epic 1.5
- Funkmasterr
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epic 1.5
Anyone have info or a link to info on the bard epic 1.5 ? Wanting to start and couldnt really find any info.
- Eravion Bladehymn Maestro of Sceptered Isle -
- Spang
- Way too much time!
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Shammy Epic 1.5 (if 1.0 is done already)
http://forums.interealms.com/shaman/sho ... adid=23653
http://forums.interealms.com/shaman/sho ... adid=23653
Figured I'd post so that the community as a whole can help finish it. Remember, that everything in this text is being continuously updated as we find information, so not everything may be 100% accurate and some of it may still be out of order (as we found out by pre-combining the alchemy stuff together before speaking to the Iksar in the Warrens). Good Luck all and I hope that this helps you get a good start on your new epic
This text starts off if you already have Epic 1.0:
BEGINNING :
North Freeport.
Spirit is in Jade Tiger's Den in the first room on the third floor.
You say, 'Hail, Elder Spirit of Enlightenment'
Elder Spirit of Enlightenment eyes you with an ageless wisdom. 'Ah, your spirit shines brightly. Should I know you?'
You say, 'i am a shaman'
Elder Spirit of Enlightenment says 'Ah, yes. You are not only a shaman, but one who has passed the tests of the heyokah. There are many problems that face us now and I grow weaker by the day. If you feel you are ready to bear a great burden and help all of those like us, including the immortals that charge our essence and consciousness, say [it is so].'
You say, 'it is so'
Elder Spirit of Enlightenment says 'To have you here, believing in us and our existence does give me warmth, but my length of time here and others like me may be at an end. The spirits are troubled and a darkness washes through our existence that we seem helpless to prevent. That is why I talk to you now -- to help us. Without the help of mortals, we may [blow away] with the winds.'
You say, 'blow away'
Elder Spirit of Enlightenment says 'You have heard of the darkness in Taelosia that came from another place. You may have even seen the world that is overshadowed by the dark influence of Discord. That seeping ill that is not touchable by claw or paw has wormed its way into the [streams of the spirit world] and the more it does, the more we, and I weaken.'
You say, 'streams of the spirit world'
Elder Spirit of Enlightenment says 'Yes, it is true. I feel myself fading more with each turn of time. You are familiar with the ways of herbs and potions and you can aid me, should you [find the will]. With strength to keep me before you in the mortal realm, I can guide you so that you may aid us all. There is much to tell you that I will not reveal yet, lest you be tempted to take advantage -- which has happened before.'
You say, 'find the will'
Elder Spirit of Enlightenment says 'Very well. You will not find this an easy task. There are several things you must do and other heyokah you must find that have helped us in the past. Where there is glitter upon the setting of Ro, you will find an agent of the spirits. In the deep waters where the megalodon is said to hunt, there is another. And where the wonders of nature rise in the dark, another ally awaits. Look for light in the denseness of entwined shadows. One will greet you with all you have learned. She is doing research in a bustling labyrinth of creatures and can educate you where I cannot. Tell them all of me and they will give you audience.'
Lake Rathe.
Bottom left corner, past all the water and onto the small cove there. Found white con barb female npc. Loc -936, 2258
You say, 'Hail, Kimm McShannel'
You say, 'the elder spirit sent me'
Kimm McShannel says 'Aye, well then. Watch yerself. Thar be a crazy fella over there. Been trying for days, I 'ave, to get 'im to make some sense about this megalodon creature 'e keeps prattling on about. I been a bit shy o' stepping in the lake to get some seaweed for the spirit's potion. Maybe you could go take a look. Somethin' usually comes by to snap 'em up when they grow, so ye may need to route around a tad out there. You think you are [up to it]?'
You say, 'i am up to it'
Kimm McShannel says 'Very well, then, off you go in search of the seaweed.'
Head into the water. There you will find the Ancient Megalodon. Kill him and loot seaweed.
Give seaweed back to Kimm McShannel
Kimm McShannel says 'Well done! And ye got it off that great creature? Aye, it really exists. Guess that mad feller ain't so mad, now, is he? Ha! Well, we have a better chance at saving the spirit. Take this seaweed back. I've wrapped it for you. Now, get moving!'
She gives you back "Twine-wrapped Lustrous Seaweed"
Fungus Grove.
Lupot Nukla is a Guktan at 642, 512
You say, 'Hail, Lupot Nukla'
You say, 'the elder spirit of enlightenment sent me'
Lupot Nukla says 'Shhh! You'll scare them away, fool! Darnit! Do you have any idea at all how rare this fungus is? Any idea at all?'
You say, 'I have no idea'
Lupot Nukla says 'No kidding. The way you ran up here like a herd of elephants was a dead giveaway. You make enough noise and this fungus disappears into thin air and then I have to wait for it to show itself again. Odd plant really, but very reactive, so keep it down. The spirit must have two pieces of this fungus for its potion and it only grows here. I'd like to see you prove your ability. If by a miracle you should collect two, come and speak to me.'
At that time there will spawn two mushrooms to the west down the hill. You are looking for the hugh mushroom named: Shuddering Fungus. He uncommonly drops Bleak Fungus (no drop). Need two of these. Sometimes another big one has spawned just to the south of the instant respawn point. I got 2 in 3 kills, but it took about 15 more kills to get 2 more. Instant respawn can be small mushroom (PH) or Shuddering Fungus.
Once you get both of them, hail Lupot Nukla again.
Lupot Nukla says 'Surprising. Didn't think you'd be up to the task and be able to muster the knowledge to figure it out. If you have both with you, hurry along. The spirit is in great need of the potion.'
Twilight Sea.
Find Tikl Huk in the SE corner (troll) at -1528, -1794
You say, 'Hail Tikl Huk'
You say, 'The elder spirit sent me'
Tikl Huk says 'Yous sent by spirit? Me surprised it send so quick. Me no time to get da shrub yets. Yous will needs to get three of dem. Da shrub only grow nearby in only few spots. Gib dem to me when yous nab dem.'
Location for the shrub (looks like a bag):
1) 109, -903 on land
2) 1378, -611 on land
3) 400, 943 underwater
4) -1493, -1212 underwater
Once you find three of them, give them to Tikl Huk.
Tikl Huk says 'Me proud! Now you must protect dat for da spirit. It need it badly. You be careful. Dere might be some baddies out dere dat may want to take dat from you. Spirit said dere are evils working against us. I hab tied da shrub for you so dat it don't get ruined.
He gives you back "Tied Twinkling Shrubs"
Cobalt Scar.
Find Yoppa Grennthumb. She's an ogre inside the sunken ship at approx 355, 1055.
You say, 'the elder spirit sent me'
Yoppa Greenthumb says 'Huh? Oh. Me see you help. Poor spirit. Me hope it okay. Only saw few days ago and it seem sad and sick. We make it better! Me hope yous okay wit' breathin' under here. Me be waiting for dat pesky fish to come back wit' my bark dat I got down here. You can help. In fact, you do it. He big nasty shark and me tired. If you wait, he come back for more. It probably still sniff me blood from dat last bite he took. You keep and take to spirit . . . Look out, dere it is and it got friends!'
Darting Shark swims at a ferocious speed toward its prey.
Feeder Shark swims at a ferocious speed toward its prey.
Gnashing Killer Shark rushes through the water to attack.
Upon death, loot the Brittle Burned Bark
Warrens
Go to 605, 226 and find Wilslik Gissu.
You say, 'Hail, Wilslik Gissu'
You say, 'The elder spirit sent me'
Wilslik Gissu says 'Greetingsss fair sage. It would seem that you have come to aid the spirit who fades like each breath we let pass through our lips. There is not [much time] to dawdle. We must get to work right away. As an alchemist yourself, I will tell you what you must do. You must first make some separate combinations. Do not attempt to do this if you are not a master. You will most certainly fail. Ready for intruction?'
You say, 'There is not much time.'
Wilslik Gissu says 'How shall I put this in termsss you will understand? Two of the rare items of nature's bounty will join because they live in darkness. The others will join because they share love of light. You must use the medicine bag given to you by my old friend -- and entrepreneur -- Wunshi. When you've successfully worked with those, tell me you have completed the first step.'
Shadeweaver Thicket.
Wunshi Kashra -640, 370 (behind rock, inside caves)
You say, 'Hail, Wunshi Kashra'
You say, 'the elder spirit sent me'
Wunshi Kashra says 'Ah, another courageous alchemist after my own heart. I've been so worried and consumed by aiding the spirits that I'd forgotten how much time I'd spent here. Anyway, no matter. If you give me 1000 platinum pieces, I will give you the medicine bag you will need to work the potion for the spirit. I hate to ask for money, but this bag has cost me four times that to make. It's a long process that requires the magic of some very rare and expensive materials. We are dealing with wisps of consciousness, after all.'
Give him 1000pp. He gives you a Thatched Medicine Bag.
EDIT: DO NOT COMBINE anything epic related in the bag before you have talked to Wilslik. If you do, then you will be bugged and have to do the entire quest all over (as of right now, he will not talk to you if you have combined the stuff in the bag without having talked to the NPC first. I suggest petitioning to see if you can get your precombined items back... that is what I have to do). Need to wait until after you speak to the iksar in the Warrens at least once.
Warrens
Go back to Wilslik Gissu.
Wunshi Kashra says 'When you have all the pieces you need, you must find the great shaman who seeks greater knowledge of the spirit world. You will need his guidance with this task.'
Now, combine the 2x Bleak fungus with the Twine-wrapped Lustrous Seaweed in your Thatched Medicine Bag to create Shadowed Pulp.
Then combine the Brittle Burned Bark with the Tied Twinkling Shrubs to create Brittle Twigs
You say, 'I have completed the first step.'
Wilslik Gissu says 'Nicely done, friend. You have done good work. Now, give me both of those pieces and I will fashion what you need to return to the spirit.'
I gave her the Shadowed Pulp and the Brittle Twigs.
Wilslik Gissu says 'Take these and return to the spirit!'
I recieve a: Distilled Potion of Endurance.
PART II
North Freeport
I handed the Distilled Potion of Endurance to Elder Spirit of Enlightenment.
Elder Spirit of Enlightenment drinks the potion hastily and shudders. Its essence grows brighter and it's dull eyes begin to sparkle with renewed strength. 'You have bought me time -- time to explain how you may aid us all. The darkness of Discord seeps ever deeper into Norrath and the spirit world. Some of the most revered and oldest spirits known have turned to grim pursuits, becoming the [wasichu] -- those creatures you may remember from you time conversing with another great spirit.'
You say, 'What are the wasichu?'
Elder Spirit of Enlightenment says 'The wasichu are those that turn their backs on serving the spirit world for its own sake. They hunger for their wn power. At greater risk now are the spirits of Wisdom and Patience. They have become weakened and their fading is eroding what you as shaman often rely upon. The Spirit of Might has lost its way altogether and has crossed over into the darkness of Discord in that other realm. It has veen mobing amongst the [dark creatures] there, using its influence to guide and move some beasts in strange ways.'
You say, 'What dark creatures?'
Elder Spirit of Enlightenment says 'We must prepare a [ritual] that has not been performed in many, many years. We hope this one ritual will return the strenth of the failing spirits and restore the honor and humility of the Spirit of Might, but there is much preparation to be done. If you are prepared to take on this task, I will tell you what I know. This is no small endeavor, friend. Your mind and body and your strngth of spirit will be put to the test.'
You say, 'What ritual?'
Elder Spirit of Enlightenment says 'The ritual we need to perform is an ancient one, called Ruchu, and it will require a lot of preparation and planning on our parts. To begin with, we need to call upon our allies for help. One thing we need is spirit talismans. In times past, the spirits bestowed very powerful talismans upon a few, but [great] heyokah. We are going to need some of them to perform this ritual as they contain some of the essence of the very beings we are tying to save.'
You say, 'Who are the great heyokah?'
Elder Spirit of Enlightenment says 'One of them was a [wise] shaman who once walked the lands and gahered every morsel of wisfom his mind could consume in the ways of alchemy and magic. Even though he was a froglok, he was incrediby gifted. His name was Juktopp Gantroc. Though he was small in stature, his knoledge seemed and endless expanse.'
You say, 'Wise?'
Elder Spirit of Enlightenment says 'We had [watched] him and were amazed by the depth and breadth of his knowledge and how he applied it to his arts. Over time, he began to learn things that we did not know or piece together ourselves, adding great value to the spirits and shaman everywhere.'
You say, 'You watched him?'
Elder Spirit of Enlightenment says 'Upon his death, which he made no attempts to prevent and he likely could have, he accepted the passage from the confines of flesh into the spirit world with great grace and dignity. Several of us spirits gathered that night and chose to appear to him and offer him a [rare gift]... a place among the everlasting spirits where he could share his knowledge and continue to learn.'
You say, 'Tell me more about this rare gift.'
Elder Spirit of Enlightenment says 'The Spirit of Wisdom itself blessed a talisman and gave it to Juktopp, telling him of our offer. Needless to say, he was overwhelmed and overjoyed. To this day, he remains light as air and just as free in a planar realm of great beauty. You must find him and retrieve the talisman. Give him this potion whihc will sustain him while we prepare for Ruchu. There is [still more] you must do.'
I recieved: Potion of Sustenance.
You say, 'Still more?'
Elder Spirit of Enlightenment says 'When the gods were still young and the ethereal planes were not much more than imagination, the Tribunal wished to create an infallible system of justice. They also wanted those who approached them to hear or plead their casr to have their resolve tested so the Tribunal's time would not be wasted. Thus, the Tribunal chose to create [trials of justice] so that Norrathians would be required to prove thier worth to have thier case heard.'
You say, 'Tell me more about the trials of justice.'
Elder Spirit of Enlightenment says 'But it was not that simple. It did take some time to decide how the trials would be created so that they were fair and just and would provide a good test of strength and might. There was a high shaman of halas who followed th path lain by the Tribunal and lived his life according to law and justice. His name was [Veshtaq] MacDunahon.'
You say, 'Tell me more about Veshtaq.'
Elder Spirit of Enlightenment says 'Veshtaq's strict asherence to justice eventually earned the attention of the Tribunal and he was asked to ascend from the mortal realm to aid them in creating trials that would be suitable to place before Norathians wishing to approach the greatness of the Tribunal. Of course, Veshtaq obliged and [succeeded] in creating a series of trials that allowed Norrathians to prove thier worth.'
You say, 'He succeeded?'
Elder Spirit of Enlightenment says 'When his work was done, Veshtaq suddenly realized that he had grown much olde and his time in the lane had weakened his ties with the natual spirits of the world. This [troubled] him greatly. He felt his life perhaps had come to no real meaning.'
You say, 'What troubled him?'
Elder Spirit of Enlightenment says 'Somehow, the Tribunal then became aware of Veshtaq's concerns and passed a judgment -- that Ceshtaq be granted a place among the trials he created, becoming immortal. With that judgment, the Tribunal had contacted one of the great spirits, that of Patience, and asked for a [meaningful way] for a shaman to become immortal.'
You say, 'What was the meaningful way for him to become immortal?'
Elder Spirit of Enlightenment says 'For a shaman, a blessing of etenal life from any spirit is an honor, so a talisman was created by the Spirit of Patience to sustain Veshtaq for all time and he would be once again be rejoined with the spirit world. Now, Mwinda, it is up to you to retrieve the talisman. You may not simply ask for it. You will have to complete the ery tial he commands and defeat his essence. Do not fret. The Tribunal will sustain him in that plane so he may continue his work.'
Plane of Justice
Punisher Veshtaq
Trial of Torture
This trial consists of 4 waves of 4 mobs.
Razorfiends are unmezzable.
Spectres are mezzable.
When you enter this trial you need to run around to your left and go through the door you come to. You will be in a room with Prisoners in stocks and each will have a untargetable mob on them called Pain and Suffering. Do not worry about these mobs because there is nothing you can do about them.
The mobs will spawn at the zone in point and come running through the door. It’s a good idea to just mezz what you can and tank what you can’t. Kill the mobs.
During each wave there is a chance that a Wraith of Agony will spawn and come in the room. Kill the Wraith of Agony ASAP. When he dies an AE Complete Heal will go off healing everyone in your group and all the mobs that are still alive.
The Boss mob will come through the door just like the other mobs at the end of the 4th wave.
Boss: The problem with this Boss is that he has a PointBlank AE Knockback. It doesn’t knock you far but it will interrupt spells. So do not try to use CH’s when healing. If you can wall the Boss it may make it easier for the Melee. Smack him down and loot your Talismin of patience.
Plane of Sky
Pegasus island.
Eternal spirit (it wanders)
Give it Potion of Sustenance.
I recieve: Talisman of wisdom
Eternal Spirit beams and looks at you with pride. 'Greetings, shaman. I am both glad to see you and somewhat sad. I know you are here to retrieve my talisman -- which is the reason for my weeping heart. I do understand the importance of taking it for the Ruchu. My heart does warm, though, at the sight of a shaman in pursuit of great things. I am envious. Here, take the talismin and proctect it with your life. I should like to see it again after all has been set right.
No fight so if you have all your keys to 4th island yer ok, keys needed are key of misplaced (horn), key of misfortune (shell), and key of beasts (king card).
Freeport
Return to Elder Spirit of Enlightenment
You say, 'Hail, Elder Spirit of Enlightenment'
Give him Talisman of patience and talismane of wisdom
Elder Spirit of Enlightenment says 'This is a start. There is still much to do. While we have gotten the talismans from our allies, there are those that are not our friends -- the wasichu and worse -- who carry or have [stolen] items we need. They will not part with them willingly. This is where your strength and might will be put to the test . . . and your presence of mind. Are you certain you wish to go on?'
You say, 'stolen?'
Elder Spirit of Enlightenment says 'Very well. You will need to return to Wunshi for more information. He will be able to lead you to some of what we need if you ask him. Return to me and tell me when your business with Wunshi is finished. I am too tired to continue.'
PART III
Shadeweaver's Thicket
You say, 'Hail, Wunshi Kashra'
Wunshi Kashra says 'I am glad to see you do all you can to aid the spirits. Their grasp on existence grows weaker every day and it breaks my heart. With you, though, we may stand a chance. Now, it is up to you to find two dark creatures that carry some treasures that we need and they will not be willing to part with them. First you must find a [gruesome being] whose goal is to steal spirits to make it stronger. It wears a ring that it obtained from an evil enchanter who used it to charm the very spirits of its prey. The [second beast] is just as foul.'
You say, 'gruesome being?'
Wunshi Kashra says 'This creature is found far across the seas and exists between life and death. It is quite frightful to behold amongst its followers. Good luck to you, my friend. Return the ring to me and I will guide you further.'
You say, 'second beast?'
Wunshi Kashra says 'The second creature is a strange and powerful beast that seeks to increase the number of its followers by overcoming them with intimidation. I am embarrassed to say that he had [stolen] a special gift from me -- a gift given to me by the elder spirits when I had proven my dedication and worth.'
You say, 'stolen?'
Wunshi Kashra says 'The vermin that stole it now abuses it to gain control over spirits it wants to command. It is a peculiar beast that lives way up in the heavens on the moon. It is not often seen, so your timing must be right. Return its amulet to me when you obtain it. We will all be better off without this creature lurking about.'
Crypt of Nadox
Find Spiritseeker Nadox in his room (someone get me location please). Kill him to loot Ring of the Undead Spiritcharmer (unconfirmed yet if this is the exact item you need, but it's very likely).
(to be continued)
Make love, fuck war, peace will save us.
- Funkmasterr
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- Arundel Pajo
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