So CoH keeps crashing on me - what to do except scour the messageboards?
I found this neat little page of tables that gives some hard numbers on the benefits of different enhancements:
http://www.geocities.com/nap0leon/coh/a ... ements.htm
Give it a read, it's worth it.
Calculating enhancement benefits
- Drolgin Steingrinder
- Way too much time!
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- Joined: July 3, 2002, 5:28 pm
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- PSN ID: Drolgin
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Calculating enhancement benefits
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
- Drolgin Steingrinder
- Way too much time!
- Posts: 3510
- Joined: July 3, 2002, 5:28 pm
- Gender: Male
- PSN ID: Drolgin
- Location: Århus, Denmark
bah geoshitties, exceeded bandwidth...
Anyway, one of his conclusions (and his math looks sound) is that the best DPS combo for enhancers is - regardless of enhancement type - always gotten with a max of 1 accuracy enhancer.
That is:
2 enhancements
Dps of: 1 dam 1 acc > 2 dam > 2 acc
3 enhancements
Dps of: 2 dam 1 acc > 3 dam > 1dam 2 acc > 3 acc
4 enhancements
Dps of: 3 dam 1 acc > 4dam > 2dam 2 acc > 3acc 1dam > 4 acc
etc etc.
Anyway, one of his conclusions (and his math looks sound) is that the best DPS combo for enhancers is - regardless of enhancement type - always gotten with a max of 1 accuracy enhancer.
That is:
2 enhancements
Dps of: 1 dam 1 acc > 2 dam > 2 acc
3 enhancements
Dps of: 2 dam 1 acc > 3 dam > 1dam 2 acc > 3 acc
4 enhancements
Dps of: 3 dam 1 acc > 4dam > 2dam 2 acc > 3acc 1dam > 4 acc
etc etc.
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
- Drolgin Steingrinder
- Way too much time!
- Posts: 3510
- Joined: July 3, 2002, 5:28 pm
- Gender: Male
- PSN ID: Drolgin
- Location: Århus, Denmark
It's still nice to know - I don't consider maximizing potential of enhancers detrimental to fun of the game, for me that's reserved for overplanning of character powers (defensive juggernaut anyone?).
On all my chars, damage dealing powers have been the ones I've been most concerned about slotting *right* - damage only? accuracy? what about end reduction, recharge?
Shrug, I thought it was decent info!
On all my chars, damage dealing powers have been the ones I've been most concerned about slotting *right* - damage only? accuracy? what about end reduction, recharge?
Shrug, I thought it was decent info!
IT'S HARD TO PUT YOUR FINGER ON IT; SOMETHING IS WRONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
I'M LIKE THE UNCLE WHO HUGGED YOU A LITTLE TOO LONG
It was good info, thanks Drol.Drolgin Steingrinder wrote:It's still nice to know - I don't consider maximizing potential of enhancers detrimental to fun of the game, for me that's reserved for overplanning of character powers (defensive juggernaut anyone?).
On all my chars, damage dealing powers have been the ones I've been most concerned about slotting *right* - damage only? accuracy? what about end reduction, recharge?
Shrug, I thought it was decent info!
No nation was ever ruined by trade.
– Benjamin Franklin
– Benjamin Franklin