Empty
Slot[10] Level 16 : Swift /Empty
Slot[11] Level 18 : Hurdle /Empty
Slot[12] Level 20 : Health /Empty
Slot[13] Level 22 : Stamina /Empty
Slot[14] Level 24 : Weave /Empty
Slot[15] Level 26 : Taunt /Empty
Slot[16] Level 28 : Invincibility /Empty
Slot[17] Level 30 : Tough Hide /Empty
Slot[18] Level 32 : Combat Jumping /Empty
Slot[19] Level 35 : Super Jump /Empty
Slot[20] Level 38 : Acrobatics /Empty
Oh, my God; I care so little, I almost passed out.
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- No Stars!
- Posts: 8
- Joined: April 23, 2004, 4:58 pm
- Contact:
Hey Xou,
That build was mine in beta. I would choose another primary if you are having empathy as secondary. Mind control does nothing against about 35% of mobs because they are robots or undead. Choose something with a little bit of damage and you will be very happy. My primary char will either be an empathy defender or an energy blaster.
As far as controllers are concerned, I heard that fire controllers are quite good at high level because the imps are really good.
That build was mine in beta. I would choose another primary if you are having empathy as secondary. Mind control does nothing against about 35% of mobs because they are robots or undead. Choose something with a little bit of damage and you will be very happy. My primary char will either be an empathy defender or an energy blaster.
As far as controllers are concerned, I heard that fire controllers are quite good at high level because the imps are really good.
- Kwonryu DragonFist
- Super Poster!
- Posts: 5405
- Joined: July 12, 2002, 6:48 am
You are welcome to join Jessie! You know that you are welcome here as well as welcome in Yggdrasil.Atomic Angel wrote:Ok, nice to see you all!
Well, my impression from the beta was that Veeshan and Ygg would join together to form one group.
Eek! I like people in both so now I'm stuck. Jorm/Kwon I'm not even sure which group you are in
I'm just assuming I have the option of joining either but I could be wrong
I am certain that teams will consist of both Veeshan and Yggdrasil in the game.
Why not have a char in both Supergroups? hehe
- Vailex Darkfury
- Gets Around
- Posts: 207
- Joined: July 10, 2002, 3:40 pm
- Location: Xou's Pants
I reserved the name Pyre on Victory and Dark Pyre on Virtue.
Ill be going with Blaster Fire/Devices.
I tried a tanker and a scrapper in beta. The Tanker just didnt work with me. Scrapper was fun though. I never tried the controller or defender. Either way Blaster was the most fun for me.
Ill be going with Blaster Fire/Devices.
I tried a tanker and a scrapper in beta. The Tanker just didnt work with me. Scrapper was fun though. I never tried the controller or defender. Either way Blaster was the most fun for me.
Pyre-Fire/Devices-Blaster
This is my rifle. There are many like it but this one is mine.
This is my rifle. There are many like it but this one is mine.
- Kwonryu DragonFist
- Super Poster!
- Posts: 5405
- Joined: July 12, 2002, 6:48 am
Then again we don't have to go looking for so many robots or undead-fights. I am sure teh Mind control will be superb and VERY powerful VS the other enemies, especially 5th and the Ninjas.Avestan wrote:Hey Xou,
That build was mine in beta. I would choose another primary if you are having empathy as secondary. Mind control does nothing against about 35% of mobs because they are robots or undead.
If we do fight lots of undead/robots Xou can emphasize on healing instead!